Player Matchup

Jing Wei
Jing Wei
AKxBones
Jing Wei
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
234W - 233L
1,599 Elo+
Party 3
Cupid
Cupid
JrySle
Cupid
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Ser Vengeance
Eset
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,423 Elo+
Party 2
Tiamat
Tiamat
Streeto6660
Tiamat
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 68L
1,565 Elo+
Party 2
Merlin
Merlin
lilbluduck1
Merlin
Level 146
God Stats
6W - 4L
1,838 SR
Queue Stats
270W - 275L
1,596 Elo+
Party 3
Team Averages
Level 143
1,568 SR
1,537 Elo+

VS

Team Averages
Level 96
1,489 SR
1,634 Elo+
Tsukuyomi
Tsukuyomi
DerMightyPancake
Tsukuyomi
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 21L
1,671 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Elmask98
Kumbhakarna
Level 112
God Stats
2W - 0L
1,458 SR
Queue Stats
124W - 111L
1,634 Elo+
Party 1
Osiris
Osiris
OldCherokee
Osiris
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 142L
1,641 Elo+
Party 1
Ymir
Ymir
TenshiVibraxus
Ymir
Level 86
God Stats
6W - 9L
1,488 SR
Queue Stats
598W - 613L
1,581 Elo+
Solo
Serqet
Serqet
zebramf
Serqet
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 47L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AKxBones
Jing Wei
18
4 / 5 / 13
11,048
650
14,195
15,555
6,701
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cupid
JrySle
Cupid
16
2 / 5 / 9
10,537
620
8,271
14,058
5,966
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
4 / 5 / 12
11,087
652
12,266
12,851
5,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
16
2 / 6 / 9
10,314
607
15,106
12,299
12,935
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
20
7 / 3 / 11
12,989
764
23,033
9,286
5,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
20
12 / 3 / 10
13,747
809
25,229
18,802
9,507
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
Elmask98
Kumbhakarna
19
2 / 2 / 16
11,836
696
6,101
19,184
23,037
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Osiris
15
0 / 7 / 11
10,192
600
13,192
19,419
23,105
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
2 / 6 / 17
11,144
656
6,634
22,882
26,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
zebramf
Serqet
20
8 / 2 / 8
12,899
759
9,826
11,852
11,724
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
86
19
Kills
24
24
Deaths
20
54
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AKxBones
Jing Wei
4
5
13
2.1
W
Tsukuyomi
12
3
10
5.67
W
Kumbhakarna
Elmask98
Kumbhakarna
2
2
16
5
L
Cupid
JrySle
Cupid
2
5
9
1.3
W
Osiris
0
7
11
0.79
L
4
5
12
2
L
Tiamat
2
6
9
1.08
W
2
6
17
1.75
L
Merlin
7
3
11
4.17
W
Serqet
zebramf
Serqet
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,871
Damage
60,982
64,049
Taken
92,139
36,237
Mitigated
93,588
17,380
Healing
32,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AKxBones
Jing Wei
14,195
11,962
1,070
2,480
15,555
6,701
1,346
4,624
10,328
0
26,360
W
Tsukuyomi
25,229
7,526
2,290
8,430
18,802
9,507
2,657
11,331
7,471
0
58,268
W
Kumbhakarna
Elmask98
Kumbhakarna
6,101
416
5,209
4,580
19,184
23,037
502
9,542
9,617
16,907
0
L
Cupid
JrySle
Cupid
8,271
4,605
4,401
4,079
14,058
5,966
324
1,510
11,972
0
15,471
W
Osiris
13,192
2,897
3,375
3,345
19,419
23,105
0
8,962
10,432
1,208
23,897
L
12,266
826
2,164
1,440
12,851
5,471
718
3,260
9,238
22,333
0
L
Tiamat
15,106
1,730
0
725
12,299
12,935
0
2,824
9,475
25,970
0
W
6,634
226
2,280
2,167
22,882
26,215
536
12,326
10,531
15,823
0
L
Merlin
23,033
1,395
269
752
9,286
5,164
942
938
8,210
53,973
0
W
Serqet
zebramf
Serqet
9,826
2,251
218
517
11,852
11,724
1,431
8,169
3,683
0
23,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,975
Gold Earned
59,818
173
Minions Killed
191
0
Camps Cleared
0
1,367,213
Distance Traveled
1,666,568
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,048
650
29
2
0
272,358
0
W
Tsukuyomi
13,747
809
66
4
0
392,384
0
W
Kumbhakarna
11,836
696
25
1
0
393,797
1
L
Cupid
10,537
620
26
2
0
266,395
0
W
Osiris
10,192
600
25
1
0
279,400
5
L
Eset
11,087
652
20
1
0
259,442
4
L
Tiamat
10,314
607
22
1
0
273,592
0
W
Ymir
11,144
656
25
1
0
255,151
0
L
Merlin
12,989
764
76
4
0
295,426
3
W
Serqet
12,899
759
50
3
0
345,836
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role