Player Matchup

Sun Wukong
Sun Wukong
Gin-On-Ice
Sun Wukong
Level 8
God Stats
1W - 4L
1,151 SR
Queue Stats
3W - 7L
1,325 Elo+
Solo
Gilgamesh
Gilgamesh
JDuffable
Gilgamesh
Level 16
God Stats
0W - 2L
1,462 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 1
Cupid
Cupid
VinnysGotGame
Cupid
Level 28
God Stats
0W - 1L
1,280 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
grass eater2802
Erlang Shen
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 66L
1,206 Elo+
Solo
Ares
Ares
onswitch
Ares
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 15
1,379 SR
1,406 Elo+

VS

Team Averages
Level 15
1,404 SR
1,331 Elo+
Sylvanus
Sylvanus
AttackOfMack
Sylvanus
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BlackLegend629
Gilgamesh
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
57W - 39L
1,461 Elo+
Solo
Artio
Artio
Cupshortycake
Artio
Level 25
God Stats
28W - 21L
1,560 SR
Queue Stats
70W - 63L
1,382 Elo+
Solo
Chernobog
Chernobog
KYMAT1K
Chernobog
Level 16
God Stats
8W - 10L
1,170 SR
Queue Stats
12W - 24L
1,107 Elo+
Solo
Bakasura
Bakasura
TrawAlmighty
Bakasura
Level 16
God Stats
11W - 11L
1,293 SR
Queue Stats
327W - 323L
1,206 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gin-On-Ice
Sun Wukong
14
1 / 2 / 5
8,437
402
10,016
13,215
8,492
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
JDuffable
Gilgamesh
12
2 / 10 / 4
8,230
392
9,157
15,488
6,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
5 / 6 / 2
9,707
462
11,949
14,069
4,423
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
grass eater2802
Erlang Shen
12
2 / 7 / 1
7,857
374
4,879
15,653
5,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ares
7
0 / 11 / 0
6,533
311
937
14,002
9,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AttackOfMack
Sylvanus
18
15 / 1 / 4
12,077
575
20,239
14,534
9,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gilgamesh
BlackLegend629
Gilgamesh
15
6 / 2 / 7
9,717
463
9,523
11,912
10,492
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

15
5 / 1 / 14
10,437
497
8,802
16,238
19,758
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
KYMAT1K
Chernobog
14
1 / 3 / 2
9,095
433
1,924
10,099
3,305
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
TrawAlmighty
Bakasura
17
8 / 3 / 6
10,852
517
10,207
14,656
7,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
68
10
Kills
35
36
Deaths
10
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AttackOfMack
Sylvanus
15
1
4
17
W
Gilgamesh
BlackLegend629
Gilgamesh
6
2
7
4.75
W
5
1
14
12
L
Sun Wukong
Gin-On-Ice
Sun Wukong
1
2
5
1.75
L
Gilgamesh
JDuffable
Gilgamesh
2
10
4
0.4
W
Chernobog
KYMAT1K
Chernobog
1
3
2
0.67
W
Bakasura
TrawAlmighty
Bakasura
8
3
6
3.67
L
5
6
2
1
L
Erlang Shen
grass eater2802
Erlang Shen
2
7
1
0.36
L
Ares
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,938
Damage
50,695
72,427
Taken
67,439
34,280
Mitigated
50,556
6,538
Healing
23,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AttackOfMack
Sylvanus
20,239
6,953
1,740
6,694
14,534
9,577
4,109
403
14,131
75,008
4,205
W
Gilgamesh
BlackLegend629
Gilgamesh
9,523
2,839
0
2,952
11,912
10,492
280
297
11,615
0
36,544
W
8,802
1,309
1,144
5,063
16,238
19,758
1,018
319
15,919
20,793
0
L
Sun Wukong
Gin-On-Ice
Sun Wukong
10,016
2,675
0
171
13,215
8,492
77
5,311
7,734
0
49,678
L
Gilgamesh
JDuffable
Gilgamesh
9,157
2,643
0
86
15,488
6,736
74
7,059
8,058
330
26,398
W
Chernobog
KYMAT1K
Chernobog
1,924
1,335
0
3,935
10,099
3,305
2,607
248
9,851
0
35,668
W
Bakasura
TrawAlmighty
Bakasura
10,207
6,333
0
2,171
14,656
7,424
1,715
0
14,656
0
63,581
L
11,949
8,762
473
3,459
14,069
4,423
1,721
6,005
7,729
0
48,888
L
Erlang Shen
grass eater2802
Erlang Shen
4,879
2,402
0
2,075
15,653
5,586
172
4,785
10,273
0
24,075
L
Ares
937
275
0
274
14,002
9,043
0
5,170
8,782
9,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,764
Gold Earned
52,178
261
Minions Killed
411
0
Camps Cleared
0
1,759,979
Distance Traveled
1,895,166
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,077
575
133
6
0
331,959
2
W
Gilgamesh
9,717
463
55
3
0
338,505
0
W
Artio
10,437
497
25
1
0
440,840
6
L
Sun Wukong
8,437
402
92
4
0
439,850
1
L
Gilgamesh
8,230
392
44
2
0
374,885
0
W
Chernobog
9,095
433
73
3
0
345,293
0
W
Bakasura
10,852
517
125
6
0
438,569
0
L
Cupid
9,707
462
78
4
0
336,635
2
L
Erlang Shen
7,857
374
39
2
0
374,512
0
L
Ares
6,533
311
8
0
0
234,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role