Player Matchup

Anhur
Anhur
Bowman
Anhur
Level 160
God Stats
4W - 4L
1,689 SR
Queue Stats
249W - 252L
1,614 Elo+
Party 1
Nu Wa
Nu Wa
DreadedLergy
Nu Wa
Level 142
God Stats
7W - 9L
1,326 SR
Queue Stats
88W - 106L
1,511 Elo+
Party 1
Chiron
Chiron
Skadith
Chiron
Level 108
God Stats
10W - 4L
1,814 SR
Queue Stats
56W - 49L
1,632 Elo+
Party 1
Khepri
Khepri
StarHawke
Khepri
Level 142
God Stats
4W - 2L
1,747 SR
Queue Stats
21W - 25L
1,512 Elo+
Party 1
Ganesha
Ganesha
ToaLegend
Ganesha
Level 128
God Stats
7W - 8L
1,505 SR
Queue Stats
30W - 29L
1,531 Elo+
Party 1
Team Averages
Level 136
1,616 SR
1,560 Elo+

VS

Team Averages
Level 123
1,589 SR
1,552 Elo+
Anubis
Anubis
 
Anubis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
PANDAS IS BOSS
Zhong Kui
Level 88
God Stats
0W - 1L
1,741 SR
Queue Stats
4W - 5L
1,603 Elo+
Party 2
Anhur
Anhur
PurpleRoller
Anhur
Level 121
God Stats
2W - 6L
1,649 SR
Queue Stats
111W - 110L
1,567 Elo+
Party 2
Bacchus
Bacchus
White Magiikk
Bacchus
Level 116
God Stats
2W - 2L
1,553 SR
Queue Stats
25W - 27L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bowman
Anhur
18
9 / 1 / 6
11,676
898
12,860
11,926
4,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

17
4 / 2 / 16
10,493
807
11,628
6,003
2,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Skadith
Chiron
19
9 / 1 / 7
11,424
879
18,273
7,984
4,309
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Khepri
StarHawke
Khepri
14
1 / 3 / 9
8,186
630
3,371
11,141
9,391
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ganesha
ToaLegend
Ganesha
16
0 / 3 / 14
9,784
753
5,263
12,331
9,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
4 / 5 / 6
9,856
758
9,599
9,281
5,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
 
Gilgamesh
15
2 / 6 / 6
8,670
667
11,426
12,467
6,505
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Zhong Kui
PANDAS IS BOSS
Zhong Kui
14
1 / 7 / 4
8,143
626
7,647
16,786
10,823
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

16
2 / 3 / 6
9,043
696
7,722
10,733
3,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bacchus
16
1 / 2 / 6
9,476
729
6,478
11,564
12,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
38
23
Kills
10
10
Deaths
23
52
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
5
6
1.4
L
Gilgamesh
 
Gilgamesh
2
6
6
0.83
W
Anhur
Bowman
Anhur
9
1
6
12
W
4
2
16
6
L
Zhong Kui
PANDAS IS BOSS
Zhong Kui
1
7
4
0.43
L
2
3
6
1.67
W
Chiron
Skadith
Chiron
9
1
7
12.5
W
Khepri
StarHawke
Khepri
1
3
9
1.83
W
Ganesha
ToaLegend
Ganesha
0
3
14
2.33
L
Bacchus
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,395
Damage
42,872
49,385
Taken
60,831
30,899
Mitigated
38,213
12,140
Healing
11,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
9,599
140
0
953
9,281
5,221
0
4,194
4,856
30,138
0
L
Gilgamesh
 
Gilgamesh
11,426
2,722
0
606
12,467
6,505
0
4,178
8,096
0
29,313
W
Anhur
Bowman
Anhur
12,860
8,195
0
3,037
11,926
4,933
1,209
6,469
5,135
0
34,757
W
11,628
1,719
0
860
6,003
2,295
275
2,959
2,944
30,483
0
L
Zhong Kui
PANDAS IS BOSS
Zhong Kui
7,647
1,051
0
4,938
16,786
10,823
0
4,730
11,725
35,007
0
L
7,722
3,575
0
3,334
10,733
3,277
0
3,825
6,687
0
36,567
W
Chiron
Skadith
Chiron
18,273
6,462
812
2,407
7,984
4,309
273
3,920
4,022
0
57,623
W
Khepri
StarHawke
Khepri
3,371
382
726
861
11,141
9,391
90
4,589
6,368
11,489
0
W
Ganesha
ToaLegend
Ganesha
5,263
210
0
3,437
12,331
9,971
0
5,216
6,817
25,494
0
L
Bacchus
6,478
337
0
1,796
11,564
12,387
0
2,651
8,744
13,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,563
Gold Earned
45,188
301
Minions Killed
289
11
Camps Cleared
6
1,161,537
Distance Traveled
1,095,725
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,856
758
65
5
2
198,425
4
L
Gilgamesh
8,670
667
45
3
2
233,656
1
W
Anhur
11,676
898
77
6
5
227,003
0
W
Nu Wa
10,493
807
58
4
1
235,438
1
L
Zhong Kui
8,143
626
82
6
2
192,730
2
L
Anhur
9,043
696
85
7
0
206,494
2
W
Chiron
11,424
879
141
11
5
230,945
1
W
Khepri
8,186
630
20
2
0
215,740
0
W
Ganesha
9,784
753
5
0
0
252,411
5
L
Bacchus
9,476
729
12
1
0
264,420
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role