Player Matchup

Bacchus
Bacchus
Chazzooo2k
Bacchus
Level 55
God Stats
27W - 29L
1,192 SR
Queue Stats
51W - 66L
1,181 Elo+
Party 3
Danzaburou
Danzaburou
HairySphinx
Danzaburou
Level 60
God Stats
84W - 87L
1,463 SR
Queue Stats
294W - 338L
1,411 Elo+
Party 1
Hel
Hel
MattyPfromVB
Hel
Level 62
God Stats
0W - 3L
1,318 SR
Queue Stats
128W - 126L
1,201 Elo+
Party 3
Kali
Kali
The_Last_Exile9
Kali
Level 37
God Stats
11W - 15L
1,482 SR
Queue Stats
269W - 328L
1,406 Elo+
Party 1
Skadi
Skadi
Theblacker_mamba
Skadi
Level 27
God Stats
17W - 27L
1,105 SR
Queue Stats
93W - 98L
1,175 Elo+
Party 3
Team Averages
Level 48
1,312 SR
1,275 Elo+

VS

Team Averages
Level 66
1,427 SR
1,453 Elo+
Horus
Horus
 
Horus
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
BurntCinders
Nemesis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
MiAnAviSe
Kukulkan
Level 33
God Stats
12W - 14L
1,473 SR
Queue Stats
81W - 128L
1,343 Elo+
Solo
Gilgamesh
Gilgamesh
Rouge Eagle 13
Gilgamesh
Level 123
God Stats
4W - 3L
1,164 SR
Queue Stats
103W - 112L
1,533 Elo+
Solo
Zhong Kui
Zhong Kui
TOC2016
Zhong Kui
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 27L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Chazzooo2k
Bacchus
13
2 / 0 / 2
7,782
973
2,964
5,741
4,315
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
HairySphinx
Danzaburou
12
1 / 6 / 3
7,481
935
5,621
7,886
3,213
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 4 / 1
7,284
911
3,728
4,971
1,852
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 3 / 3
7,193
899
2,102
8,862
5,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 1 / 1
6,913
864
1,451
2,466
715
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Team 1 Tickets

260

VS

Team 2 Tickets

333

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
1 / 1 / 11
7,657
957
2,967
3,544
2,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
BurntCinders
Nemesis
14
4 / 1 / 7
8,660
1,083
3,922
4,063
1,612
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
MiAnAviSe
Kukulkan
14
3 / 0 / 7
8,685
1,086
8,088
1,854
531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Rouge Eagle 13
Gilgamesh
14
5 / 2 / 5
8,670
1,084
4,983
7,383
3,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
TOC2016
Zhong Kui
13
1 / 0 / 10
7,562
945
5,444
2,047
1,196
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
4
Kills
14
14
Deaths
4
10
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
1
11
6.5
W
Nemesis
BurntCinders
Nemesis
4
1
7
7.5
L
Bacchus
Chazzooo2k
Bacchus
2
0
2
3
L
Danzaburou
HairySphinx
Danzaburou
1
6
3
0.42
L
1
4
1
0.38
W
Kukulkan
MiAnAviSe
Kukulkan
3
0
7
6.5
W
Gilgamesh
Rouge Eagle 13
Gilgamesh
5
2
5
3.75
W
Zhong Kui
TOC2016
Zhong Kui
1
0
10
6
L
0
3
3
0.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,866
Damage
25,404
29,926
Taken
18,891
15,525
Mitigated
9,325
2,496
Healing
3,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
2,967
1,648
650
398
3,544
2,228
0
2,053
1,491
0
5,111
W
Nemesis
BurntCinders
Nemesis
3,922
1,473
0
109
4,063
1,612
0
1,115
2,923
0
20,544
L
Bacchus
Chazzooo2k
Bacchus
2,964
36
0
2
5,741
4,315
0
2,780
2,915
11,322
0
L
Danzaburou
HairySphinx
Danzaburou
5,621
1,137
0
315
7,886
3,213
0
4,110
3,676
0
23,063
L
3,728
423
830
363
4,971
1,852
0
2,088
2,858
15,083
0
W
Kukulkan
MiAnAviSe
Kukulkan
8,088
316
0
5
1,854
531
0
486
1,368
35,168
0
W
Gilgamesh
Rouge Eagle 13
Gilgamesh
4,983
1,366
220
908
7,383
3,758
0
2,488
4,845
0
15,063
W
Zhong Kui
TOC2016
Zhong Kui
5,444
1,134
183
918
2,047
1,196
0
550
1,447
10,797
0
L
2,102
819
0
960
8,862
5,430
0
3,996
4,841
0
10,282
L
1,451
762
0
26
2,466
715
0
558
1,883
0
14,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,653
Gold Earned
41,234
135
Minions Killed
144
3
Camps Cleared
9
599,062
Distance Traveled
751,085
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,657
957
6
1
3
158,594
0
W
Nemesis
8,660
1,083
42
5
1
163,744
0
L
Bacchus
7,782
973
13
2
0
144,430
0
L
Danzaburou
7,481
935
50
6
0
123,109
0
L
Hel
7,284
911
28
4
1
105,960
0
W
Kukulkan
8,685
1,086
72
9
1
139,593
0
W
Gilgamesh
8,670
1,084
6
1
3
163,772
2
W
Zhong Kui
7,562
945
18
2
1
125,382
0
L
Kali
7,193
899
20
3
0
122,007
0
L
Skadi
6,913
864
24
3
2
103,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role