Player Matchup

Arachne
Arachne
Kevrev777
Arachne
Level 29
God Stats
14W - 14L
1,412 SR
Queue Stats
78W - 79L
1,370 Elo+
Party 2
Tiamat
Tiamat
Opdi67
Tiamat
Level 25
God Stats
5W - 14L
1,305 SR
Queue Stats
39W - 47L
1,356 Elo+
Party 2
Medusa
Medusa
Stooplick_er17
Medusa
Level 25
God Stats
16W - 21L
1,458 SR
Queue Stats
60W - 58L
1,380 Elo+
Party 2
Gilgamesh
Gilgamesh
l_xX-BeanZ-Xx_l
Gilgamesh
Level 18
God Stats
12W - 14L
1,325 SR
Queue Stats
170W - 202L
1,411 Elo+
Solo
Tyr
Tyr
purinrate711
Tyr
Level 29
God Stats
1W - 5L
1,413 SR
Queue Stats
171W - 205L
1,487 Elo+
Solo
Team Averages
Level 25
1,383 SR
1,401 Elo+

VS

Team Averages
Level 23
1,572 SR
1,476 Elo+
Anubis
Anubis
AdmiralRooney
Anubis
Level 23
God Stats
35W - 15L
1,602 SR
Queue Stats
40W - 29L
1,437 Elo+
Party 1
Cerberus
Cerberus
Brandon_colt220
Cerberus
Level 28
God Stats
28W - 23L
1,532 SR
Queue Stats
161W - 168L
1,319 Elo+
Solo
Skadi
Skadi
Magic_BananasOMG
Skadi
Level 27
God Stats
21W - 10L
1,704 SR
Queue Stats
38W - 32L
1,472 Elo+
Party 1
Merlin
Merlin
jeffsant16
Merlin
Level 29
God Stats
1W - 0L
1,309 SR
Queue Stats
2W - 0L
1,651 Elo+
Solo
Cupid
Cupid
m4dmax95
Cupid
Level 7
God Stats
1W - 0L
1,714 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Kevrev777
Arachne
5
0 / 0 / 0
4,484
408
89
2,101
721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Tiamat
Opdi67
Tiamat
10
1 / 2 / 0
6,062
551
4,771
4,915
1,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 3 / 0
5,802
527
467
3,650
824
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
l_xX-BeanZ-Xx_l
Gilgamesh
7
0 / 2 / 0
4,756
432
1,811
7,091
1,675
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 1 / 0
5,615
510
2,053
6,553
2,776
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 2
5,080
462
2,873
4,511
1,811
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
11
2 / 0 / 2
6,143
558
4,295
7,162
4,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
5 / 1 / 1
7,130
648
4,636
4,944
1,474
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
jeffsant16
Merlin
3
0 / 0 / 0
4,047
368
111
741
147
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
m4dmax95
Cupid
7
0 / 0 / 1
4,371
397
703
1,848
468

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
2
Kills
8
8
Deaths
2
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
W
Cerberus
2
0
2
3
L
Arachne
Kevrev777
Arachne
0
0
0
0
W
5
1
1
5.5
L
Tiamat
Opdi67
Tiamat
1
2
0
0.5
L
1
3
0
0.33
W
Merlin
jeffsant16
Merlin
0
0
0
0
L
Gilgamesh
l_xX-BeanZ-Xx_l
Gilgamesh
0
2
0
0
W
Cupid
m4dmax95
Cupid
0
0
1
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,191
Damage
12,618
24,310
Taken
19,206
7,926
Mitigated
8,004
7,779
Healing
6,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,873
95
0
779
4,511
1,811
102
2,215
2,022
18,965
0
W
Cerberus
4,295
740
0
3,334
7,162
4,104
34
960
6,110
20,684
0
L
Arachne
Kevrev777
Arachne
89
73
0
1,182
2,101
721
0
58
2,043
0
10,494
W
4,636
2,536
0
1,238
4,944
1,474
563
75
4,859
0
42,189
L
Tiamat
Opdi67
Tiamat
4,771
400
0
1,741
4,915
1,930
672
2,074
2,841
27,985
0
L
467
370
0
65
3,650
824
1,143
0
3,650
0
25,642
W
Merlin
jeffsant16
Merlin
111
34
0
0
741
147
0
258
449
2,541
0
L
Gilgamesh
l_xX-BeanZ-Xx_l
Gilgamesh
1,811
518
0
2,345
7,091
1,675
0
1,513
5,509
0
15,294
W
Cupid
m4dmax95
Cupid
703
397
705
484
1,848
468
0
785
995
0
6,358
L
2,053
533
0
2,446
6,553
2,776
0
3,565
2,988
0
22,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,719
Gold Earned
26,771
221
Minions Killed
169
0
Camps Cleared
0
857,919
Distance Traveled
853,704
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,080
462
38
3
0
180,600
1
W
Cerberus
6,143
558
33
3
0
227,434
0
L
Arachne
4,484
408
28
3
0
109,285
0
W
Skadi
7,130
648
83
8
0
219,943
1
L
Tiamat
6,062
551
73
7
0
188,009
1
L
Medusa
5,802
527
45
4
0
193,038
1
W
Merlin
4,047
368
3
0
0
54,835
0
L
Gilgamesh
4,756
432
24
2
0
167,379
0
W
Cupid
4,371
397
12
1
0
170,892
0
L
Tyr
5,615
510
51
5
0
200,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role