Player Matchup

Yemoja
Yemoja
Cris_to_Ch
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Thanatos
Thanatos
Dark-KoRy
Thanatos
Level 29
God Stats
19W - 12L
1,724 SR
Queue Stats
526W - 510L
1,325 Elo+
Party 2
King Arthur
King Arthur
JUANTROX03
King Arthur
Level 25
God Stats
2W - 7L
1,402 SR
Queue Stats
31W - 53L
1,263 Elo+
Party 2
Fenrir
Fenrir
Thorkil33
Fenrir
Level 29
God Stats
4W - 7L
1,257 SR
Queue Stats
111W - 129L
1,418 Elo+
Solo
Hades
Hades
ToñoLimon4k
Hades
Level 23
God Stats
6W - 3L
1,376 SR
Queue Stats
189W - 230L
1,171 Elo+
Party 2
Team Averages
Level 22
1,452 SR
1,335 Elo+

VS

Team Averages
Level 16
1,405 SR
1,334 Elo+
Persephone
Persephone
A6stenz
Persephone
Level 28
God Stats
34W - 30L
1,239 SR
Queue Stats
73W - 84L
1,124 Elo+
Solo
Bakasura
Bakasura
BKing21
Bakasura
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 5L
1,415 Elo+
Party 1
Neith
Neith
Dankestmangoo
Neith
Level 12
God Stats
1W - 1L
1,288 SR
Queue Stats
3W - 3L
1,237 Elo+
Solo
Bellona
Bellona
Joelato500
Bellona
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 5L
1,396 Elo+
Party 1
Ymir
Ymir
是马大爷
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Cris_to_Ch
Yemoja
12
0 / 14 / 5
8,746
380
3,392
24,186
19,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thanatos
Dark-KoRy
Thanatos
19
4 / 5 / 3
12,296
535
13,269
21,615
9,021
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
JUANTROX03
King Arthur
13
0 / 10 / 1
8,853
385
4,659
17,569
12,989
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
Thorkil33
Fenrir
18
7 / 7 / 2
12,503
544
11,162
18,441
14,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 15 / 5
8,899
387
8,325
25,910
11,762
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
A6stenz
Persephone
18
9 / 3 / 13
12,617
549
21,068
15,618
5,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
BKing21
Bakasura
20
20 / 3 / 5
15,334
667
23,114
17,168
8,397
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

4
0 / 0 / 0
6,979
303
0
0
0
Boots

Boots

+6%
Movement Speed

Bellona
Joelato500
Bellona
19
16 / 2 / 19
13,706
596
26,099
20,277
16,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
5 / 3 / 7
11,198
487
9,253
15,880
17,850
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
94
11
Kills
50
51
Deaths
11
16
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Persephone
A6stenz
Persephone
9
3
13
5.17
W
Bakasura
BKing21
Bakasura
20
3
5
7.5
L
Yemoja
Cris_to_Ch
Yemoja
0
14
5
0.18
W
0
0
0
0
L
Thanatos
Dark-KoRy
Thanatos
4
5
3
1.1
L
King Arthur
JUANTROX03
King Arthur
0
10
1
0.05
W
Bellona
Joelato500
Bellona
16
2
19
12.75
L
Fenrir
Thorkil33
Fenrir
7
7
2
1.14
L
0
15
5
0.17
W
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,807
Damage
79,534
107,721
Taken
68,943
67,827
Mitigated
48,412
26,949
Healing
20,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
A6stenz
Persephone
21,068
2,611
199
5,362
15,618
5,485
1,643
3,216
12,400
86,355
0
W
Bakasura
BKing21
Bakasura
23,114
16,703
0
6,849
17,168
8,397
6,434
1,838
15,330
0
105,191
L
Yemoja
Cris_to_Ch
Yemoja
3,392
2,247
3,072
1,635
24,186
19,464
0
9,631
13,808
16,210
0
W
0
0
0
0
0
0
0
0
0
0
200
L
Thanatos
Dark-KoRy
Thanatos
13,269
5,483
618
14,732
21,615
9,021
22
4,027
17,224
0
92,415
L
King Arthur
JUANTROX03
King Arthur
4,659
677
0
0
17,569
12,989
276
1,492
15,001
0
42,423
W
Bellona
Joelato500
Bellona
26,099
10,356
0
6,658
20,277
16,680
2,520
2,842
17,435
0
71,834
L
Fenrir
Thorkil33
Fenrir
11,162
3,000
0
2,198
18,441
14,591
922
3,657
13,908
0
58,782
L
8,325
1,170
194
4,500
25,910
11,762
264
10,158
14,555
37,978
0
W
9,253
1,650
318
1,604
15,880
17,850
1,180
3,821
12,059
49,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,297
Gold Earned
59,834
407
Minions Killed
500
0
Camps Cleared
0
1,629,992
Distance Traveled
1,585,811
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
12,617
549
115
5
0
406,602
1
W
Bakasura
15,334
667
191
8
0
458,728
1
L
Yemoja
8,746
380
25
1
0
324,634
2
W
Neith
6,979
303
0
0
0
15,686
0
L
Thanatos
12,296
535
147
6
0
392,015
0
L
King Arthur
8,853
385
69
3
0
299,882
0
W
Bellona
13,706
596
107
5
0
379,549
2
L
Fenrir
12,503
544
111
5
0
326,395
3
L
Hades
8,899
387
55
2
0
287,066
1
W
Ymir
11,198
487
87
4
0
325,246
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role