Player Matchup

Ravana
Ravana
Khanathan
Ravana
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
TheCabrinox
Cthulhu
Level 8
God Stats
4W - 3L
1,448 SR
Queue Stats
97W - 84L
1,529 Elo+
Solo
Hel
Hel
YikesDawg
Hel
Level 29
God Stats
2W - 4L
1,177 SR
Queue Stats
203W - 137L
1,642 Elo+
Solo
Jing Wei
Jing Wei
nikesoxs
Jing Wei
Level 25
God Stats
4W - 3L
1,407 SR
Queue Stats
170W - 149L
1,637 Elo+
Solo
Achilles
Achilles
simplemindxd
Achilles
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 21
1,406 SR
1,562 Elo+

VS

Team Averages
Level 18
1,624 SR
1,684 Elo+
Nox
Nox
DaMobbs
Nox
Level 16
God Stats
2W - 2L
1,848 SR
Queue Stats
102W - 98L
1,528 Elo+
Solo
Neith
Neith
FallenCrusaders
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,724 Elo+
Solo
Tyr
Tyr
Nerdge
Tyr
Level 26
God Stats
1W - 5L
1,449 SR
Queue Stats
71W - 20L
1,884 Elo+
Solo
Ymir
Ymir
ajishawt
Ymir
Level 13
God Stats
2W - 2L
1,644 SR
Queue Stats
16W - 23L
1,484 Elo+
Solo
Ao Kuang
Ao Kuang
jOELZatLAN
Ao Kuang
Level 27
God Stats
29W - 27L
1,681 SR
Queue Stats
258W - 119L
1,798 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Khanathan
Ravana
6
0 / 0 / 2
3,467
693
1,590
2,459
713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
TheCabrinox
Cthulhu
7
2 / 1 / 0
3,401
680
2,197
3,218
1,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

6
2 / 0 / 0
3,693
739
2,609
2,238
534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jing Wei
nikesoxs
Jing Wei
6
3 / 0 / 0
4,110
822
1,292
1,571
296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
simplemindxd
Achilles
5
0 / 0 / 3
3,388
678
825
3,070
1,234
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
5
0 / 0 / 0
2,911
582
1,059
3,020
955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes

Shoes

+6%
Movement Speed

5
0 / 2 / 0
3,320
664
837
2,483
424
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tyr
Nerdge
Tyr
6
0 / 1 / 0
3,532
706
2,064
4,387
1,304
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
2
0 / 1 / 0
2,744
549
375
1,611
468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
jOELZatLAN
Ao Kuang
7
1 / 3 / 0
3,777
755
900
3,337
1,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
1
7
Kills
1
1
Deaths
7
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nox
0
0
0
0
L
0
2
0
0
W
Ravana
Khanathan
Ravana
0
0
2
1
L
Tyr
Nerdge
Tyr
0
1
0
0
W
Cthulhu
TheCabrinox
Cthulhu
2
1
0
2
W
2
0
0
2
L
Ymir
0
1
0
0
L
Ao Kuang
jOELZatLAN
Ao Kuang
1
3
0
0.33
W
Jing Wei
nikesoxs
Jing Wei
3
0
0
3
W
Achilles
simplemindxd
Achilles
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,513
Damage
5,235
12,556
Taken
14,838
4,371
Mitigated
4,238
7,089
Healing
5,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
1,059
196
0
1,515
3,020
955
0
2,158
862
6,849
0
L
837
280
0
669
2,483
424
0
0
2,483
0
11,859
W
Ravana
Khanathan
Ravana
1,590
493
0
1,816
2,459
713
0
459
2,000
0
13,263
L
Tyr
Nerdge
Tyr
2,064
276
0
2,110
4,387
1,304
0
1,550
2,562
0
14,242
W
Cthulhu
TheCabrinox
Cthulhu
2,197
126
0
1,525
3,218
1,594
0
413
2,805
10,724
0
W
2,609
174
103
1,229
2,238
534
45
683
1,555
15,636
0
L
Ymir
375
191
0
424
1,611
468
0
0
1,611
2,655
0
L
Ao Kuang
jOELZatLAN
Ao Kuang
900
297
0
620
3,337
1,087
0
823
2,514
10,310
3,452
W
Jing Wei
nikesoxs
Jing Wei
1,292
747
0
983
1,571
296
0
0
1,571
0
15,017
W
Achilles
simplemindxd
Achilles
825
227
0
1,433
3,070
1,234
0
669
2,401
0
6,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,059
Gold Earned
16,284
120
Minions Killed
112
0
Camps Cleared
0
469,754
Distance Traveled
453,850
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
2,911
582
16
3
0
100,983
0
L
Neith
3,320
664
29
6
0
97,736
0
W
Ravana
3,467
693
38
8
0
94,281
0
L
Tyr
3,532
706
30
6
0
109,304
0
W
Cthulhu
3,401
680
12
2
0
95,132
0
W
Hel
3,693
739
26
5
0
96,684
0
L
Ymir
2,744
549
4
1
0
36,658
0
L
Ao Kuang
3,777
755
33
7
0
109,169
0
W
Jing Wei
4,110
822
33
7
0
87,929
3
W
Achilles
3,388
678
11
2
0
95,728
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role