Player Matchup

Ares
Ares
LeadDawg
Ares
Level 14
God Stats
7W - 6L
1,590 SR
Queue Stats
14W - 18L
1,324 Elo+
Party 2
Thanatos
Thanatos
StoneDragonIRL
Thanatos
Level 16
God Stats
8W - 11L
1,449 SR
Queue Stats
20W - 23L
1,316 Elo+
Party 2
Anhur
Anhur
TacoTalkShow
Anhur
Level 74
God Stats
2W - 3L
1,228 SR
Queue Stats
185W - 189L
1,395 Elo+
Party 2
Artemis
Artemis
l IsoMexo l
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,121 Elo+
Solo
Agni
Agni
ntrsgio
Agni
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 22
1,453 SR
1,331 Elo+

VS

Team Averages
Level 17
1,508 SR
1,421 Elo+
Fenrir
Fenrir
RomAndres
Fenrir
Level 28
God Stats
5W - 3L
1,550 SR
Queue Stats
53W - 65L
1,352 Elo+
Party 1
Hera
Hera
Shykura
Hera
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Bacchus
Bacchus
dame_laflame
Bacchus
Level 22
God Stats
2W - 0L
1,712 SR
Queue Stats
9W - 10L
1,338 Elo+
Party 1
Loki
Loki
fragyrun
Loki
Level 2
God Stats
11W - 9L
1,500 SR
Queue Stats
153W - 137L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
xGBOY92
Gilgamesh
Level 22
God Stats
1W - 3L
1,280 SR
Queue Stats
161W - 186L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
7
0 / 5 / 4
5,716
381
2,247
7,368
4,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
10
3 / 4 / 3
7,043
470
4,666
7,646
2,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
1 / 1 / 2
6,298
420
726
5,053
1,285
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Artemis
l IsoMexo l
Artemis
9
0 / 6 / 3
6,680
445
2,818
7,419
2,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Agni
ntrsgio
Agni
8
1 / 5 / 2
5,784
386
2,054
3,950
854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
RomAndres
Fenrir
13
8 / 2 / 3
8,920
595
7,521
10,906
3,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hera
Shykura
Hera
14
3 / 1 / 0
8,790
586
1,446
3,894
1,251
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
dame_laflame
Bacchus
11
2 / 2 / 9
8,017
534
3,881
6,063
4,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Loki
15
3 / 1 / 2
8,985
599
2,952
8,285
2,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
xGBOY92
Gilgamesh
12
4 / 3 / 0
8,211
547
2,897
9,063
5,249
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
5
Kills
20
21
Deaths
9
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ares
0
5
4
0.4
W
Fenrir
RomAndres
Fenrir
8
2
3
4.75
W
Hera
Shykura
Hera
3
1
0
3
L
Thanatos
3
4
3
1.13
L
1
1
2
2
W
Bacchus
dame_laflame
Bacchus
2
2
9
3.25
W
Loki
3
1
2
4
L
Artemis
l IsoMexo l
Artemis
0
6
3
0.25
L
Agni
ntrsgio
Agni
1
5
2
0.4
W
Gilgamesh
xGBOY92
Gilgamesh
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,511
Damage
18,697
31,436
Taken
38,211
11,149
Mitigated
17,309
7,295
Healing
9,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
2,247
243
0
441
7,368
4,083
212
1,643
5,725
10,735
0
W
Fenrir
RomAndres
Fenrir
7,521
3,667
0
4,314
10,906
3,682
1,711
1,907
8,855
0
33,582
W
Hera
Shykura
Hera
1,446
494
0
291
3,894
1,251
2,985
245
3,531
47,603
0
L
Thanatos
4,666
1,429
0
5,366
7,646
2,291
0
1,093
6,553
0
28,324
L
726
471
0
1,488
5,053
1,285
125
713
4,340
0
21,791
W
Bacchus
dame_laflame
Bacchus
3,881
641
171
869
6,063
4,575
895
1,012
4,917
13,036
0
W
Loki
2,952
779
0
2,235
8,285
2,552
5,297
373
7,852
0
59,115
L
Artemis
l IsoMexo l
Artemis
2,818
1,325
0
0
7,419
2,636
100
1,234
6,185
0
12,954
L
Agni
ntrsgio
Agni
2,054
245
0
0
3,950
854
150
644
3,306
15,303
0
W
Gilgamesh
xGBOY92
Gilgamesh
2,897
1,025
0
1,244
9,063
5,249
1,268
290
8,125
0
43,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,521
Gold Earned
42,923
175
Minions Killed
359
0
Camps Cleared
0
940,617
Distance Traveled
1,335,490
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,716
381
13
1
0
187,024
4
W
Fenrir
8,920
595
61
4
0
291,916
0
W
Hera
8,790
586
100
7
0
231,568
5
L
Thanatos
7,043
470
72
5
0
192,814
0
L
Anhur
6,298
420
41
3
0
171,988
1
W
Bacchus
8,017
534
17
1
0
268,277
0
W
Loki
8,985
599
116
8
0
296,539
1
L
Artemis
6,680
445
21
1
0
202,070
0
L
Agni
5,784
386
28
2
0
186,721
0
W
Gilgamesh
8,211
547
65
4
0
247,190
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role