Player Matchup

Athena
Athena
BuzzedMrBean
Athena
Level 19
God Stats
14W - 13L
1,582 SR
Queue Stats
38W - 44L
1,461 Elo+
Party 2
Neith
Neith
RedFlares
Neith
Level 28
God Stats
20W - 29L
1,514 SR
Queue Stats
91W - 109L
1,520 Elo+
Party 2
Sun Wukong
Sun Wukong
ScreaminEaglez
Sun Wukong
Level 21
God Stats
20W - 29L
1,425 SR
Queue Stats
92W - 101L
1,450 Elo+
Party 2
Persephone
Persephone
Sheepz20
Persephone
Level 5
God Stats
1W - 3L
1,531 SR
Queue Stats
23W - 40L
1,502 Elo+
Party 2
Nemesis
Nemesis
sansashark
Nemesis
Level 27
God Stats
33W - 29L
1,547 SR
Queue Stats
81W - 99L
1,495 Elo+
Party 2
Team Averages
Level 20
1,520 SR
1,486 Elo+

VS

Team Averages
Level 31
1,757 SR
1,489 Elo+
Neith
Neith
BaconMaltais
Neith
Level 5
God Stats
2W - 1L
1,639 SR
Queue Stats
2W - 1L
1,267 Elo+
Party 1
Ymir
Ymir
JarK0h
Ymir
Level 25
God Stats
2W - 0L
2,009 SR
Queue Stats
4W - 4L
1,570 Elo+
Party 1
Mercury
Mercury
MineGOOD
Mercury
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 18L
1,605 Elo+
Solo
Vamana
Vamana
MissaChow
Vamana
Level 30
God Stats
7W - 4L
1,790 SR
Queue Stats
83W - 83L
1,511 Elo+
Party 1
Merlin
Merlin
TwomoreCanssir
Merlin
Level 87
God Stats
4W - 3L
1,848 SR
Queue Stats
24W - 26L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
2 / 11 / 2
8,683
395
4,365
28,647
27,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
RedFlares
Neith
17
6 / 12 / 4
11,261
512
15,423
23,250
10,130
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
ScreaminEaglez
Sun Wukong
17
2 / 4 / 2
9,796
445
8,089
21,922
20,411
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
Sheepz20
Persephone
16
3 / 10 / 3
10,356
471
8,319
14,358
5,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
sansashark
Nemesis
12
0 / 11 / 3
8,184
372
6,890
23,436
9,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 6 / 11
11,569
526
13,811
11,568
5,165
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
JarK0h
Ymir
17
8 / 3 / 13
12,883
586
17,467
20,582
23,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
MineGOOD
Mercury
20
7 / 2 / 15
14,448
657
16,881
17,511
7,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
MissaChow
Vamana
19
9 / 2 / 8
13,406
609
12,939
24,506
19,323
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

20
17 / 0 / 12
14,058
639
30,368
13,697
6,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
107
13
Kills
48
48
Deaths
13
14
Assists
59
Player
Kills
Deaths
Assists
KDA
W
7
6
11
2.08
L
Athena
2
11
2
0.27
W
Ymir
JarK0h
Ymir
8
3
13
4.83
W
Mercury
MineGOOD
Mercury
7
2
15
7.25
W
Vamana
MissaChow
Vamana
9
2
8
6.5
L
Neith
RedFlares
Neith
6
12
4
0.67
L
Sun Wukong
ScreaminEaglez
Sun Wukong
2
4
2
0.75
L
Persephone
Sheepz20
Persephone
3
10
3
0.45
W
17
0
12
23
L
Nemesis
sansashark
Nemesis
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,086
Damage
91,466
111,613
Taken
87,864
72,760
Mitigated
61,972
13,991
Healing
18,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,811
7,950
0
959
11,568
5,165
6,804
2,296
9,209
0
48,273
L
Athena
4,365
1,460
0
1,396
28,647
27,212
0
15,338
13,015
23,113
0
W
Ymir
JarK0h
Ymir
17,467
3,992
0
4,511
20,582
23,352
2,011
3,641
16,803
57,668
0
W
Mercury
MineGOOD
Mercury
16,881
10,744
0
221
17,511
7,668
0
2,429
14,991
0
151,679
W
Vamana
MissaChow
Vamana
12,939
6,589
0
4,374
24,506
19,323
1,732
1,009
23,440
0
69,540
L
Neith
RedFlares
Neith
15,423
8,938
0
6,401
23,250
10,130
938
8,124
14,960
0
68,064
L
Sun Wukong
ScreaminEaglez
Sun Wukong
8,089
1,374
0
423
21,922
20,411
1,617
7,801
13,941
0
52,494
L
Persephone
Sheepz20
Persephone
8,319
1,100
108
2,158
14,358
5,409
185
7,015
6,821
46,910
0
W
30,368
1,869
1,626
7,131
13,697
6,464
4,313
2,626
10,737
98,433
0
L
Nemesis
sansashark
Nemesis
6,890
2,785
0
3,505
23,436
9,598
0
8,050
15,040
0
48,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,280
Gold Earned
66,364
394
Minions Killed
642
0
Camps Cleared
0
1,759,409
Distance Traveled
2,066,438
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,569
526
90
4
0
352,169
1
L
Athena
8,683
395
29
1
0
324,333
2
W
Ymir
12,883
586
88
4
0
385,156
4
W
Mercury
14,448
657
194
9
0
503,647
2
W
Vamana
13,406
609
129
6
0
399,482
3
L
Neith
11,261
512
116
5
0
299,753
2
L
Sun Wukong
9,796
445
84
4
0
374,791
1
L
Persephone
10,356
471
80
4
0
324,269
1
W
Merlin
14,058
639
141
6
0
425,984
3
L
Nemesis
8,184
372
85
4
0
436,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role