Player Matchup

Sol
Sol
Broly724
Sol
Level 153
God Stats
25W - 11L
1,600 SR
Queue Stats
178W - 104L
1,688 Elo+
Party 1
Bastet
Bastet
ChloeBehrable
Bastet
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 39L
1,712 Elo+
Party 1
Gilgamesh
Gilgamesh
Flaowr
Gilgamesh
Level 154
God Stats
5W - 4L
1,567 SR
Queue Stats
369W - 264L
1,637 Elo+
Party 1
Xing Tian
Xing Tian
Lazy Hostile
Xing Tian
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 62L
1,463 Elo+
Party 1
Medusa
Medusa
xSaWx KILLA
Medusa
Level 160
God Stats
15W - 12L
1,614 SR
Queue Stats
176W - 191L
1,559 Elo+
Party 1
Team Averages
Level 146
1,556 SR
1,612 Elo+

VS

Team Averages
Level 117
1,496 SR
1,611 Elo+
Vulcan
Vulcan
BBallPanda3
Vulcan
Level 135
God Stats
0W - 2L
1,537 SR
Queue Stats
83W - 76L
1,645 Elo+
Solo
Nemesis
Nemesis
Masax117
Nemesis
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 104L
1,644 Elo+
Solo
Osiris
Osiris
Phelan Man
Osiris
Level 117
God Stats
5W - 5L
1,445 SR
Queue Stats
591W - 542L
1,561 Elo+
Solo
Apollo
Apollo
Supernova3719
Apollo
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,675 Elo+
Solo
Ymir
Ymir
Zechserr
Ymir
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 45L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 1
6,579
731
4,426
6,580
1,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
3 / 0 / 4
5,823
647
3,910
5,200
1,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Flaowr
Gilgamesh
10
1 / 1 / 1
5,340
593
4,260
7,543
2,800
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mace

Mace

+10
Physical Power

Xing Tian
Lazy Hostile
Xing Tian
7
1 / 1 / 1
4,816
535
508
7,005
2,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
9
1 / 1 / 3
5,371
597
4,708
3,617
935
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
9
0 / 2 / 0
5,103
567
3,027
3,705
1,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
Masax117
Nemesis
7
0 / 1 / 0
4,374
486
2,606
4,416
1,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
Phelan Man
Osiris
9
1 / 2 / 0
5,242
582
3,456
6,527
4,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 2 / 0
5,513
613
3,212
5,785
1,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
4
0 / 3 / 1
3,973
441
850
4,577
2,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
10
Kills
3
3
Deaths
10
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Vulcan
0
2
0
0
W
4
0
1
4.5
W
3
0
4
5
W
Gilgamesh
Flaowr
Gilgamesh
1
1
1
1.5
W
Xing Tian
Lazy Hostile
Xing Tian
1
1
1
1.5
L
Nemesis
Masax117
Nemesis
0
1
0
0
L
Osiris
Phelan Man
Osiris
1
2
0
0.5
L
2
2
0
1
L
Ymir
0
3
1
0.17
W
Medusa
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,812
Damage
13,151
29,945
Taken
25,010
9,377
Mitigated
10,346
11,802
Healing
6,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
3,027
796
0
433
3,705
1,194
0
1,918
1,787
29,350
0
W
4,426
2,072
0
5,057
6,580
1,810
1,423
2,198
4,210
41,423
0
W
3,910
1,552
0
1,847
5,200
1,489
0
718
4,466
0
23,431
W
Gilgamesh
Flaowr
Gilgamesh
4,260
1,215
0
2,786
7,543
2,800
0
0
7,543
0
28,078
W
Xing Tian
Lazy Hostile
Xing Tian
508
0
0
1,732
7,005
2,343
84
620
6,385
8,844
0
L
Nemesis
Masax117
Nemesis
2,606
1,439
0
902
4,416
1,301
0
1,092
3,324
0
21,076
L
Osiris
Phelan Man
Osiris
3,456
1,455
0
2,657
6,527
4,027
0
317
6,210
0
26,339
L
3,212
2,063
0
1,866
5,785
1,599
0
347
5,438
0
30,535
L
Ymir
850
284
0
802
4,577
2,225
0
1,260
3,317
7,518
0
W
Medusa
4,708
1,616
0
380
3,617
935
0
153
3,464
0
29,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,929
Gold Earned
24,205
278
Minions Killed
250
0
Camps Cleared
0
877,532
Distance Traveled
833,810
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,103
567
73
8
0
184,565
3
W
Sol
6,579
731
94
10
0
162,441
2
W
Bastet
5,823
647
60
7
0
216,746
2
W
Gilgamesh
5,340
593
53
6
0
182,756
0
W
Xing Tian
4,816
535
12
1
0
162,866
1
L
Nemesis
4,374
486
47
5
0
200,376
2
L
Osiris
5,242
582
58
6
0
173,763
1
L
Apollo
5,513
613
64
7
0
152,800
3
L
Ymir
3,973
441
8
1
0
122,306
3
W
Medusa
5,371
597
59
7
0
152,723
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role