Player Matchup

Gilgamesh
Gilgamesh
ELiiiJENKINsss
Gilgamesh
Level 16
God Stats
7W - 4L
1,633 SR
Queue Stats
13W - 23L
1,437 Elo+
Solo
Mercury
Mercury
JCFpalcara
Mercury
Level 28
God Stats
17W - 29L
1,282 SR
Queue Stats
266W - 295L
1,376 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MELNEMO
Ah Muzen Cab
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,275 Elo+
Solo
Anhur
Anhur
bellyjeanliv
Anhur
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,266 Elo+
Solo
Neith
Neith
kingjarod2046
Neith
Level 26
God Stats
303W - 329L
1,492 SR
Queue Stats
326W - 363L
1,431 Elo+
Solo
Team Averages
Level 16
1,481 SR
1,357 Elo+

VS

Team Averages
Level 19
1,447 SR
1,384 Elo+
Danzaburou
Danzaburou
Akanimoh74
Danzaburou
Level 17
God Stats
72W - 55L
1,475 SR
Queue Stats
112W - 102L
1,359 Elo+
Party 1
Loki
Loki
Captn Noobz
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,449 Elo+
Solo
Arachne
Arachne
GM Dubs
Arachne
Level 16
God Stats
63W - 48L
1,556 SR
Queue Stats
66W - 58L
1,406 Elo+
Party 1
Yemoja
Yemoja
SF Fransizzle
Yemoja
Level 28
God Stats
12W - 12L
1,357 SR
Queue Stats
177W - 185L
1,423 Elo+
Party 1
Poseidon
Poseidon
ll felixx ll
Poseidon
Level 4
God Stats
2W - 4L
1,346 SR
Queue Stats
2W - 6L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ELiiiJENKINsss
Gilgamesh
20
13 / 7 / 15
19,688
1,158
31,593
35,112
26,226
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
JCFpalcara
Mercury
20
15 / 8 / 12
18,604
1,094
32,851
25,610
10,282
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ah Muzen Cab
MELNEMO
Ah Muzen Cab
20
0 / 9 / 13
14,267
839
3,006
16,942
6,839
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

20
2 / 15 / 17
15,233
896
11,614
32,762
14,725
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
8 / 3 / 15
17,337
1,020
29,620
21,995
9,086
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

1

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Akanimoh74
Danzaburou
15
0 / 0 / 0
10,350
609
0
0
0
20
2 / 13 / 20
15,584
917
18,211
26,558
12,233
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
GM Dubs
Arachne
20
29 / 11 / 10
21,826
1,284
58,834
41,895
30,198
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 2 / 21
17,619
1,036
23,064
21,962
14,544
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Poseidon
ll felixx ll
Poseidon
20
4 / 13 / 15
16,018
942
22,194
28,865
12,704
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
108
38
Kills
42
42
Deaths
39
72
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Akanimoh74
Danzaburou
0
0
0
0
L
2
13
20
0.92
W
Gilgamesh
ELiiiJENKINsss
Gilgamesh
13
7
15
2.93
L
Arachne
GM Dubs
Arachne
29
11
10
3.09
W
Mercury
JCFpalcara
Mercury
15
8
12
2.63
W
Ah Muzen Cab
MELNEMO
Ah Muzen Cab
0
9
13
0.72
L
7
2
21
8.75
W
2
15
17
0.7
W
8
3
15
5.17
L
Poseidon
ll felixx ll
Poseidon
4
13
15
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,684
Damage
122,303
132,421
Taken
119,280
67,158
Mitigated
69,679
14,271
Healing
15,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Akanimoh74
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
18,211
7,057
0
1,578
26,558
12,233
0
0
25,376
0
27,733
W
Gilgamesh
ELiiiJENKINsss
Gilgamesh
31,593
10,543
0
3,690
35,112
26,226
0
9,330
25,451
54
64,105
L
Arachne
GM Dubs
Arachne
58,834
38,891
0
8,634
41,895
30,198
0
0
41,895
0
87,690
W
Mercury
JCFpalcara
Mercury
32,851
23,038
0
3,758
25,610
10,282
0
11,486
13,803
0
73,701
W
Ah Muzen Cab
MELNEMO
Ah Muzen Cab
3,006
1,484
0
1,747
16,942
6,839
0
5,439
11,301
0
8,145
L
23,064
4,990
3,453
1,198
21,962
14,544
0
40
21,922
57,581
0
W
11,614
4,966
0
544
32,762
14,725
0
9,629
22,871
0
28,240
W
29,620
20,337
0
4,532
21,995
9,086
0
8,074
13,737
0
81,119
L
Poseidon
ll felixx ll
Poseidon
22,194
3,675
0
839
28,865
12,704
0
0
28,865
53,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,129
Gold Earned
81,397
313
Minions Killed
217
12
Camps Cleared
4
1,414,835
Distance Traveled
1,166,859
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,350
609
0
0
0
0
0
L
Loki
15,584
917
24
1
1
245,918
0
W
Gilgamesh
19,688
1,158
58
3
7
370,640
1
L
Arachne
21,826
1,284
50
3
3
393,743
0
W
Mercury
18,604
1,094
84
5
3
365,531
6
W
Ah Muzen Cab
14,267
839
19
1
0
141,939
1
L
Yemoja
17,619
1,036
82
5
0
254,867
0
W
Anhur
15,233
896
35
2
2
244,513
0
W
Neith
17,337
1,020
117
7
0
292,212
1
L
Poseidon
16,018
942
61
4
0
272,331
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role