Player Matchup

Sol
Sol
JAYMAN0629
Sol
Level 19
God Stats
6W - 11L
1,443 SR
Queue Stats
122W - 123L
1,472 Elo+
Party 2
Loki
Loki
Mid0rF6
Loki
Level 27
God Stats
1W - 1L
1,854 SR
Queue Stats
70W - 53L
1,656 Elo+
Solo
Athena
Athena
NotSmurfCole
Athena
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,523 Elo+
Party 2
Cabrakan
Cabrakan
Sunaikinti
Cabrakan
Level 3
God Stats
1W - 2L
1,705 SR
Queue Stats
4W - 3L
1,683 Elo+
Solo
Thanatos
Thanatos
ThiccPapiNate69
Thanatos
Level 14
God Stats
1W - 2L
1,307 SR
Queue Stats
25W - 19L
1,622 Elo+
Party 2
Team Averages
Level 14
1,562 SR
1,591 Elo+

VS

Team Averages
Level 23
1,500 SR
1,610 Elo+
Bakasura
Bakasura
Ethandway83
Bakasura
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 111L
1,584 Elo+
Party 1
Ymir
Ymir
TurnupKG
Ymir
Level 28
God Stats
1W - 3L
1,501 SR
Queue Stats
102W - 110L
1,577 Elo+
Party 1
Anubis
Anubis
crimson332
Anubis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 6L
1,622 Elo+
Solo
Baron Samedi
Baron Samedi
onlybanzz23
Baron Samedi
Level 24
God Stats
7W - 2L
1,678 SR
Queue Stats
89W - 65L
1,639 Elo+
Solo
Apollo
Apollo
sated-network7
Apollo
Level 28
God Stats
1W - 2L
1,323 SR
Queue Stats
90W - 66L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
7,906
439
4,399
6,846
2,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Loki
Mid0rF6
Loki
17
8 / 5 / 2
10,525
585
13,543
12,532
3,492
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
13
2 / 8 / 0
8,277
460
5,813
18,314
8,800
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cabrakan
Sunaikinti
Cabrakan
9
0 / 8 / 0
6,566
365
4,053
11,503
9,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
12
1 / 7 / 1
8,007
445
2,842
14,069
4,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Ethandway83
Bakasura
18
4 / 2 / 9
11,139
619
3,813
11,363
4,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
17
5 / 0 / 16
11,318
629
10,113
13,344
11,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
crimson332
Anubis
17
5 / 7 / 3
10,534
585
8,007
13,191
7,722
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
onlybanzz23
Baron Samedi
16
8 / 3 / 5
10,732
596
12,165
12,201
6,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
9 / 0 / 5
11,941
663
12,737
12,111
4,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
69
11
Kills
31
31
Deaths
12
3
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Ethandway83
Bakasura
4
2
9
4.25
L
0
3
0
0
L
Loki
Mid0rF6
Loki
8
5
2
1.8
L
Athena
2
8
0
0.25
L
Cabrakan
Sunaikinti
Cabrakan
0
8
0
0
L
Thanatos
1
7
1
0.21
W
Ymir
5
0
16
13
W
Anubis
crimson332
Anubis
5
7
3
0.93
W
Baron Samedi
onlybanzz23
Baron Samedi
8
3
5
3.5
W
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,650
Damage
46,835
63,264
Taken
62,210
28,646
Mitigated
34,159
15,562
Healing
23,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Ethandway83
Bakasura
3,813
2,725
0
3,063
11,363
4,535
3,381
3,406
7,957
0
59,159
L
4,399
989
0
791
6,846
2,430
0
4,398
2,229
40,072
1,158
L
Loki
Mid0rF6
Loki
13,543
5,863
0
2,320
12,532
3,492
0
6,990
5,154
0
62,516
L
Athena
5,813
1,053
357
4,229
18,314
8,800
282
5,982
12,241
44,586
0
L
Cabrakan
Sunaikinti
Cabrakan
4,053
600
0
638
11,503
9,309
152
5,965
5,347
14,549
0
L
Thanatos
2,842
182
0
7,227
14,069
4,615
0
6,344
7,587
0
41,836
W
Ymir
10,113
2,103
0
3,296
13,344
11,044
142
7,454
5,890
49,571
0
W
Anubis
crimson332
Anubis
8,007
1,194
0
4,613
13,191
7,722
588
600
12,591
56,291
0
W
Baron Samedi
onlybanzz23
Baron Samedi
12,165
2,183
1,135
5,227
12,201
6,150
751
2,983
9,218
59,449
0
W
12,737
9,413
0
6,490
12,111
4,708
3,280
4,876
7,235
0
86,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,281
Gold Earned
55,664
416
Minions Killed
553
0
Camps Cleared
0
1,650,077
Distance Traveled
1,659,166
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,139
619
120
7
0
398,686
0
L
Sol
7,906
439
101
6
0
319,113
7
L
Loki
10,525
585
111
6
0
342,897
3
L
Athena
8,277
460
81
5
0
332,003
2
L
Cabrakan
6,566
365
23
1
0
342,302
6
L
Thanatos
8,007
445
100
6
0
313,762
0
W
Ymir
11,318
629
67
4
0
358,159
3
W
Anubis
10,534
585
102
6
0
275,689
6
W
Baron Samedi
10,732
596
112
6
0
275,764
6
W
Apollo
11,941
663
152
8
0
350,868
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role