Player Matchup

Cerberus
Cerberus
AgentSpOOner
Cerberus
Level 46
God Stats
28W - 21L
1,565 SR
Queue Stats
174W - 140L
1,560 Elo+
Solo
Janus
Janus
Avaricce
Janus
Level 64
God Stats
10W - 10L
1,460 SR
Queue Stats
47W - 61L
1,431 Elo+
Party 2
Ymir
Ymir
Gusiluz24
Ymir
Level 16
God Stats
9W - 10L
1,476 SR
Queue Stats
9W - 11L
1,428 Elo+
Party 2
Cupid
Cupid
Osforus
Cupid
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 8L
1,460 Elo+
Party 2
Set
Set
Rusell44
Set
Level 42
God Stats
18W - 20L
1,443 SR
Queue Stats
55W - 62L
1,419 Elo+
Party 2
Team Averages
Level 54
1,489 SR
1,459 Elo+

VS

Team Averages
Level 64
1,470 SR
1,448 Elo+
Serqet
Serqet
Mr_Corgi_546
Serqet
Level 86
God Stats
23W - 31L
1,477 SR
Queue Stats
307W - 316L
1,526 Elo+
Party 3
Cthulhu
Cthulhu
Sadman17
Cthulhu
Level 49
God Stats
15W - 14L
1,200 SR
Queue Stats
226W - 236L
1,431 Elo+
Party 1
Hera
Hera
Yuiikoharu
Hera
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,417 Elo+
Party 3
Xbalanque
Xbalanque
blue8heart
Xbalanque
Level 103
God Stats
26W - 18L
1,668 SR
Queue Stats
560W - 578L
1,455 Elo+
Party 3
Ganesha
Ganesha
onederful1231
Ganesha
Level 64
God Stats
50W - 50L
1,504 SR
Queue Stats
94W - 126L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AgentSpOOner
Cerberus
12
0 / 2 / 2
7,002
539
4,488
8,995
4,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Janus
Avaricce
Janus
13
9 / 0 / 3
8,150
627
10,368
5,302
1,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
8
0 / 0 / 0
5,044
388
503
4,002
2,046
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
Osforus
Cupid
11
1 / 2 / 3
6,642
511
5,455
6,686
1,535
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
3 / 3 / 2
6,701
515
3,707
6,468
2,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
9
3 / 5 / 3
6,207
477
4,055
8,047
2,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Sadman17
Cthulhu
13
3 / 1 / 1
6,941
534
5,497
9,208
5,152
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 7 / 2
5,605
431
2,500
6,933
2,108
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
blue8heart
Xbalanque
10
1 / 2 / 1
6,670
513
4,241
6,891
1,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
9
0 / 0 / 2
5,806
447
2,731
7,043
3,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
13
Kills
7
7
Deaths
15
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AgentSpOOner
Cerberus
0
2
2
0.5
W
Janus
Avaricce
Janus
9
0
3
10.5
W
Ymir
0
0
0
0
L
Serqet
3
5
3
0.9
W
Cupid
Osforus
Cupid
1
2
3
1.25
W
3
3
2
1.33
L
Cthulhu
Sadman17
Cthulhu
3
1
1
3.5
L
0
7
2
0.14
L
Xbalanque
blue8heart
Xbalanque
1
2
1
0.75
L
Ganesha
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,521
Damage
19,024
31,453
Taken
38,122
12,249
Mitigated
14,946
7,483
Healing
8,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AgentSpOOner
Cerberus
4,488
194
0
3,768
8,995
4,303
0
4,888
3,951
38,545
0
W
Janus
Avaricce
Janus
10,368
916
0
190
5,302
1,481
1,057
1,815
3,211
50,651
0
W
Ymir
503
40
0
238
4,002
2,046
27
1,113
2,889
12,283
0
L
Serqet
4,055
583
0
1,550
8,047
2,598
129
3,693
4,142
0
25,229
W
Cupid
Osforus
Cupid
5,455
2,676
162
2,481
6,686
1,535
164
1,814
4,759
0
37,683
W
3,707
1,788
0
644
6,468
2,884
0
1,098
5,314
0
34,786
L
Cthulhu
Sadman17
Cthulhu
5,497
421
0
4,168
9,208
5,152
78
3,061
5,837
33,250
0
L
2,500
938
0
265
6,933
2,108
238
3,842
2,849
17,590
0
L
Xbalanque
blue8heart
Xbalanque
4,241
1,744
0
1,000
6,891
1,959
0
1,319
5,544
0
36,244
L
Ganesha
2,731
95
417
1,477
7,043
3,129
0
2,582
4,391
15,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,539
Gold Earned
31,229
331
Minions Killed
248
0
Camps Cleared
0
1,242,876
Distance Traveled
1,158,854
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,002
539
87
7
0
240,892
1
W
Janus
8,150
627
84
6
0
257,224
0
W
Ymir
5,044
388
15
1
0
240,997
1
L
Serqet
6,207
477
58
4
0
243,759
3
W
Cupid
6,642
511
74
6
0
243,801
3
W
Set
6,701
515
71
5
0
259,962
6
L
Cthulhu
6,941
534
63
5
0
220,911
2
L
Hera
5,605
431
35
3
0
202,333
0
L
Xbalanque
6,670
513
87
7
0
235,095
0
L
Ganesha
5,806
447
5
0
0
256,756
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role