Player Matchup

Gilgamesh
Gilgamesh
Jester XXV
Gilgamesh
Level 146
God Stats
7W - 5L
1,690 SR
Queue Stats
114W - 123L
1,601 Elo+
Party 2
Izanami
Izanami
ManBear2016
Izanami
Level 79
God Stats
4W - 6L
1,532 SR
Queue Stats
76W - 73L
1,568 Elo+
Party 2
Ra
Ra
Sir Dyly Dyly
Ra
Level 128
God Stats
3W - 3L
1,346 SR
Queue Stats
37W - 31L
1,664 Elo+
Party 2
Team Averages
Level 118
1,523 SR
1,611 Elo+

VS

Team Averages
Level 104
1,511 SR
1,542 Elo+
Merlin
Merlin
 
Merlin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
K3DahSavage
Achilles
Level 29
God Stats
20W - 11L
1,600 SR
Queue Stats
78W - 55L
1,518 Elo+
Party 1
Gilgamesh
Gilgamesh
Zolteus
Gilgamesh
Level 125
God Stats
39W - 19L
1,432 SR
Queue Stats
692W - 406L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jester XXV
Gilgamesh
9
1 / 1 / 0
6,156
616
5,636
11,116
7,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
ManBear2016
Izanami
8
0 / 4 / 1
6,171
617
1,311
6,698
2,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 3 / 1
6,205
621
4,976
5,459
1,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 0 / 5
6,991
699
8,832
5,094
2,373
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
K3DahSavage
Achilles
9
3 / 0 / 3
6,966
697
3,411
6,388
5,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Gilgamesh
Zolteus
Gilgamesh
11
4 / 1 / 3
7,510
751
7,558
8,249
6,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
1
Kills
8
8
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
5
3.5
L
Gilgamesh
Jester XXV
Gilgamesh
1
1
0
1
W
Achilles
K3DahSavage
Achilles
3
0
3
4.5
L
Izanami
ManBear2016
Izanami
0
4
1
0.13
L
0
3
1
0.17
W
Gilgamesh
Zolteus
Gilgamesh
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,923
Damage
19,801
23,273
Taken
19,731
11,443
Mitigated
13,616
4,715
Healing
5,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
8,832
562
0
1,510
5,094
2,373
351
855
3,981
35,896
0
L
Gilgamesh
Jester XXV
Gilgamesh
5,636
1,160
375
2,112
11,116
7,689
0
3,499
7,492
0
15,039
W
Achilles
K3DahSavage
Achilles
3,411
515
0
1,980
6,388
5,126
543
1,590
4,472
0
16,937
L
Izanami
ManBear2016
Izanami
1,311
864
0
13
6,698
2,088
0
3,555
3,068
0
16,202
L
4,976
108
1,146
1,069
5,459
1,666
0
1,814
3,570
27,434
0
W
Gilgamesh
Zolteus
Gilgamesh
7,558
2,316
0
1,866
8,249
6,117
0
2,075
5,816
0
20,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,532
Gold Earned
21,467
101
Minions Killed
112
0
Camps Cleared
0
515,358
Distance Traveled
526,747
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,991
699
56
6
0
168,945
1
L
Gilgamesh
6,156
616
17
2
0
171,765
1
W
Achilles
6,966
697
27
3
0
171,305
1
L
Izanami
6,171
617
34
3
0
169,315
2
L
Ra
6,205
621
50
5
0
174,278
2
W
Gilgamesh
7,510
751
29
3
0
186,497
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role