Player Matchup

Kuzenbo
Kuzenbo
Aligatie
Kuzenbo
Level 29
God Stats
4W - 1L
1,625 SR
Queue Stats
30W - 47L
1,197 Elo+
Party 2
Scylla
Scylla
MikeDN77
Scylla
Level 29
God Stats
6W - 9L
1,419 SR
Queue Stats
35W - 63L
1,217 Elo+
Party 2
Awilix
Awilix
ReaperJr_14
Awilix
Level 32
God Stats
5W - 2L
1,436 SR
Queue Stats
35W - 61L
1,227 Elo+
Party 2
Team Averages
Level 30
1,493 SR
1,214 Elo+

VS

Team Averages
Level 27
1,520 SR
1,358 Elo+
Ullr
Ullr
 
Ullr
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Bigmacdig
Tiamat
Level 14
God Stats
17W - 22L
1,579 SR
Queue Stats
17W - 28L
1,286 Elo+
Party 1
Neith
Neith
Ralus14
Neith
Level 13
God Stats
18W - 26L
1,480 SR
Queue Stats
18W - 27L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Aligatie
Kuzenbo
14
6 / 1 / 11
11,865
742
8,817
19,031
20,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
MikeDN77
Scylla
15
3 / 1 / 12
10,714
670
13,209
7,767
2,114
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
16
11 / 2 / 7
12,487
780
12,465
12,980
4,721
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
0 / 2 / 4
9,354
585
6,609
10,346
3,512
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Bigmacdig
Tiamat
11
3 / 11 / 0
9,336
584
8,022
16,538
7,815
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Ralus14
Neith
13
1 / 7 / 3
9,762
610
16,419
13,984
4,600
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
20
Kills
4
4
Deaths
20
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
2
4
1
W
Kuzenbo
Aligatie
Kuzenbo
6
1
11
11.5
L
Tiamat
Bigmacdig
Tiamat
3
11
0
0.27
W
Scylla
MikeDN77
Scylla
3
1
12
9
L
Neith
Ralus14
Neith
1
7
3
0.36
W
Awilix
11
2
7
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,491
Damage
31,050
39,778
Taken
40,868
27,356
Mitigated
15,927
10,510
Healing
4,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
6,609
4,787
0
1,059
10,346
3,512
646
6,598
3,748
0
44,591
W
Kuzenbo
Aligatie
Kuzenbo
8,817
2,537
493
5,352
19,031
20,521
560
3,406
15,413
28,911
0
L
Tiamat
Bigmacdig
Tiamat
8,022
1,031
0
1,237
16,538
7,815
0
7,688
8,850
19,447
0
W
Scylla
MikeDN77
Scylla
13,209
715
290
1,723
7,767
2,114
552
2,445
5,172
42,247
0
L
Neith
Ralus14
Neith
16,419
5,327
0
2,368
13,984
4,600
915
7,792
6,192
0
48,064
W
Awilix
12,465
4,562
0
2,652
12,980
4,721
1,716
1,755
11,151
0
45,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,066
Gold Earned
28,452
157
Minions Killed
166
0
Camps Cleared
0
825,677
Distance Traveled
710,018
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,354
585
56
4
0
256,996
0
W
Kuzenbo
11,865
742
30
2
0
288,689
1
L
Tiamat
9,336
584
34
2
0
215,836
1
W
Scylla
10,714
670
75
5
0
260,773
0
L
Neith
9,762
610
76
5
0
237,186
0
W
Awilix
12,487
780
52
3
0
276,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role