Player Matchup

Sol
Sol
All Asura 9
Sol
Level 28
God Stats
6W - 5L
1,377 SR
Queue Stats
61W - 64L
1,351 Elo+
Party 1
Cthulhu
Cthulhu
All Spirit14
Cthulhu
Level 33
God Stats
2W - 2L
1,696 SR
Queue Stats
88W - 91L
1,403 Elo+
Party 1
Hachiman
Hachiman
TK_Jester_27
Hachiman
Level 26
God Stats
0W - 3L
1,205 SR
Queue Stats
25W - 35L
1,322 Elo+
Solo
Medusa
Medusa
Vitamiks
Medusa
Level 25
God Stats
2W - 4L
1,500 SR
Queue Stats
52W - 55L
1,081 Elo+
Solo
Mercury
Mercury
rincls
Mercury
Level 27
God Stats
5W - 2L
1,753 SR
Queue Stats
63W - 68L
1,310 Elo+
Solo
Team Averages
Level 28
1,506 SR
1,293 Elo+

VS

Team Averages
Level 20
1,522 SR
1,376 Elo+
Kali
Kali
Baron-Igetsu
Kali
Level 34
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 34L
1,316 Elo+
Party 2
Jormungandr
Jormungandr
CCTass
Jormungandr
Level 27
God Stats
27W - 16L
1,549 SR
Queue Stats
83W - 109L
1,397 Elo+
Solo
Olorun
Olorun
CareerTripod59
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Neith
Neith
PurpleRock69
Neith
Level 18
God Stats
6W - 1L
1,561 SR
Queue Stats
45W - 51L
1,324 Elo+
Solo
Anubis
Anubis
Zelllenger
Anubis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 26L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 8
10,805
450
12,593
19,973
6,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
All Spirit14
Cthulhu
16
8 / 5 / 7
11,440
477
18,003
24,444
15,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
TK_Jester_27
Hachiman
18
7 / 7 / 3
12,627
526
16,603
19,627
6,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
Vitamiks
Medusa
16
2 / 9 / 1
10,283
428
4,957
20,307
7,192
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
rincls
Mercury
16
6 / 8 / 4
11,350
473
12,897
24,823
7,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 10
13,102
546
9,421
20,007
8,658
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
CCTass
Jormungandr
18
6 / 2 / 9
12,428
518
12,583
16,490
14,313
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
2 / 10 / 5
10,921
455
8,859
16,545
6,375
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
5 / 4 / 1
12,933
539
15,570
15,085
7,591
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
Zelllenger
Anubis
20
19 / 3 / 4
14,568
607
34,221
25,134
14,952
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
66
23
Kills
37
37
Deaths
23
23
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
8
8
0.5
L
Cthulhu
All Spirit14
Cthulhu
8
5
7
2.3
W
5
4
10
2.5
W
Jormungandr
CCTass
Jormungandr
6
2
9
5.25
W
2
10
5
0.45
W
5
4
1
1.38
L
Hachiman
TK_Jester_27
Hachiman
7
7
3
1.21
L
Medusa
Vitamiks
Medusa
2
9
1
0.28
W
Anubis
Zelllenger
Anubis
19
3
4
7
L
Mercury
rincls
Mercury
6
8
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,053
Damage
80,654
109,174
Taken
93,261
43,848
Mitigated
51,889
20,796
Healing
43,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,593
2,728
171
7,184
19,973
6,430
2,796
8,186
11,787
55,933
3,423
L
Cthulhu
All Spirit14
Cthulhu
18,003
1,952
260
0
24,444
15,843
835
12,058
12,386
49,732
0
W
9,421
2,864
327
8,298
20,007
8,658
3,778
6,066
13,941
0
79,158
W
Jormungandr
CCTass
Jormungandr
12,583
2,290
316
3,953
16,490
14,313
517
3,786
12,704
47,768
0
W
8,859
3,910
868
4,748
16,545
6,375
1,905
2,540
14,005
43,925
0
W
15,570
5,534
0
6,176
15,085
7,591
6,804
8,099
6,986
0
77,286
L
Hachiman
TK_Jester_27
Hachiman
16,603
12,239
0
5,565
19,627
6,590
782
11,722
7,905
0
66,939
L
Medusa
Vitamiks
Medusa
4,957
3,111
0
5,092
20,307
7,192
929
9,228
11,079
0
55,432
W
Anubis
Zelllenger
Anubis
34,221
5,738
729
17,649
25,134
14,952
1,744
9,796
15,338
90,652
0
L
Mercury
rincls
Mercury
12,897
5,079
0
2,524
24,823
7,793
0
14,469
10,354
0
63,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,505
Gold Earned
63,952
428
Minions Killed
502
0
Camps Cleared
0
2,015,746
Distance Traveled
2,168,248
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,805
450
94
4
0
338,519
0
L
Cthulhu
11,440
477
60
3
0
462,261
0
W
Kali
13,102
546
110
5
0
457,554
0
W
Jormungandr
12,428
518
64
3
0
485,986
2
W
Olorun
10,921
455
71
3
0
426,330
2
W
Neith
12,933
539
140
6
0
416,411
0
L
Hachiman
12,627
526
102
4
0
373,331
1
L
Medusa
10,283
428
86
4
0
378,497
0
W
Anubis
14,568
607
117
5
0
381,967
0
L
Mercury
11,350
473
86
4
0
463,138
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role