Player Matchup

Awilix
Awilix
Gyboon
Awilix
Level 45
God Stats
33W - 26L
1,549 SR
Queue Stats
171W - 210L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Juankacerero
Heimdallr
Level 145
God Stats
11W - 12L
1,471 SR
Queue Stats
487W - 542L
1,459 Elo+
Party 2
Ymir
Ymir
Kroosia
Ymir
Level 41
God Stats
13W - 13L
1,363 SR
Queue Stats
576W - 602L
1,391 Elo+
Party 2
Nu Wa
Nu Wa
Pinocheee
Nu Wa
Level 14
God Stats
2W - 1L
1,278 SR
Queue Stats
14W - 21L
1,531 Elo+
Party 2
Chaac
Chaac
marcial687
Chaac
Level 68
God Stats
5W - 7L
1,572 SR
Queue Stats
334W - 388L
1,463 Elo+
Party 2
Team Averages
Level 63
1,447 SR
1,469 Elo+

VS

Team Averages
Level 62
1,528 SR
1,418 Elo+
Thoth
Thoth
 
Thoth
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
BackFaya_
Izanami
Level 29
God Stats
88W - 66L
1,592 SR
Queue Stats
163W - 154L
1,459 Elo+
Party 3
Sylvanus
Sylvanus
CraazzyyCanadian
Sylvanus
Level 67
God Stats
2W - 2L
1,613 SR
Queue Stats
67W - 79L
1,390 Elo+
Party 1
Thor
Thor
SGB_Fury69
Thor
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 44L
1,299 Elo+
Party 1
Khepri
Khepri
ZenithFaya_
Khepri
Level 68
God Stats
3W - 5L
1,434 SR
Queue Stats
524W - 558L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Gyboon
Awilix
18
11 / 3 / 4
11,935
597
10,458
16,454
5,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
Juankacerero
Heimdallr
19
13 / 0 / 9
12,631
632
17,288
16,522
7,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Kroosia
Ymir
15
4 / 1 / 15
11,595
580
6,013
16,093
9,934
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
Pinocheee
Nu Wa
17
2 / 1 / 6
10,668
533
6,635
6,752
2,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
17
1 / 1 / 8
11,023
551
10,007
22,767
15,491
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
2 / 1 / 1
9,883
494
10,306
8,014
2,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
BackFaya_
Izanami
14
0 / 8 / 1
8,188
409
4,457
12,718
3,845
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 6 / 2
8,948
447
11,674
15,358
7,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
2 / 8 / 1
8,077
404
4,572
13,601
4,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
12
0 / 8 / 1
7,970
399
5,531
16,104
12,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
11
31
Kills
5
6
Deaths
31
42
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
1
1
2.5
L
Izanami
BackFaya_
Izanami
0
8
1
0.06
L
1
6
2
0.33
W
Awilix
Gyboon
Awilix
11
3
4
4.33
W
Heimdallr
Juankacerero
Heimdallr
13
0
9
17.5
W
Ymir
Kroosia
Ymir
4
1
15
11.5
W
Nu Wa
Pinocheee
Nu Wa
2
1
6
5
L
2
8
1
0.31
L
Khepri
0
8
1
0.06
W
Chaac
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,401
Damage
36,540
78,588
Taken
65,795
40,147
Mitigated
32,210
36,159
Healing
15,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
10,306
414
0
1,884
8,014
2,809
0
1,749
6,013
64,694
0
L
Izanami
BackFaya_
Izanami
4,457
3,173
0
3,123
12,718
3,845
398
2,484
10,132
0
62,520
L
11,674
3,467
1,037
4,365
15,358
7,934
0
2,394
12,878
42,880
5,403
W
Awilix
Gyboon
Awilix
10,458
3,365
0
6,873
16,454
5,535
0
6,639
9,667
0
86,738
W
Heimdallr
Juankacerero
Heimdallr
17,288
9,944
0
10,002
16,522
7,029
343
5,771
10,651
0
101,181
W
Ymir
Kroosia
Ymir
6,013
923
1,061
4,083
16,093
9,934
185
8,574
7,367
40,669
0
W
Nu Wa
Pinocheee
Nu Wa
6,635
1,398
0
2,921
6,752
2,158
648
2,909
3,685
63,396
0
L
4,572
1,184
0
1,950
13,601
4,856
0
2,461
10,960
0
34,046
L
Khepri
5,531
486
282
2,743
16,104
12,766
0
2,762
13,159
29,807
0
W
Chaac
10,007
1,584
0
11,219
22,767
15,491
1,455
11,034
11,647
0
70,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,852
Gold Earned
43,066
566
Minions Killed
445
0
Camps Cleared
0
1,885,329
Distance Traveled
1,801,291
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,883
494
145
7
0
381,663
5
L
Izanami
8,188
409
112
6
0
306,808
0
L
Sylvanus
8,948
447
101
5
0
310,834
4
W
Awilix
11,935
597
126
6
0
431,836
4
W
Heimdallr
12,631
632
146
7
0
347,264
0
W
Ymir
11,595
580
56
3
0
365,622
2
W
Nu Wa
10,668
533
115
6
0
356,636
0
L
Thor
8,077
404
58
3
0
366,958
2
L
Khepri
7,970
399
29
1
0
435,028
7
W
Chaac
11,023
551
123
6
0
383,971
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role