Player Matchup

Merlin
Merlin
Gold I
 
Merlin
Gold I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold II
Esteban_Rior9
Fenrir
Gold II
Level 127
God Stats
15W - 20L
1,503 SR
Queue Stats
364W - 354L
1,615 MMR
Solo
Geb
Geb
Platinum IV
LargoZulu
Geb
Platinum IV
Level 136
God Stats
2W - 1L
1,773 SR
Queue Stats
261W - 262L
1,608 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
Smite Aight
Sun Wukong
Bronze III
Level 46
God Stats
0W - 1L
1,578 SR
Queue Stats
10W - 10L
1,597 MMR
Solo
Medusa
Medusa
Gold III
Trisc4Th
Medusa
Gold III
Level 152
God Stats
62W - 79L
1,519 SR
Queue Stats
347W - 346L
1,592 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,575 SR
1,582 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 96
1,596 SR
1,605 MMR
Cthulhu
Cthulhu
Silver I
Charles2KYT-
Cthulhu
Silver I
Level 103
God Stats
1W - 0L
1,614 SR
Queue Stats
12W - 12L
1,511 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold III
Powspotz
Cu Chulainn
Gold III
Level 145
God Stats
4W - 3L
1,608 SR
Queue Stats
172W - 166L
1,611 MMR
Solo
Janus
Janus
Gold III
RockYourSocks8
Janus
Gold III
Level 127
God Stats
4W - 5L
1,490 SR
Queue Stats
82W - 78L
1,611 MMR
Solo
Rama
Rama
Platinum IV
TopTYR_Solo
Rama
Platinum IV
Level 44
God Stats
12W - 11L
1,769 SR
Queue Stats
365W - 371L
1,584 MMR
Solo
Awilix
Awilix
Gold IV
ayePlex
Awilix
Gold IV
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 18L
1,707 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
2 / 4 / 0
8,909
387
7,677
8,588
2,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 7 / 0
8,356
363
7,909
16,051
5,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
0 / 5 / 1
9,693
421
6,907
20,855
15,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sun Wukong
Smite Aight
Sun Wukong
17
0 / 3 / 0
10,060
437
5,884
22,009
16,412
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
Trisc4Th
Medusa
16
2 / 5 / 1
9,848
428
10,974
15,903
5,724
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
SetAthenaDanzaburouTiamatApollo

VS

Bans
TsukuyomiChang'eHeimdallrGuan YuNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Charles2KYT-
Cthulhu
15
0 / 2 / 7
10,837
471
6,059
15,695
14,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
Powspotz
Cu Chulainn
20
2 / 0 / 7
13,674
595
16,963
15,652
19,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

20
4 / 1 / 8
13,366
581
12,554
15,073
5,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 1 / 6
13,413
583
12,997
18,065
9,944
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Awilix
ayePlex
Awilix
20
13 / 0 / 5
14,321
623
12,734
11,330
4,793
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
57
4
Kills
24
24
Deaths
4
2
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
4
0
0.5
W
Cthulhu
Charles2KYT-
Cthulhu
0
2
7
1.75
L
0
7
0
0
L
0
5
1
0.1
W
Cu Chulainn
Powspotz
Cu Chulainn
2
0
7
5.5
W
4
1
8
8
L
Sun Wukong
Smite Aight
Sun Wukong
0
3
0
0
W
5
1
6
8
L
Medusa
Trisc4Th
Medusa
2
5
1
0.5
W
Awilix
ayePlex
Awilix
13
0
5
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,351
Damage
61,307
83,406
Taken
75,815
46,165
Mitigated
54,501
19,712
Healing
31,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,677
0
0
250
8,588
2,866
0
4,009
4,554
41,221
0
W
Cthulhu
Charles2KYT-
Cthulhu
6,059
381
796
2,949
15,695
14,522
460
3,271
12,376
50,361
0
L
7,909
980
0
4,776
16,051
5,823
0
2,374
13,627
0
53,840
L
6,907
482
0
3,564
20,855
15,340
0
6,873
13,932
54,513
0
W
Cu Chulainn
Powspotz
Cu Chulainn
16,963
3,217
0
4,164
15,652
19,736
2,101
1,740
13,912
4,195
99,218
W
12,554
297
325
6,411
15,073
5,506
0
4,764
9,943
101,604
0
L
Sun Wukong
Smite Aight
Sun Wukong
5,884
1,175
0
7,984
22,009
16,412
0
2,855
18,404
0
66,153
W
12,997
10,392
0
11,564
18,065
9,944
3,067
2,331
15,442
0
127,399
L
Medusa
Trisc4Th
Medusa
10,974
5,266
0
3,138
15,903
5,724
1,066
3,427
12,376
0
66,732
W
Awilix
ayePlex
Awilix
12,734
5,413
0
5,515
11,330
4,793
0
4,014
7,182
0
108,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,866
Gold Earned
65,611
545
Minions Killed
788
0
Camps Cleared
0
1,907,023
Distance Traveled
2,276,527
23
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,909
387
87
4
0
285,221
4
W
Cthulhu
10,837
471
65
3
0
434,121
1
L
Fenrir
8,356
363
103
4
0
380,612
5
L
Geb
9,693
421
88
4
0
459,388
6
W
Cu Chulainn
13,674
595
193
8
0
441,186
3
W
Janus
13,366
581
180
8
0
506,396
0
L
Sun Wukong
10,060
437
141
6
0
431,202
3
W
Rama
13,413
583
186
8
0
378,891
2
L
Medusa
9,848
428
126
5
0
350,600
5
W
Awilix
14,321
623
164
7
0
515,933
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role