Player Matchup

Gilgamesh
Gilgamesh
DuckieLove
Gilgamesh
Level 85
God Stats
6W - 2L
1,720 SR
Queue Stats
36W - 49L
1,399 Elo+
Solo
Horus
Horus
FallWave
Horus
Level 66
God Stats
14W - 13L
1,420 SR
Queue Stats
68W - 69L
1,440 Elo+
Party 1
Apollo
Apollo
UhKat
Apollo
Level 55
God Stats
2W - 2L
1,426 SR
Queue Stats
76W - 83L
1,444 Elo+
Party 1
Zeus
Zeus
chaloshot24
Zeus
Level 47
God Stats
8W - 6L
1,568 SR
Queue Stats
60W - 68L
1,426 Elo+
Party 1
Ao Kuang
Ao Kuang
srov2000
Ao Kuang
Level 68
God Stats
2W - 1L
1,478 SR
Queue Stats
74W - 71L
1,449 Elo+
Party 1
Team Averages
Level 64
1,522 SR
1,431 Elo+

VS

Team Averages
Level 81
1,490 SR
1,474 Elo+
Ao Kuang
Ao Kuang
GhostFace007
Ao Kuang
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 106L
1,470 Elo+
Party 3
Poseidon
Poseidon
NachoMilanesio
Poseidon
Level 60
God Stats
12W - 15L
1,564 SR
Queue Stats
227W - 273L
1,427 Elo+
Party 3
Izanami
Izanami
SirDaemonHunter
Izanami
Level 82
God Stats
1W - 3L
1,249 SR
Queue Stats
449W - 488L
1,467 Elo+
Party 2
Sobek
Sobek
Snouuw
Sobek
Level 82
God Stats
2W - 2L
1,607 SR
Queue Stats
66W - 58L
1,567 Elo+
Solo
Hercules
Hercules
StOnKs AFK
Hercules
Level 78
God Stats
3W - 3L
1,531 SR
Queue Stats
201W - 242L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DuckieLove
Gilgamesh
15
3 / 0 / 1
8,988
599
5,986
7,274
4,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Horus
FallWave
Horus
13
1 / 0 / 9
8,245
550
3,029
12,511
7,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Apollo
UhKat
Apollo
15
2 / 2 / 7
9,105
607
4,195
7,690
2,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
9 / 2 / 1
8,772
585
11,178
7,132
2,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
srov2000
Ao Kuang
14
3 / 1 / 4
8,377
558
4,998
10,243
3,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GhostFace007
Ao Kuang
12
1 / 3 / 1
6,818
455
4,577
9,554
3,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
12
2 / 6 / 0
7,201
480
3,089
7,482
2,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 3 / 0
7,752
517
5,779
8,627
3,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Snouuw
Sobek
12
1 / 5 / 3
7,169
478
7,161
15,099
12,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
StOnKs AFK
Hercules
13
0 / 1 / 0
6,388
426
2,594
5,835
3,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
18
Kills
5
5
Deaths
18
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DuckieLove
Gilgamesh
3
0
1
3.5
W
Horus
FallWave
Horus
1
0
9
5.5
L
Ao Kuang
GhostFace007
Ao Kuang
1
3
1
0.5
L
Poseidon
2
6
0
0.33
L
1
3
0
0.33
L
Sobek
Snouuw
Sobek
1
5
3
0.5
L
Hercules
StOnKs AFK
Hercules
0
1
0
0
W
Apollo
UhKat
Apollo
2
2
7
2.75
W
9
2
1
4.75
W
Ao Kuang
srov2000
Ao Kuang
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,386
Damage
23,200
44,850
Taken
46,597
20,853
Mitigated
24,210
18,775
Healing
9,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DuckieLove
Gilgamesh
5,986
1,149
0
2,162
7,274
4,643
180
1,442
5,632
0
56,912
W
Horus
FallWave
Horus
3,029
1,388
1,555
4,176
12,511
7,377
56
5,828
6,683
0
19,991
L
Ao Kuang
GhostFace007
Ao Kuang
4,577
818
0
1,596
9,554
3,057
0
3,326
6,024
38,674
0
L
Poseidon
3,089
263
0
500
7,482
2,349
0
2,777
4,545
34,912
0
L
5,779
2,443
0
1,745
8,627
3,368
219
2,997
5,522
0
61,563
L
Sobek
Snouuw
Sobek
7,161
525
0
3,850
15,099
12,029
0
5,975
8,904
26,856
0
L
Hercules
StOnKs AFK
Hercules
2,594
260
0
2,198
5,835
3,407
0
363
5,426
480
28,569
W
Apollo
UhKat
Apollo
4,195
2,519
0
3,332
7,690
2,370
945
1,006
6,684
0
56,472
W
11,178
1,222
0
1,316
7,132
2,542
747
3,927
3,205
41,670
0
W
Ao Kuang
srov2000
Ao Kuang
4,998
1,223
0
6,234
10,243
3,921
198
2,738
7,455
50,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,487
Gold Earned
35,328
440
Minions Killed
344
0
Camps Cleared
0
1,563,211
Distance Traveled
1,449,661
18
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,988
599
112
7
0
323,481
4
W
Horus
8,245
550
31
2
0
332,743
8
L
Ao Kuang
6,818
455
62
4
0
316,181
6
L
Poseidon
7,201
480
76
5
0
274,877
5
L
Izanami
7,752
517
122
8
0
267,254
8
L
Sobek
7,169
478
34
2
0
293,023
5
L
Hercules
6,388
426
50
3
0
298,326
4
W
Apollo
9,105
607
108
7
0
287,181
2
W
Zeus
8,772
585
84
6
0
273,925
2
W
Ao Kuang
8,377
558
105
7
0
345,881
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role