Player Matchup

Yemoja
Yemoja
Alejoman
Yemoja
Level 9
God Stats
3W - 0L
1,500 SR
Queue Stats
44W - 34L
1,453 Elo+
Party 2
Arachne
Arachne
Ashlerian
Arachne
Level 23
God Stats
2W - 0L
1,712 SR
Queue Stats
43W - 29L
1,406 Elo+
Party 2
King Arthur
King Arthur
Elwnqlo
King Arthur
Level 16
God Stats
7W - 5L
1,441 SR
Queue Stats
49W - 43L
1,460 Elo+
Party 2
Chernobog
Chernobog
NegrosoFTW
Chernobog
Level 22
God Stats
3W - 0L
1,810 SR
Queue Stats
57W - 41L
1,475 Elo+
Party 2
Janus
Janus
aweeqprime
Janus
Level 15
God Stats
11W - 4L
1,510 SR
Queue Stats
20W - 30L
1,334 Elo+
Solo
Team Averages
Level 17
1,595 SR
1,426 Elo+

VS

Team Averages
Level 17
1,505 SR
1,327 Elo+
Chaac
Chaac
Aquazy_rT
Chaac
Level 15
God Stats
27W - 31L
1,526 SR
Queue Stats
86W - 99L
1,422 Elo+
Solo
Freya
Freya
BigBaigot
Freya
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 87L
1,301 Elo+
Party 1
Artemis
Artemis
Cpt2st0n3d
Artemis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 33L
1,339 Elo+
Solo
Nemesis
Nemesis
JuanRegis_
Nemesis
Level 29
God Stats
12W - 8L
1,725 SR
Queue Stats
183W - 217L
1,397 Elo+
Solo
Ymir
Ymir
K3LV4R
Ymir
Level 6
God Stats
14W - 14L
1,274 SR
Queue Stats
19W - 22L
1,179 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Alejoman
Yemoja
12
4 / 0 / 15
8,356
643
5,555
6,674
5,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
Ashlerian
Arachne
14
17 / 0 / 3
9,343
719
14,687
11,312
6,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Elwnqlo
King Arthur
14
3 / 1 / 4
8,133
626
6,029
9,214
3,800
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
NegrosoFTW
Chernobog
12
7 / 4 / 9
8,272
636
6,417
7,173
2,606
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
12
6 / 2 / 2
7,452
573
4,628
5,959
1,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aquazy_rT
Chaac
10
0 / 4 / 0
5,847
450
5,240
9,573
4,299
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Freya
BigBaigot
Freya
11
1 / 6 / 2
6,722
517
5,490
9,555
3,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
Cpt2st0n3d
Artemis
6
0 / 8 / 2
4,952
381
2,505
6,954
1,849
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Nemesis
JuanRegis_
Nemesis
10
2 / 8 / 2
6,559
505
3,277
12,421
4,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
K3LV4R
Ymir
7
2 / 11 / 0
5,564
428
4,755
12,043
7,231
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
11
37
Kills
5
7
Deaths
37
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Alejoman
Yemoja
4
0
15
11.5
L
Chaac
Aquazy_rT
Chaac
0
4
0
0
W
Arachne
Ashlerian
Arachne
17
0
3
18.5
L
Freya
BigBaigot
Freya
1
6
2
0.33
L
Artemis
Cpt2st0n3d
Artemis
0
8
2
0.13
W
King Arthur
Elwnqlo
King Arthur
3
1
4
5
L
Nemesis
JuanRegis_
Nemesis
2
8
2
0.38
L
Ymir
K3LV4R
Ymir
2
11
0
0.18
W
Chernobog
NegrosoFTW
Chernobog
7
4
9
2.88
W
Janus
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,316
Damage
21,267
40,332
Taken
50,546
20,119
Mitigated
21,548
13,041
Healing
7,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Alejoman
Yemoja
5,555
1,597
663
626
6,674
5,310
670
2,304
4,370
28,169
0
L
Chaac
Aquazy_rT
Chaac
5,240
1,219
0
1,845
9,573
4,299
546
1,148
8,377
0
28,903
W
Arachne
Ashlerian
Arachne
14,687
9,572
0
5,398
11,312
6,567
286
1,155
10,157
0
53,616
L
Freya
BigBaigot
Freya
5,490
1,925
0
2,160
9,555
3,833
0
1,297
8,076
24,649
2,343
L
Artemis
Cpt2st0n3d
Artemis
2,505
897
0
442
6,954
1,849
0
1,837
5,109
0
10,225
W
King Arthur
Elwnqlo
King Arthur
6,029
1,220
0
3,965
9,214
3,800
654
1,505
7,709
0
38,917
L
Nemesis
JuanRegis_
Nemesis
3,277
1,267
0
2,882
12,421
4,336
479
1,565
10,710
0
28,301
L
Ymir
K3LV4R
Ymir
4,755
1,915
0
501
12,043
7,231
536
3,914
8,091
17,400
0
W
Chernobog
NegrosoFTW
Chernobog
6,417
4,853
0
1,784
7,173
2,606
3,659
2,968
4,205
0
35,249
W
Janus
4,628
253
0
605
5,959
1,836
0
1,959
4,000
31,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,556
Gold Earned
29,644
331
Minions Killed
209
0
Camps Cleared
0
1,263,324
Distance Traveled
1,098,630
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,356
643
48
4
0
245,906
0
L
Chaac
5,847
450
58
4
0
239,804
3
W
Arachne
9,343
719
85
7
0
307,391
7
L
Freya
6,722
517
51
4
0
237,865
0
L
Artemis
4,952
381
15
1
0
159,552
0
W
King Arthur
8,133
626
86
7
0
246,943
2
L
Nemesis
6,559
505
62
5
0
220,647
1
L
Ymir
5,564
428
23
2
0
240,762
0
W
Chernobog
8,272
636
64
5
0
215,916
2
W
Janus
7,452
573
48
4
0
247,168
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role