Player Matchup

Anhur
Anhur
Gold II
Jamiroquai26
Anhur
Gold II
Level 159
God Stats
4W - 3L
1,768 SR
Queue Stats
157W - 149L
1,476 MMR
Solo
Ares
Ares
Gold III
beatsvibe
Ares
Gold III
Level 126
God Stats
13W - 5L
1,677 SR
Queue Stats
193W - 200L
1,460 MMR
Solo
Guan Yu
Guan Yu
Gold IV
pipeno-alv
Guan Yu
Gold IV
Level 114
God Stats
11W - 10L
1,566 SR
Queue Stats
237W - 233L
1,450 MMR
Solo
Fenrir
Fenrir
Gold II
ryboltX
Fenrir
Gold II
Level 159
God Stats
9W - 8L
1,500 SR
Queue Stats
537W - 549L
1,486 MMR
Solo
Aphrodite
Aphrodite
Gold V
vX-Feanor-Xv
Aphrodite
Gold V
Level 114
God Stats
14W - 11L
1,662 SR
Queue Stats
310W - 314L
1,463 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 134
1,635 SR
1,467 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,613 SR
1,467 MMR
Kumbhakarna
Kumbhakarna
Gold V
Mloafyy
Kumbhakarna
Gold V
Level 121
God Stats
17W - 15L
1,581 SR
Queue Stats
401W - 393L
1,396 MMR
Party 1
Hercules
Hercules
Silver I
N1ght0wl_3
Hercules
Silver I
Level 136
God Stats
0W - 1L
1,724 SR
Queue Stats
122W - 146L
1,469 MMR
Solo
Danzaburou
Danzaburou
Gold II
Shmalahide
Danzaburou
Gold II
Level 125
God Stats
23W - 26L
1,566 SR
Queue Stats
391W - 395L
1,583 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold IV
ale3only
Tsukuyomi
Gold IV
Level 120
God Stats
0W - 1L
1,625 SR
Queue Stats
57W - 60L
1,434 MMR
Solo
Chang'e
Chang'e
Gold V
minty_psd
Chang'e
Gold V
Level 154
God Stats
11W - 11L
1,570 SR
Queue Stats
100W - 102L
1,452 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 4 / 8
17,486
625
32,867
26,058
13,083
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
20
8 / 4 / 29
15,592
557
19,906
34,897
42,213
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
pipeno-alv
Guan Yu
20
5 / 3 / 23
15,166
542
28,542
31,925
42,460
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
ryboltX
Fenrir
20
11 / 5 / 12
15,393
550
15,307
26,953
14,583
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
vX-Feanor-Xv
Aphrodite
20
6 / 5 / 25
14,943
534
20,541
25,686
24,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AthenaSetArachneApolloCu Chulainn

VS

Bans
ScyllaKing ArthurTiamatCthulhuNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Mloafyy
Kumbhakarna
17
1 / 9 / 11
11,842
423
11,010
34,890
31,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
N1ght0wl_3
Hercules
16
0 / 9 / 6
11,152
398
10,425
35,865
21,449
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
Shmalahide
Danzaburou
20
8 / 7 / 2
15,767
563
23,503
28,272
11,798
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tsukuyomi
ale3only
Tsukuyomi
20
4 / 11 / 6
13,784
492
18,746
24,209
8,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
minty_psd
Chang'e
20
7 / 8 / 6
13,937
498
19,371
25,213
9,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
51
44
Kills
20
21
Deaths
44
97
Assists
31
Player
Kills
Deaths
Assists
KDA
W
14
4
8
4.5
L
Kumbhakarna
Mloafyy
Kumbhakarna
1
9
11
0.72
L
Hercules
N1ght0wl_3
Hercules
0
9
6
0.33
L
Danzaburou
Shmalahide
Danzaburou
8
7
2
1.29
L
Tsukuyomi
ale3only
Tsukuyomi
4
11
6
0.64
W
Ares
8
4
29
5.63
L
Chang'e
minty_psd
Chang'e
7
8
6
1.25
W
Guan Yu
pipeno-alv
Guan Yu
5
3
23
5.5
W
Fenrir
ryboltX
Fenrir
11
5
12
3.4
W
Aphrodite
vX-Feanor-Xv
Aphrodite
6
5
25
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,163
Damage
83,055
145,519
Taken
148,449
137,002
Mitigated
82,659
79,572
Healing
39,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,867
18,889
0
11,655
26,058
13,083
4,607
5,227
20,689
0
155,084
L
Kumbhakarna
Mloafyy
Kumbhakarna
11,010
579
0
1,868
34,890
31,658
165
12,018
22,872
47,296
0
L
Hercules
N1ght0wl_3
Hercules
10,425
2,986
0
8,334
35,865
21,449
0
8,414
27,451
0
61,822
L
Danzaburou
Shmalahide
Danzaburou
23,503
15,585
0
10,111
28,272
11,798
1,104
6,756
21,516
0
113,266
L
Tsukuyomi
ale3only
Tsukuyomi
18,746
3,310
0
5,816
24,209
8,733
0
8,111
16,098
0
112,628
W
Ares
19,906
722
0
10,466
34,897
42,213
277
8,711
25,982
54,174
0
L
Chang'e
minty_psd
Chang'e
19,371
909
5,008
8,293
25,213
9,021
467
6,472
18,661
83,237
0
W
Guan Yu
pipeno-alv
Guan Yu
28,542
3,429
6,139
13,407
31,925
42,460
3,883
7,487
24,004
0
103,236
W
Fenrir
ryboltX
Fenrir
15,307
3,204
0
10,099
26,953
14,583
2,962
6,956
19,765
0
126,058
W
Aphrodite
vX-Feanor-Xv
Aphrodite
20,541
2,040
12,396
15,410
25,686
24,663
2,301
8,362
16,992
92,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,580
Gold Earned
66,482
670
Minions Killed
662
0
Camps Cleared
0
2,560,854
Distance Traveled
2,388,079
27
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
17,486
625
207
7
0
445,820
7
L
Kumbhakarna
11,842
423
48
2
0
505,013
7
L
Hercules
11,152
398
120
4
0
426,013
3
L
Danzaburou
15,767
563
149
5
0
471,059
7
L
Tsukuyomi
13,784
492
173
6
0
507,749
1
W
Ares
15,592
557
45
2
0
505,805
5
L
Chang'e
13,937
498
172
6
0
478,245
6
W
Guan Yu
15,166
542
130
5
0
589,988
8
W
Fenrir
15,393
550
156
6
0
536,257
1
W
Aphrodite
14,943
534
132
5
0
482,984
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role