Player Matchup

Fenrir
Fenrir
EvilProPlayerOp
Fenrir
Level 52
God Stats
0W - 1L
1,353 SR
Queue Stats
0W - 4L
1,197 Elo+
Party 4
Artemis
Artemis
Kallaman
Artemis
Level 134
God Stats
3W - 2L
1,732 SR
Queue Stats
159W - 158L
1,528 Elo+
Party 2
Thanatos
Thanatos
Rondo5
Thanatos
Level 128
God Stats
2W - 3L
1,540 SR
Queue Stats
153W - 143L
1,543 Elo+
Party 2
Sun Wukong
Sun Wukong
TonicUSA
Sun Wukong
Level 136
God Stats
19W - 11L
1,716 SR
Queue Stats
187W - 182L
1,527 Elo+
Party 2
Merlin
Merlin
Đycitσ
Merlin
Level 156
God Stats
11W - 11L
1,618 SR
Queue Stats
84W - 66L
1,600 Elo+
Party 4
Team Averages
Level 121
1,592 SR
1,479 Elo+

VS

Team Averages
Level 121
1,654 SR
1,596 Elo+
Apollo
Apollo
BustedNyoDaD
Apollo
Level 129
God Stats
12W - 11L
1,634 SR
Queue Stats
293W - 293L
1,574 Elo+
Party 1
Bacchus
Bacchus
IplzrChldrn
Bacchus
Level 118
God Stats
9W - 8L
1,591 SR
Queue Stats
329W - 300L
1,587 Elo+
Party 1
Serqet
Serqet
OniSage
Serqet
Level 160
God Stats
24W - 23L
1,540 SR
Queue Stats
406W - 408L
1,500 Elo+
Solo
Chaac
Chaac
SlothsUm
Chaac
Level 108
God Stats
11W - 3L
1,733 SR
Queue Stats
15W - 4L
1,743 Elo+
Party 3
Baron Samedi
Baron Samedi
ssbADP
Baron Samedi
Level 89
God Stats
5W - 2L
1,770 SR
Queue Stats
15W - 10L
1,579 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 1
3,040
608
170
2,402
788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Artemis
Kallaman
Artemis
6
0 / 1 / 0
3,294
659
657
2,450
360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
Rondo5
Thanatos
6
1 / 2 / 0
3,460
692
734
3,360
814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Sun Wukong
TonicUSA
Sun Wukong
6
0 / 2 / 0
3,421
684
2,400
3,199
1,058
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
Đycitσ
Merlin
5
0 / 2 / 1
3,022
604
1,547
1,748
266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
6
2 / 0 / 0
3,827
765
1,282
1,434
324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
IplzrChldrn
Bacchus
6
2 / 0 / 2
3,655
731
1,351
1,985
648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Serqet
OniSage
Serqet
6
2 / 0 / 2
4,004
801
1,307
2,506
917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
SlothsUm
Chaac
7
2 / 0 / 0
3,907
781
1,603
4,379
2,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
ssbADP
Baron Samedi
6
0 / 1 / 1
3,394
679
890
1,469
427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
1
Kills
8
8
Deaths
1
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Apollo
2
0
0
2
L
0
1
1
0.5
W
Bacchus
IplzrChldrn
Bacchus
2
0
2
3
L
Artemis
Kallaman
Artemis
0
1
0
0
W
Serqet
OniSage
Serqet
2
0
2
3
L
Thanatos
Rondo5
Thanatos
1
2
0
0.5
W
Chaac
SlothsUm
Chaac
2
0
0
2
L
Sun Wukong
TonicUSA
Sun Wukong
0
2
0
0
W
Baron Samedi
ssbADP
Baron Samedi
0
1
1
0.5
L
Merlin
Đycitσ
Merlin
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,508
Damage
6,433
13,159
Taken
11,773
3,286
Mitigated
4,625
4,142
Healing
5,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
1,282
940
0
1,169
1,434
324
485
182
1,204
0
17,163
L
170
0
0
160
2,402
788
0
373
1,967
0
5,814
W
Bacchus
IplzrChldrn
Bacchus
1,351
162
0
250
1,985
648
0
292
1,662
8,450
0
L
Artemis
Kallaman
Artemis
657
242
0
826
2,450
360
0
0
2,450
0
10,876
W
Serqet
OniSage
Serqet
1,307
441
0
1,145
2,506
917
0
637
1,811
0
8,517
L
Thanatos
Rondo5
Thanatos
734
85
0
2,387
3,360
814
0
980
2,172
0
9,908
W
Chaac
SlothsUm
Chaac
1,603
606
0
2,895
4,379
2,309
0
0
4,379
0
14,440
L
Sun Wukong
TonicUSA
Sun Wukong
2,400
899
0
392
3,199
1,058
0
0
3,024
0
13,506
W
Baron Samedi
ssbADP
Baron Samedi
890
0
55
404
1,469
427
0
267
1,170
13,108
0
L
Merlin
Đycitσ
Merlin
1,547
167
0
377
1,748
266
0
536
986
9,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,237
Gold Earned
18,787
98
Minions Killed
137
0
Camps Cleared
0
459,044
Distance Traveled
484,776
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
3,827
765
40
8
0
102,726
1
L
Fenrir
3,040
608
17
3
0
69,287
0
W
Bacchus
3,655
731
22
4
0
110,680
0
L
Artemis
3,294
659
20
4
0
99,775
2
W
Serqet
4,004
801
11
2
0
103,996
0
L
Thanatos
3,460
692
33
7
0
117,689
0
W
Chaac
3,907
781
37
7
0
92,812
1
L
Sun Wukong
3,421
684
12
2
0
85,936
0
W
Baron Samedi
3,394
679
27
5
0
74,562
1
L
Merlin
3,022
604
16
3
0
86,357
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role