Player Matchup

Anubis
Anubis
KWIGYBOBALO
Anubis
Level 145
God Stats
3W - 4L
1,370 SR
Queue Stats
106W - 82L
1,624 Elo+
Party 1
Hercules
Hercules
Mad Physicz
Hercules
Level 126
God Stats
2W - 1L
1,435 SR
Queue Stats
32W - 32L
1,560 Elo+
Party 1
Xbalanque
Xbalanque
jenkins9029
Xbalanque
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,637 Elo+
Party 1
Team Averages
Level 95
1,435 SR
1,607 Elo+

VS

Team Averages
Level 49
1,452 SR
1,455 Elo+
Zeus
Zeus
Dustycats18
Zeus
Level 28
God Stats
1W - 5L
1,607 SR
Queue Stats
433W - 561L
1,426 Elo+
Solo
Cerberus
Cerberus
WonkiestDig6706
Cerberus
Level 97
God Stats
1W - 2L
1,340 SR
Queue Stats
48W - 52L
1,468 Elo+
Party 2
Bellona
Bellona
Zeyllo
Bellona
Level 23
God Stats
1W - 4L
1,409 SR
Queue Stats
23W - 29L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
10 / 2 / 6
12,245
765
15,802
12,809
7,624
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
Mad Physicz
Hercules
16
8 / 1 / 8
12,950
809
19,758
17,259
12,248
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
jenkins9029
Xbalanque
9
0 / 3 / 7
8,889
556
2,194
3,750
989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 3
9,067
567
4,746
11,171
3,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
13
1 / 6 / 4
9,489
593
8,446
18,114
16,216
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
Zeyllo
Bellona
14
4 / 4 / 2
10,783
674
11,181
15,238
11,165
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
18
Kills
6
6
Deaths
18
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
W
Anubis
10
2
6
6.5
W
Hercules
Mad Physicz
Hercules
8
1
8
12
L
Cerberus
1
6
4
0.5
L
Bellona
Zeyllo
Bellona
4
4
2
1.25
W
Xbalanque
jenkins9029
Xbalanque
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,754
Damage
24,373
33,818
Taken
44,523
20,861
Mitigated
30,823
15,532
Healing
6,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,746
834
0
2,057
11,171
3,442
0
2,029
9,142
38,074
0
W
Anubis
15,802
909
0
8,244
12,809
7,624
557
4,189
8,620
78,178
0
W
Hercules
Mad Physicz
Hercules
19,758
7,264
0
7,091
17,259
12,248
37
7,782
9,477
40
38,846
L
Cerberus
8,446
936
0
3,498
18,114
16,216
0
8,480
9,634
35,815
0
L
Bellona
Zeyllo
Bellona
11,181
3,102
438
888
15,238
11,165
0
5,440
9,798
0
32,027
W
Xbalanque
jenkins9029
Xbalanque
2,194
602
0
197
3,750
989
92
1,312
2,438
0
13,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,084
Gold Earned
29,339
175
Minions Killed
180
0
Camps Cleared
0
689,118
Distance Traveled
821,192
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,067
567
66
4
0
243,411
5
W
Anubis
12,245
765
115
7
0
231,239
3
W
Hercules
12,950
809
38
2
0
331,996
1
L
Cerberus
9,489
593
66
4
0
287,263
3
L
Bellona
10,783
674
48
3
0
290,518
0
W
Xbalanque
8,889
556
22
1
0
125,883
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role