Player Matchup

Cupid
Cupid
Gold III
BigDaddySitch
Cupid
Gold III
Level 146
God Stats
12W - 14L
1,472 SR
Queue Stats
363W - 359L
1,357 MMR
Solo
Thor
Thor
Gold III
BradzaBlake
Thor
Gold III
Level 159
God Stats
15W - 15L
1,611 SR
Queue Stats
567W - 580L
1,393 MMR
Solo
Scylla
Scylla
Platinum V
Fanthoz
Scylla
Platinum V
Level 65
God Stats
18W - 11L
1,634 SR
Queue Stats
167W - 167L
1,406 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
Jeopardy93
Cu Chulainn
Gold V
Level 108
God Stats
39W - 27L
1,749 SR
Queue Stats
91W - 77L
1,396 MMR
Solo
Cerberus
Cerberus
Bronze III
Murutak
Cerberus
Bronze III
Level 92
God Stats
3W - 6L
1,295 SR
Queue Stats
39W - 51L
1,354 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 114
1,552 SR
1,381 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 100
1,548 SR
1,381 MMR
Guan Yu
Guan Yu
Silver I
Broszek04
Guan Yu
Silver I
Level 141
God Stats
0W - 1L
1,408 SR
Queue Stats
41W - 41L
1,414 MMR
Solo
Raijin
Raijin
Gold III
Cuzimmabeast
Raijin
Gold III
Level 42
God Stats
3W - 1L
1,747 SR
Queue Stats
123W - 107L
1,405 MMR
Solo
Hou Yi
Hou Yi
Silver I
FrankTheTank075
Hou Yi
Silver I
Level 90
God Stats
0W - 4L
1,478 SR
Queue Stats
71W - 72L
1,325 MMR
Solo
Set
Set
Silver II
MyRoomIsCold
Set
Silver II
Level 121
God Stats
2W - 4L
1,554 SR
Queue Stats
136W - 136L
1,356 MMR
Solo
Ymir
Ymir
Gold IV
lmrluckylee
Ymir
Gold IV
Level 108
God Stats
4W - 5L
1,550 SR
Queue Stats
128W - 134L
1,406 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 5 / 17
20,097
670
36,429
24,568
12,586
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
14 / 5 / 10
20,442
681
22,575
28,319
16,130
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Scylla
Fanthoz
Scylla
13
4 / 1 / 3
12,234
408
5,708
4,114
1,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cu Chulainn
Jeopardy93
Cu Chulainn
20
7 / 2 / 20
17,375
579
25,131
30,216
31,900
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
Murutak
Cerberus
20
8 / 4 / 25
17,158
572
20,759
32,566
44,066
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bans
Ao KuangTiamatAthenaApollo

VS

Bans
SobekDanzaburouAnhurAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Broszek04
Guan Yu
20
3 / 6 / 0
13,727
458
13,996
31,772
45,790
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Raijin
20
4 / 7 / 5
14,470
482
13,732
19,070
8,770
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
4 / 13 / 2
15,332
511
18,535
28,516
12,126
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 12 / 6
14,263
475
16,860
29,083
13,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
1 / 11 / 10
11,182
373
8,951
32,125
26,882
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
40
49
Kills
17
17
Deaths
49
75
Assists
23
Player
Kills
Deaths
Assists
KDA
W
16
5
17
4.9
W
14
5
10
3.8
L
Guan Yu
Broszek04
Guan Yu
3
6
0
0.5
L
Raijin
4
7
5
0.93
W
Scylla
Fanthoz
Scylla
4
1
3
5.5
L
4
13
2
0.38
W
Cu Chulainn
Jeopardy93
Cu Chulainn
7
2
20
8.5
W
Cerberus
Murutak
Cerberus
8
4
25
5.13
L
5
12
6
0.67
L
1
11
10
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,602
Damage
72,074
119,783
Taken
140,566
105,832
Mitigated
107,213
48,981
Healing
26,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
36,429
27,422
3,448
13,739
24,568
12,586
6,553
5,104
18,871
0
180,274
W
22,575
4,517
0
11,570
28,319
16,130
2,494
4,404
23,515
0
198,655
L
Guan Yu
Broszek04
Guan Yu
13,996
1,473
1,040
9,020
31,772
45,790
856
6,617
25,115
0
82,548
L
Raijin
13,732
974
0
2,701
19,070
8,770
0
4,294
14,419
110,960
0
W
Scylla
Fanthoz
Scylla
5,708
393
0
1,866
4,114
1,150
0
1,253
2,749
36,336
0
L
18,535
7,466
0
5,100
28,516
12,126
0
3,665
24,691
0
121,568
W
Cu Chulainn
Jeopardy93
Cu Chulainn
25,131
3,632
0
6,521
30,216
31,900
1,276
5,296
23,550
11,953
109,901
W
Cerberus
Murutak
Cerberus
20,759
1,913
1,193
10,644
32,566
44,066
953
7,862
24,126
82,304
0
L
16,860
6,484
0
4,270
29,083
13,645
727
6,552
22,265
0
110,759
L
8,951
2,425
416
3,828
32,125
26,882
185
8,106
23,709
33,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,306
Gold Earned
68,974
805
Minions Killed
717
0
Camps Cleared
0
2,452,270
Distance Traveled
2,503,195
46
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
20,097
670
189
6
0
530,182
16
W
Thor
20,442
681
275
9
0
558,921
8
L
Guan Yu
13,727
458
167
6
0
573,477
10
L
Raijin
14,470
482
208
7
0
521,354
2
W
Scylla
12,234
408
70
2
0
206,547
5
L
Hou Yi
15,332
511
170
6
0
451,161
0
W
Cu Chulainn
17,375
579
177
6
0
588,134
12
W
Cerberus
17,158
572
94
3
0
568,486
5
L
Set
14,263
475
130
4
0
472,260
7
L
Ymir
11,182
373
42
1
0
484,943
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role