Player Matchup

Medusa
Medusa
 
Medusa
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
BennerzBoi
Janus
Level 129
God Stats
27W - 40L
1,534 SR
Queue Stats
1,099W - 1,178L
1,480 Elo+
Party 2
Tyr
Tyr
DumpDaClutch
Tyr
Level 64
God Stats
21W - 34L
1,541 SR
Queue Stats
38W - 62L
1,462 Elo+
Party 2
Ratatoskr
Ratatoskr
MurkEmNAll
Ratatoskr
Level 146
God Stats
0W - 3L
1,500 SR
Queue Stats
167W - 256L
1,434 Elo+
Party 2
Cerberus
Cerberus
Nitrowing
Cerberus
Level 151
God Stats
19W - 22L
1,546 SR
Queue Stats
361W - 356L
1,480 Elo+
Party 2
Team Averages
Level 123
1,524 SR
1,471 Elo+

VS

Team Averages
Level 129
1,575 SR
1,550 Elo+
Izanami
Izanami
BadlyBurnt
Izanami
Level 160
God Stats
17W - 3L
1,650 SR
Queue Stats
43W - 37L
1,592 Elo+
Solo
Loki
Loki
CatnipEvergreen
Loki
Level 86
God Stats
1W - 0L
1,618 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Neuronicz
Ymir
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 18L
1,606 Elo+
Solo
Gilgamesh
Gilgamesh
XFaTaLFrenzy
Gilgamesh
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
zClapxzilla
Ah Puch
Level 148
God Stats
35W - 15L
1,607 SR
Queue Stats
164W - 140L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
3 / 10 / 1
9,222
769
5,757
14,847
5,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
15
3 / 5 / 6
8,981
748
7,246
10,678
3,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 5 / 5
8,646
721
8,748
13,509
10,146
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
MurkEmNAll
Ratatoskr
13
2 / 8 / 4
7,680
640
3,017
11,917
4,320
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Nitrowing
Cerberus
14
2 / 5 / 6
9,064
755
5,948
15,102
10,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BadlyBurnt
Izanami
19
9 / 1 / 7
11,842
987
9,469
9,006
4,018
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
9 / 4 / 11
11,745
979
12,976
11,377
4,582
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
14
1 / 3 / 14
9,655
805
5,601
9,987
8,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
XFaTaLFrenzy
Gilgamesh
17
8 / 3 / 14
11,507
959
14,499
10,239
5,632
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Puch
zClapxzilla
Ah Puch
17
6 / 1 / 4
10,791
899
12,622
6,010
2,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
83
12
Kills
33
33
Deaths
12
22
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
10
1
0.35
W
Izanami
BadlyBurnt
Izanami
9
1
7
12.5
L
Janus
3
5
6
1.2
W
9
4
11
3.63
L
2
5
5
0.9
L
Ratatoskr
MurkEmNAll
Ratatoskr
2
8
4
0.5
W
Ymir
1
3
14
2.67
L
Cerberus
Nitrowing
Cerberus
2
5
6
1
W
Gilgamesh
XFaTaLFrenzy
Gilgamesh
8
3
14
5
W
Ah Puch
zClapxzilla
Ah Puch
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,716
Damage
55,167
66,053
Taken
46,619
34,324
Mitigated
25,372
4,038
Healing
9,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,757
1,785
0
870
14,847
5,584
0
2,417
12,244
0
29,126
W
Izanami
BadlyBurnt
Izanami
9,469
6,594
0
4,654
9,006
4,018
5,657
1,978
7,024
0
55,790
L
Janus
7,246
331
0
1,161
10,678
3,660
0
3,382
7,119
30,660
0
W
12,976
3,880
0
1,009
11,377
4,582
1,000
3,289
7,994
0
33,422
L
8,748
1,155
0
697
13,509
10,146
0
4,847
8,502
2,327
17,235
L
Ratatoskr
MurkEmNAll
Ratatoskr
3,017
378
0
130
11,917
4,320
0
2,389
9,506
0
14,260
W
Ymir
5,601
863
0
801
9,987
8,596
144
3,610
6,218
16,633
0
L
Cerberus
Nitrowing
Cerberus
5,948
0
0
1,180
15,102
10,614
0
4,505
10,459
14,827
0
W
Gilgamesh
XFaTaLFrenzy
Gilgamesh
14,499
4,033
0
2,023
10,239
5,632
791
3,392
6,641
0
27,284
W
Ah Puch
zClapxzilla
Ah Puch
12,622
778
0
1,280
6,010
2,544
651
1,963
3,945
45,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,593
Gold Earned
55,540
216
Minions Killed
328
3
Camps Cleared
12
941,688
Distance Traveled
1,157,478
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,222
769
44
4
2
159,086
2
W
Izanami
11,842
987
123
10
6
214,253
2
L
Janus
8,981
748
78
7
0
200,004
3
W
Loki
11,745
979
36
3
1
232,820
3
L
Tyr
8,646
721
45
4
0
229,764
1
L
Ratatoskr
7,680
640
24
2
0
184,124
3
W
Ymir
9,655
805
30
3
0
221,217
3
L
Cerberus
9,064
755
25
2
1
168,710
2
W
Gilgamesh
11,507
959
29
2
2
253,515
4
W
Ah Puch
10,791
899
110
9
3
235,673
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role