Player Matchup

King Arthur
King Arthur
Gold IV
BBW Bussa
King Arthur
Gold IV
Level 56
God Stats
25W - 22L
1,489 SR
Queue Stats
409W - 445L
1,397 MMR
Solo
Khepri
Khepri
Gold IV
Motoi Miyazaki
Khepri
Gold IV
Level 125
God Stats
11W - 7L
1,603 SR
Queue Stats
167W - 164L
1,341 MMR
Party 1
Raijin
Raijin
Gold III
johnnysml
Raijin
Gold III
Level 154
God Stats
3W - 8L
1,589 SR
Queue Stats
490W - 490L
1,282 MMR
Solo
Chiron
Chiron
Gold IV
prboy00
Chiron
Gold IV
Level 99
God Stats
4W - 2L
1,500 SR
Queue Stats
114W - 115L
1,401 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
williamcarl
Tsukuyomi
Gold V
Level 127
God Stats
6W - 4L
1,686 SR
Queue Stats
158W - 155L
1,327 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,573 SR
1,350 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,496 SR
1,349 MMR
Janus
Janus
Gold I
SHREBRAB7
Janus
Gold I
Level 121
God Stats
3W - 7L
1,478 SR
Queue Stats
142W - 139L
1,668 MMR
Party 2
Horus
Horus
Gold IV
TheTexasTerrorr
Horus
Gold IV
Level 155
God Stats
0W - 2L
1,603 SR
Queue Stats
211W - 196L
1,378 MMR
Solo
Ymir
Ymir
Silver I
Werewolf1657
Ymir
Silver I
Level 100
God Stats
3W - 1L
1,721 SR
Queue Stats
154W - 170L
1,179 MMR
Party 2
Fenrir
Fenrir
Silver I
penpoint93
Fenrir
Silver I
Level 143
God Stats
0W - 3L
1,337 SR
Queue Stats
190W - 209L
1,245 MMR
Solo
Neith
Neith
Bronze IV
sebas22qwert
Neith
Bronze IV
Level 78
God Stats
0W - 2L
1,344 SR
Queue Stats
2W - 9L
1,275 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BBW Bussa
King Arthur
16
1 / 3 / 7
10,386
547
15,008
17,473
17,859
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
1 / 1 / 14
9,673
509
5,469
12,229
14,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Raijin
johnnysml
Raijin
18
4 / 3 / 6
10,823
570
7,244
10,968
4,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
prboy00
Chiron
17
11 / 0 / 5
11,014
580
15,432
5,209
2,027
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
williamcarl
Tsukuyomi
17
9 / 1 / 5
10,810
569
11,598
12,770
9,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
Cu ChulainnCthulhuAthenaDanzaburouSet

VS

Bans
ScyllaCerberusMedusaPoseidonArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
SHREBRAB7
Janus
14
2 / 5 / 3
8,787
462
7,229
10,294
3,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 3 / 2
9,354
492
8,641
20,120
16,572
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 8 / 1
6,812
359
3,886
19,952
8,360
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
penpoint93
Fenrir
14
5 / 6 / 3
8,914
469
10,227
17,204
7,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 4 / 0
9,638
507
4,932
10,160
3,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
17
26
Kills
8
8
Deaths
26
37
Assists
9
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BBW Bussa
King Arthur
1
3
7
1.5
W
1
1
14
8
L
Janus
SHREBRAB7
Janus
2
5
3
0.7
L
0
3
2
0.33
L
0
8
1
0.06
W
Raijin
johnnysml
Raijin
4
3
6
2.33
L
Fenrir
penpoint93
Fenrir
5
6
3
1.08
W
Chiron
prboy00
Chiron
11
0
5
13.5
L
1
4
0
0.25
W
Tsukuyomi
williamcarl
Tsukuyomi
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,751
Damage
34,915
58,649
Taken
77,730
48,651
Mitigated
39,402
21,036
Healing
17,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BBW Bussa
King Arthur
15,008
2,607
0
4,286
17,473
17,859
0
2,420
14,943
344
74,736
W
5,469
712
0
1,591
12,229
14,571
477
3,333
8,730
16,379
0
L
Janus
SHREBRAB7
Janus
7,229
106
0
1,230
10,294
3,222
0
3,743
6,551
55,591
0
L
8,641
4,093
238
7,679
20,120
16,572
531
477
19,643
0
66,152
L
3,886
876
294
2,680
19,952
8,360
0
3,936
16,016
31,562
0
W
Raijin
johnnysml
Raijin
7,244
357
0
3,067
10,968
4,740
886
2,548
8,314
84,710
0
L
Fenrir
penpoint93
Fenrir
10,227
2,260
0
3,287
17,204
7,906
45
1,626
15,578
0
40,688
W
Chiron
prboy00
Chiron
15,432
8,090
1,710
3,337
5,209
2,027
2,472
649
4,560
0
70,020
L
4,932
2,099
294
1,357
10,160
3,342
0
3,031
7,129
0
57,026
W
Tsukuyomi
williamcarl
Tsukuyomi
11,598
3,266
0
7,045
12,770
9,454
575
1,608
10,987
0
69,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,706
Gold Earned
43,505
511
Minions Killed
482
0
Camps Cleared
0
1,750,629
Distance Traveled
1,650,650
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,386
547
133
7
0
329,937
1
W
Khepri
9,673
509
15
1
0
325,488
5
L
Janus
8,787
462
124
7
0
324,399
2
L
Horus
9,354
492
127
7
0
347,414
1
L
Ymir
6,812
359
38
2
0
300,896
3
W
Raijin
10,823
570
141
7
0
352,700
5
L
Fenrir
8,914
469
69
4
0
355,905
2
W
Chiron
11,014
580
116
6
0
339,418
1
L
Neith
9,638
507
124
7
0
322,036
1
W
Tsukuyomi
10,810
569
106
6
0
403,086
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role