Player Matchup

Danzaburou
Danzaburou
Gold III
DeadBlock
Danzaburou
Gold III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xing Tian
Xing Tian
Gold IV
JhonesQWERT
Xing Tian
Gold IV
Level 147
God Stats
1W - 0L
1,748 SR
Queue Stats
9W - 1L
1,724 MMR
Party 1
Discordia
Discordia
Gold IV
Redileybow
Discordia
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 150
1,583 SR
1,575 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 107
1,478 SR
1,440 MMR
Ra
Ra
Bronze III
BRONXBR
Ra
Bronze III
Level 111
God Stats
0W - 1L
1,719 SR
Queue Stats
1W - 7L
1,493 MMR
Party 2
Heimdallr
Heimdallr
Bronze III
Królu
Heimdallr
Bronze III
Level 103
God Stats
0W - 3L
1,434 SR
Queue Stats
1W - 8L
1,430 MMR
Party 2
Odin
Odin
Bronze III
Lenki2000
Odin
Bronze III
Level 107
God Stats
0W - 1L
1,280 SR
Queue Stats
1W - 7L
1,396 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DeadBlock
Danzaburou
14
2 / 0 / 6
10,271
685
8,495
6,766
2,416
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
JhonesQWERT
Xing Tian
13
1 / 5 / 10
9,682
645
6,973
14,809
12,271
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
Redileybow
Discordia
16
8 / 0 / 3
11,347
756
11,657
4,683
1,704
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
NoxGebKumbhakarnaAthenaKhepri

VS

Bans
ScyllaAresZeusSobekAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 1
9,411
627
6,971
9,032
3,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
Królu
Heimdallr
12
1 / 3 / 3
8,949
597
5,522
11,586
4,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Odin
12
2 / 3 / 2
9,166
611
3,422
11,782
8,570
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
11
Kills
5
5
Deaths
11
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
Danzaburou
DeadBlock
Danzaburou
2
0
6
5
W
Xing Tian
JhonesQWERT
Xing Tian
1
5
10
1.2
L
Heimdallr
Królu
Heimdallr
1
3
3
0.83
L
Odin
2
3
2
1
W
Discordia
Redileybow
Discordia
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,125
Damage
15,915
26,258
Taken
32,400
16,391
Mitigated
16,273
5,482
Healing
7,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,971
136
1,349
1,969
9,032
3,314
0
5,990
3,042
50,293
0
W
Danzaburou
DeadBlock
Danzaburou
8,495
3,740
0
2,556
6,766
2,416
1,614
816
5,780
0
54,274
W
Xing Tian
JhonesQWERT
Xing Tian
6,973
192
652
1,130
14,809
12,271
111
4,398
10,067
18,491
0
L
Heimdallr
Królu
Heimdallr
5,522
2,362
0
3,054
11,586
4,389
0
6,800
4,786
0
35,241
L
Odin
3,422
438
0
1,274
11,782
8,570
0
5,912
5,870
206
21,356
W
Discordia
Redileybow
Discordia
11,657
350
0
1,144
4,683
1,704
771
1,236
3,275
65,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,300
Gold Earned
27,526
194
Minions Killed
178
0
Camps Cleared
0
912,755
Distance Traveled
864,893
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,411
627
95
6
0
282,399
3
W
Danzaburou
10,271
685
76
5
0
328,296
1
W
Xing Tian
9,682
645
11
1
0
288,909
5
L
Heimdallr
8,949
597
64
4
0
280,883
3
L
Odin
9,166
611
19
1
0
301,611
5
W
Discordia
11,347
756
107
7
0
295,550
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role