Player Matchup

Hades
Hades
Blue_fire1
Hades
Level 14
God Stats
5W - 9L
1,493 SR
Queue Stats
18W - 29L
1,482 Elo+
Party 2
Bacchus
Bacchus
JEFFYY_808
Bacchus
Level 63
God Stats
10W - 14L
1,607 SR
Queue Stats
80W - 72L
1,515 Elo+
Party 2
Bakasura
Bakasura
Kingmalik126
Bakasura
Level 18
God Stats
3W - 6L
1,500 SR
Queue Stats
20W - 27L
1,441 Elo+
Party 2
Sun Wukong
Sun Wukong
angelg0323
Sun Wukong
Level 47
God Stats
9W - 4L
1,894 SR
Queue Stats
127W - 128L
1,436 Elo+
Party 2
Hachiman
Hachiman
fierce_blues
Hachiman
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
119W - 124L
1,433 Elo+
Party 2
Team Averages
Level 34
1,599 SR
1,461 Elo+

VS

Team Averages
Level 22
1,526 SR
1,360 Elo+
Hachiman
Hachiman
Bamaboy267
Hachiman
Level 28
God Stats
1W - 1L
1,806 SR
Queue Stats
45W - 52L
1,282 Elo+
Party 1
Nu Wa
Nu Wa
Lxrd Neeks
Nu Wa
Level 28
God Stats
1W - 3L
1,233 SR
Queue Stats
65W - 68L
1,445 Elo+
Solo
Sylvanus
Sylvanus
MentalSavage1k
Sylvanus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,331 Elo+
Party 1
Ymir
Ymir
Smite-LRT
Ymir
Level 12
God Stats
8W - 6L
1,625 SR
Queue Stats
112W - 124L
1,371 Elo+
Solo
Bellona
Bellona
ThirtyAnd7
Bellona
Level 28
God Stats
64W - 53L
1,465 SR
Queue Stats
339W - 388L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
17
3 / 7 / 2
11,008
440
18,437
23,942
10,888
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
JEFFYY_808
Bacchus
17
4 / 4 / 9
12,118
485
12,306
20,276
21,538
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
Kingmalik126
Bakasura
12
0 / 3 / 1
8,936
357
772
10,456
3,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
angelg0323
Sun Wukong
20
7 / 3 / 3
13,684
547
11,035
21,089
17,518
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hachiman
fierce_blues
Hachiman
18
5 / 4 / 11
11,575
463
9,947
15,684
4,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bamaboy267
Hachiman
18
6 / 3 / 3
11,478
459
10,204
13,919
7,147
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
20
9 / 2 / 7
13,354
534
34,040
17,656
7,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
15
0 / 8 / 5
9,418
377
6,806
19,011
8,719
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
10
0 / 2 / 1
8,180
327
1,252
5,786
2,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
ThirtyAnd7
Bellona
19
6 / 4 / 2
12,707
508
14,690
18,122
17,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
39
19
Kills
21
21
Deaths
19
26
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Bamaboy267
Hachiman
6
3
3
2.5
W
Hades
3
7
2
0.57
W
Bacchus
JEFFYY_808
Bacchus
4
4
9
2.13
W
Bakasura
Kingmalik126
Bakasura
0
3
1
0.17
L
Nu Wa
9
2
7
6.25
L
Sylvanus
0
8
5
0.31
L
Ymir
0
2
1
0.25
L
Bellona
ThirtyAnd7
Bellona
6
4
2
1.75
W
Sun Wukong
angelg0323
Sun Wukong
7
3
3
2.83
W
Hachiman
fierce_blues
Hachiman
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,497
Damage
66,992
91,447
Taken
74,494
57,922
Mitigated
42,704
19,838
Healing
17,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Bamaboy267
Hachiman
10,204
6,593
0
3,346
13,919
7,147
706
7,047
6,872
0
58,502
W
Hades
18,437
1,187
78
6,293
23,942
10,888
1,305
14,273
9,239
77,715
0
W
Bacchus
JEFFYY_808
Bacchus
12,306
1,312
0
4,025
20,276
21,538
992
9,709
10,299
61,679
0
W
Bakasura
Kingmalik126
Bakasura
772
335
0
1,458
10,456
3,124
1,121
3,149
7,141
0
40,548
L
Nu Wa
34,040
10,084
244
4,246
17,656
7,251
758
8,632
9,024
118,608
0
L
Sylvanus
6,806
2,457
1,425
2,762
19,011
8,719
955
10,382
8,549
49,124
0
L
Ymir
1,252
131
0
2,482
5,786
2,236
0
1,184
4,602
22,682
0
L
Bellona
ThirtyAnd7
Bellona
14,690
7,246
0
3,311
18,122
17,351
366
3,498
14,574
0
101,886
W
Sun Wukong
angelg0323
Sun Wukong
11,035
2,420
0
3,513
21,089
17,518
1,016
4,454
16,421
0
68,771
W
Hachiman
fierce_blues
Hachiman
9,947
4,861
0
4,471
15,684
4,854
2,523
9,203
6,249
0
57,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,321
Gold Earned
55,137
512
Minions Killed
573
0
Camps Cleared
0
2,187,467
Distance Traveled
1,899,251
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,478
459
91
4
0
439,679
2
W
Hades
11,008
440
116
5
0
395,133
0
W
Bacchus
12,118
485
95
4
0
477,607
5
W
Bakasura
8,936
357
65
3
0
451,638
1
L
Nu Wa
13,354
534
164
7
0
433,332
1
L
Sylvanus
9,418
377
75
3
0
386,259
1
L
Ymir
8,180
327
56
2
0
211,950
0
L
Bellona
12,707
508
187
7
0
428,031
5
W
Sun Wukong
13,684
547
150
6
0
470,479
5
W
Hachiman
11,575
463
86
3
0
392,610
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role