Player Matchup

Tiamat
Tiamat
ACrowMan
Tiamat
Level 52
God Stats
42W - 48L
1,544 SR
Queue Stats
97W - 120L
1,506 Elo+
Party 1
King Arthur
King Arthur
EGricunasLX
King Arthur
Level 89
God Stats
14W - 27L
1,433 SR
Queue Stats
396W - 394L
1,418 Elo+
Party 1
Danzaburou
Danzaburou
KalamityQTip125
Danzaburou
Level 99
God Stats
10W - 11L
1,686 SR
Queue Stats
304W - 261L
1,449 Elo+
Party 2
Serqet
Serqet
Snordsman
Serqet
Level 95
God Stats
3W - 5L
1,513 SR
Queue Stats
38W - 41L
1,454 Elo+
Party 1
Cerberus
Cerberus
Th3 Sliver4764
Cerberus
Level 63
God Stats
19W - 21L
1,664 SR
Queue Stats
412W - 423L
1,497 Elo+
Party 2
Team Averages
Level 80
1,568 SR
1,465 Elo+

VS

Team Averages
Level 93
1,648 SR
1,505 Elo+
Rama
Rama
JROD4069
Rama
Level 126
God Stats
1W - 1L
1,775 SR
Queue Stats
133W - 137L
1,476 Elo+
Solo
Hades
Hades
REDxHOODx801
Hades
Level 68
God Stats
101W - 69L
1,660 SR
Queue Stats
421W - 441L
1,550 Elo+
Party 3
Amaterasu
Amaterasu
ReLiCmB
Amaterasu
Level 112
God Stats
173W - 114L
1,601 SR
Queue Stats
1,856W - 1,897L
1,504 Elo+
Party 3
Sun Wukong
Sun Wukong
bossfrisone
Sun Wukong
Level 69
God Stats
80W - 63L
1,551 SR
Queue Stats
586W - 567L
1,495 Elo+
Party 3
Ratatoskr
Ratatoskr
youngthugYSL4L
Ratatoskr
Level 92
God Stats
8W - 3L
1,650 SR
Queue Stats
186W - 197L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ACrowMan
Tiamat
15
5 / 9 / 3
10,258
488
17,023
15,108
10,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
EGricunasLX
King Arthur
18
0 / 2 / 0
11,224
534
12,849
23,926
18,793
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
KalamityQTip125
Danzaburou
14
1 / 5 / 3
9,561
455
11,544
15,384
5,508
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Serqet
Snordsman
Serqet
15
2 / 7 / 3
9,717
463
5,884
15,803
6,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

Cerberus
14
2 / 9 / 2
9,681
461
6,576
24,027
15,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
9 / 4 / 9
11,589
552
17,802
16,688
5,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
7 / 5 / 8
11,652
555
11,767
15,846
7,563
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
ReLiCmB
Amaterasu
17
7 / 3 / 15
11,396
543
11,810
18,559
9,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
bossfrisone
Sun Wukong
20
2 / 1 / 1
12,441
592
14,676
17,557
12,009
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ratatoskr
youngthugYSL4L
Ratatoskr
15
7 / 2 / 16
11,019
525
10,132
22,875
12,269
Evergreen Acorn

Evergreen Acorn

+35
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 5% of his Maximum Health and Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
81
10
Kills
32
32
Deaths
15
11
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Tiamat
ACrowMan
Tiamat
5
9
3
0.72
L
King Arthur
EGricunasLX
King Arthur
0
2
0
0
W
Rama
9
4
9
3.38
L
Danzaburou
KalamityQTip125
Danzaburou
1
5
3
0.5
W
7
5
8
2.2
W
Amaterasu
ReLiCmB
Amaterasu
7
3
15
4.83
L
Serqet
Snordsman
Serqet
2
7
3
0.5
L
Cerberus
2
9
2
0.33
W
Sun Wukong
bossfrisone
Sun Wukong
2
1
1
2.5
W
Ratatoskr
youngthugYSL4L
Ratatoskr
7
2
16
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,876
Damage
66,187
94,248
Taken
91,525
56,380
Mitigated
46,550
28,987
Healing
39,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
ACrowMan
Tiamat
17,023
2,508
462
3,726
15,108
10,334
603
5,069
10,039
52,362
0
L
King Arthur
EGricunasLX
King Arthur
12,849
1,658
0
8,670
23,926
18,793
188
1,705
22,221
0
91,350
W
Rama
17,802
15,462
0
6,449
16,688
5,386
2,504
7,646
8,679
0
69,387
L
Danzaburou
KalamityQTip125
Danzaburou
11,544
4,490
0
4,239
15,384
5,508
1,837
958
14,426
0
67,916
W
11,767
1,122
747
7,175
15,846
7,563
404
8,159
7,106
67,106
0
W
Amaterasu
ReLiCmB
Amaterasu
11,810
4,670
0
7,044
18,559
9,323
966
5,175
12,754
0
74,898
L
Serqet
Snordsman
Serqet
5,884
2,197
0
5,056
15,803
6,276
546
2,738
13,065
0
62,715
L
Cerberus
6,576
781
0
6,834
24,027
15,469
197
1,297
22,730
37,409
0
W
Sun Wukong
bossfrisone
Sun Wukong
14,676
2,507
0
8,138
17,557
12,009
0
1,739
15,628
0
103,969
W
Ratatoskr
youngthugYSL4L
Ratatoskr
10,132
3,013
0
10,443
22,875
12,269
33
5,086
17,627
0
35,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,441
Gold Earned
58,097
555
Minions Killed
602
0
Camps Cleared
0
1,863,565
Distance Traveled
1,968,615
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,258
488
73
3
0
357,430
4
L
King Arthur
11,224
534
189
9
0
381,780
5
W
Rama
11,589
552
110
5
0
316,032
2
L
Danzaburou
9,561
455
90
4
0
381,504
4
W
Hades
11,652
555
123
6
0
395,285
2
W
Amaterasu
11,396
543
112
5
0
453,013
1
L
Serqet
9,717
463
112
5
0
385,422
2
L
Cerberus
9,681
461
91
4
0
357,429
1
W
Sun Wukong
12,441
592
206
10
0
394,291
10
W
Ratatoskr
11,019
525
51
2
0
409,994
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role