Player Matchup

Thanatos
Thanatos
FeralWendy
Thanatos
Level 26
God Stats
14W - 5L
1,648 SR
Queue Stats
119W - 144L
1,488 Elo+
Party 2
Izanami
Izanami
Gumdr0pDoey
Izanami
Level 24
God Stats
1W - 2L
1,276 SR
Queue Stats
1W - 5L
1,176 Elo+
Solo
Cthulhu
Cthulhu
IIRobbyII
Cthulhu
Level 29
God Stats
3W - 1L
1,515 SR
Queue Stats
134W - 142L
1,460 Elo+
Solo
Baron Samedi
Baron Samedi
ZoteTheGreat
Baron Samedi
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 68L
1,474 Elo+
Party 2
Chaac
Chaac
implike
Chaac
Level 22
God Stats
2W - 0L
1,676 SR
Queue Stats
19W - 20L
1,492 Elo+
Party 2
Team Averages
Level 23
1,523 SR
1,418 Elo+

VS

Team Averages
Level 13
1,518 SR
1,500 Elo+
Scylla
Scylla
Choobldoobrs
Scylla
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,568 Elo+
Solo
Izanami
Izanami
Igneal The Fire
Izanami
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 75L
1,436 Elo+
Solo
Athena
Athena
ROUGESTRONG24
Athena
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,493 Elo+
Party 1
Nemesis
Nemesis
SH556
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,493 Elo+
Party 1
Loki
Loki
Xceptionxl
Loki
Level 27
God Stats
39W - 34L
1,589 SR
Queue Stats
130W - 103L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FeralWendy
Thanatos
12
13 / 2 / 7
8,485
653
12,814
8,598
3,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
Gumdr0pDoey
Izanami
12
5 / 2 / 6
7,125
548
4,633
5,358
1,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
IIRobbyII
Cthulhu
12
3 / 3 / 5
7,534
580
4,527
8,826
4,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
ZoteTheGreat
Baron Samedi
12
5 / 3 / 5
7,002
539
4,860
7,608
4,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chaac
implike
Chaac
12
6 / 2 / 1
7,741
595
6,336
10,282
6,096
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
4 / 3 / 2
8,165
628
6,547
7,563
2,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 9 / 1
6,328
487
4,756
9,605
3,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
1 / 5 / 0
5,092
392
1,541
5,342
4,377
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
SH556
Nemesis
9
0 / 9 / 1
5,498
423
958
9,513
2,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
3 / 7 / 4
7,535
580
6,182
12,070
3,110
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
18
32
Kills
10
12
Deaths
33
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Scylla
4
3
2
1.67
W
Thanatos
FeralWendy
Thanatos
13
2
7
8.25
W
Izanami
Gumdr0pDoey
Izanami
5
2
6
4
W
Cthulhu
IIRobbyII
Cthulhu
3
3
5
1.83
L
2
9
1
0.28
L
1
5
0
0.2
L
Nemesis
SH556
Nemesis
0
9
1
0.06
L
3
7
4
0.71
W
Baron Samedi
ZoteTheGreat
Baron Samedi
5
3
5
2.5
W
Chaac
implike
Chaac
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,170
Damage
19,984
40,672
Taken
44,093
20,191
Mitigated
15,048
16,268
Healing
5,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
6,547
1,255
0
1,126
7,563
2,016
0
2,089
5,122
40,630
0
W
Thanatos
FeralWendy
Thanatos
12,814
4,122
0
7,975
8,598
3,393
0
2,831
5,631
0
39,187
W
Izanami
Gumdr0pDoey
Izanami
4,633
3,239
0
1,714
5,358
1,271
1,189
0
5,358
0
29,563
W
Cthulhu
IIRobbyII
Cthulhu
4,527
408
172
1,910
8,826
4,702
50
2,360
6,240
34,645
0
L
4,756
2,835
0
859
9,605
3,394
0
2,763
6,592
0
31,404
L
1,541
456
0
0
5,342
4,377
0
917
4,361
5,462
0
L
Nemesis
SH556
Nemesis
958
259
0
245
9,513
2,151
743
1,622
7,675
0
12,503
L
6,182
2,511
0
3,465
12,070
3,110
0
992
10,956
0
39,994
W
Baron Samedi
ZoteTheGreat
Baron Samedi
4,860
600
197
2,023
7,608
4,729
969
631
6,949
25,621
0
W
Chaac
implike
Chaac
6,336
2,072
0
2,277
10,282
6,096
158
1,846
8,406
0
37,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,887
Gold Earned
32,618
305
Minions Killed
262
0
Camps Cleared
0
1,251,818
Distance Traveled
1,148,335
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,165
628
89
7
0
243,569
5
W
Thanatos
8,485
653
52
4
0
287,699
0
W
Izanami
7,125
548
67
5
0
231,464
2
W
Cthulhu
7,534
580
62
5
0
279,397
3
L
Izanami
6,328
487
59
5
0
229,268
0
L
Athena
5,092
392
7
1
0
184,433
1
L
Nemesis
5,498
423
29
2
0
242,626
0
L
Loki
7,535
580
78
6
0
248,439
2
W
Baron Samedi
7,002
539
43
3
0
222,649
0
W
Chaac
7,741
595
81
6
0
230,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role