Player Matchup

Ymir
Ymir
PapiChuloRal
Ymir
Level 79
God Stats
7W - 4L
1,727 SR
Queue Stats
211W - 139L
1,598 Elo+
Party 2
Izanami
Izanami
The1andonly2457
Izanami
Level 18
God Stats
16W - 7L
1,850 SR
Queue Stats
236W - 178L
1,561 Elo+
Party 2
Sun Wukong
Sun Wukong
TheOneAndOnly_00
Sun Wukong
Level 8
God Stats
11W - 6L
1,734 SR
Queue Stats
28W - 19L
1,593 Elo+
Party 2
Team Averages
Level 35
1,770 SR
1,584 Elo+

VS

Team Averages
Level 27
1,720 SR
1,458 Elo+
Hel
Hel
B3NR0
Hel
Level 47
God Stats
1W - 4L
1,827 SR
Queue Stats
5W - 18L
1,602 Elo+
Party 1
Heimdallr
Heimdallr
BEATUSMYMEAT328
Heimdallr
Level 26
God Stats
3W - 3L
1,835 SR
Queue Stats
27W - 48L
1,293 Elo+
Solo
Ymir
Ymir
KaldrSimp
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 7
9,232
839
6,506
11,347
9,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
3 / 0 / 8
8,300
755
10,923
3,420
1,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
TheOneAndOnly_00
Sun Wukong
11
4 / 1 / 5
8,183
744
8,688
7,922
4,212
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
B3NR0
Hel
10
0 / 4 / 3
6,752
614
4,437
8,640
2,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
BEATUSMYMEAT328
Heimdallr
10
2 / 6 / 1
7,423
675
5,016
11,476
4,443
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
10
1 / 1 / 2
7,473
679
5,617
13,821
14,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
11
Kills
3
3
Deaths
11
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hel
B3NR0
Hel
0
4
3
0.38
L
Heimdallr
BEATUSMYMEAT328
Heimdallr
2
6
1
0.42
L
Ymir
1
1
2
2
W
4
2
7
3.75
W
3
0
8
7
W
Sun Wukong
TheOneAndOnly_00
Sun Wukong
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,117
Damage
15,070
22,689
Taken
33,937
14,625
Mitigated
21,816
7,881
Healing
11,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
B3NR0
Hel
4,437
394
3,940
4,300
8,640
2,888
0
1,309
7,331
21,757
0
L
Heimdallr
BEATUSMYMEAT328
Heimdallr
5,016
3,297
318
1,808
11,476
4,443
0
2,595
8,881
0
26,183
L
Ymir
5,617
1,417
0
843
13,821
14,485
0
2,642
11,179
20,161
0
W
6,506
1,788
0
4,186
11,347
9,166
198
5,632
5,328
23,204
0
W
10,923
6,822
0
1,127
3,420
1,247
626
1,229
2,151
0
41,146
W
Sun Wukong
TheOneAndOnly_00
Sun Wukong
8,688
2,321
0
2,568
7,922
4,212
430
2,622
5,100
0
27,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,715
Gold Earned
21,648
132
Minions Killed
104
0
Camps Cleared
0
629,884
Distance Traveled
543,864
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,752
614
35
3
0
183,488
1
L
Heimdallr
7,423
675
44
4
0
179,748
0
L
Ymir
7,473
679
25
2
0
180,628
1
W
Ymir
9,232
839
21
2
0
208,494
4
W
Izanami
8,300
755
82
7
0
214,558
1
W
Sun Wukong
8,183
744
29
3
0
206,832
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role