Player Matchup

Merlin
Merlin
BabySticks08
Merlin
Level 22
God Stats
36W - 28L
1,534 SR
Queue Stats
111W - 116L
1,367 Elo+
Solo
Guan Yu
Guan Yu
Gui0202659
Guan Yu
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,688 Elo+
Party 2
Bakasura
Bakasura
KillerPhoenixx
Bakasura
Level 23
God Stats
5W - 4L
1,473 SR
Queue Stats
20W - 25L
1,379 Elo+
Party 2
Xing Tian
Xing Tian
XxB4t4tinh4xX
Xing Tian
Level 18
God Stats
13W - 11L
1,530 SR
Queue Stats
17W - 22L
1,406 Elo+
Party 2
Xbalanque
Xbalanque
destruidor14
Xbalanque
Level 29
God Stats
3W - 0L
1,863 SR
Queue Stats
11W - 20L
1,331 Elo+
Party 2
Team Averages
Level 39
1,580 SR
1,434 Elo+

VS

Team Averages
Level 17
1,477 SR
1,368 Elo+
Tiamat
Tiamat
BlackFausto
Tiamat
Level 28
God Stats
11W - 7L
1,352 SR
Queue Stats
364W - 418L
1,182 Elo+
Party 3
Sun Wukong
Sun Wukong
GUSTAVO--EXE
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
414W - 487L
1,153 Elo+
Party 3
Yemoja
Yemoja
StinkLV
Yemoja
Level 35
God Stats
6W - 8L
1,531 SR
Queue Stats
168W - 160L
1,507 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Veruck
Tsukuyomi
Level 3
God Stats
7W - 5L
1,500 SR
Queue Stats
16W - 10L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
frankthetank69
Heimdallr
Level 3
God Stats
12W - 19L
1,500 SR
Queue Stats
33W - 34L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
6 / 2 / 3
11,883
566
9,436
7,043
2,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Gui0202659
Guan Yu
15
4 / 1 / 5
10,484
499
5,853
12,376
8,517
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
20
11 / 1 / 7
13,052
622
10,972
14,626
7,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
XxB4t4tinh4xX
Xing Tian
13
4 / 3 / 16
10,503
500
5,859
11,129
9,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
destruidor14
Xbalanque
16
9 / 5 / 4
12,074
575
13,090
15,063
5,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
0 / 10 / 2
8,918
425
7,204
16,079
8,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
GUSTAVO--EXE
Sun Wukong
10
1 / 5 / 0
7,386
352
2,441
10,672
5,954
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
StinkLV
Yemoja
13
1 / 7 / 4
8,971
427
7,077
19,791
13,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
Veruck
Tsukuyomi
16
10 / 6 / 0
11,471
546
9,752
14,897
5,512
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
frankthetank69
Heimdallr
11
0 / 6 / 4
7,493
357
4,969
9,445
3,891
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
22
34
Kills
12
12
Deaths
34
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
6
2
3
3.75
L
Tiamat
0
10
2
0.1
L
Sun Wukong
GUSTAVO--EXE
Sun Wukong
1
5
0
0.2
W
Guan Yu
Gui0202659
Guan Yu
4
1
5
6.5
W
Bakasura
11
1
7
14.5
L
Yemoja
StinkLV
Yemoja
1
7
4
0.43
L
Tsukuyomi
Veruck
Tsukuyomi
10
6
0
1.67
W
Xing Tian
XxB4t4tinh4xX
Xing Tian
4
3
16
4
W
Xbalanque
destruidor14
Xbalanque
9
5
4
2.2
L
Heimdallr
frankthetank69
Heimdallr
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,210
Damage
31,443
60,237
Taken
70,884
33,013
Mitigated
37,372
18,277
Healing
13,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
9,436
454
0
730
7,043
2,499
1,480
4,198
2,845
60,864
0
L
Tiamat
7,204
785
750
2,955
16,079
8,803
291
5,065
10,055
64,011
0
L
Sun Wukong
GUSTAVO--EXE
Sun Wukong
2,441
343
0
86
10,672
5,954
48
3,244
7,089
0
22,466
W
Guan Yu
Gui0202659
Guan Yu
5,853
506
1,878
4,418
12,376
8,517
1,061
1,464
10,912
0
45,813
W
Bakasura
10,972
7,624
0
6,250
14,626
7,416
1,322
3,254
11,372
0
97,768
L
Yemoja
StinkLV
Yemoja
7,077
2,359
2,643
2,566
19,791
13,212
404
3,911
15,110
33,487
0
L
Tsukuyomi
Veruck
Tsukuyomi
9,752
2,486
0
3,720
14,897
5,512
480
417
13,951
0
49,259
W
Xing Tian
XxB4t4tinh4xX
Xing Tian
5,859
677
0
658
11,129
9,178
0
3,298
7,831
15,627
0
W
Xbalanque
destruidor14
Xbalanque
13,090
7,662
330
4,013
15,063
5,403
4,505
3,370
11,693
0
71,038
L
Heimdallr
frankthetank69
Heimdallr
4,969
2,870
0
532
9,445
3,891
431
2,071
7,078
0
26,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,996
Gold Earned
44,239
483
Minions Killed
301
0
Camps Cleared
0
1,933,006
Distance Traveled
1,708,340
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,883
566
122
6
0
341,076
6
L
Tiamat
8,918
425
116
6
0
345,321
1
L
Sun Wukong
7,386
352
32
2
0
287,507
1
W
Guan Yu
10,484
499
72
3
0
450,334
2
W
Bakasura
13,052
622
159
8
0
427,408
4
L
Yemoja
8,971
427
39
2
0
350,680
3
L
Tsukuyomi
11,471
546
73
3
0
387,710
2
W
Xing Tian
10,503
500
12
1
0
344,990
5
W
Xbalanque
12,074
575
118
6
0
369,198
0
L
Heimdallr
7,493
357
41
2
0
337,122
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role