Player Matchup

Nemesis
Nemesis
Silver I
AgusKlos
Nemesis
Silver I
Level 67
God Stats
6W - 14L
1,493 SR
Queue Stats
25W - 28L
1,318 MMR
Party 1
Skadi
Skadi
Bronze II
Kibalosco
Skadi
Bronze II
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Bronze II
XabrauM
Baron Samedi
Bronze II
Level 84
God Stats
0W - 1L
1,618 SR
Queue Stats
15W - 27L
865 MMR
Solo
Guan Yu
Guan Yu
Silver II
martulucio1
Guan Yu
Silver II
Level 103
God Stats
17W - 23L
1,559 SR
Queue Stats
61W - 67L
1,063 MMR
Party 1
Scylla
Scylla
Silver III
エムラアス
Scylla
Silver III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 89
1,534 SR
1,249 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 105
1,476 SR
1,229 MMR
Athena
Athena
Silver III
EpiccFaill
Athena
Silver III
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Silver IV
Rockusaa
Eset
Silver IV
Level 126
God Stats
24W - 26L
1,493 SR
Queue Stats
110W - 133L
1,109 MMR
Solo
Loki
Loki
Silver IV
WxMonsterxW
Loki
Silver IV
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anhur
Anhur
Silver III
mauriciossmota
Anhur
Silver III
Level 129
God Stats
5W - 9L
1,470 SR
Queue Stats
390W - 388L
968 MMR
Solo
Cthulhu
Cthulhu
Silver III
pesadelo190
Cthulhu
Silver III
Level 99
God Stats
9W - 6L
1,418 SR
Queue Stats
56W - 57L
1,068 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AgusKlos
Nemesis
12
0 / 3 / 0
7,429
391
2,964
10,215
4,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Skadi
Kibalosco
Skadi
13
2 / 7 / 1
8,243
434
7,084
11,751
2,828
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
XabrauM
Baron Samedi
13
1 / 5 / 2
8,597
452
6,995
17,360
14,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Guan Yu
martulucio1
Guan Yu
14
0 / 5 / 0
8,351
440
4,092
13,457
11,967
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 5 / 0
6,563
345
768
5,924
1,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
SetApolloTsukuyomiJanusNu Wa

VS

Bans
GaneshaGebDanzaburouHeimdallrCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
EpiccFaill
Athena
15
3 / 1 / 10
10,769
567
7,322
20,010
16,320
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Eset
15
4 / 1 / 11
10,594
558
11,108
8,890
3,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
8 / 0 / 7
11,842
623
11,677
11,299
4,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 2 / 6
10,130
533
6,704
11,771
4,038
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
pesadelo190
Cthulhu
17
3 / 0 / 5
10,930
575
5,590
12,551
13,190
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
61
3
Kills
22
25
Deaths
4
3
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AgusKlos
Nemesis
0
3
0
0
W
Athena
EpiccFaill
Athena
3
1
10
8
L
Skadi
Kibalosco
Skadi
2
7
1
0.36
W
Eset
4
1
11
9.5
W
8
0
7
11.5
L
Baron Samedi
XabrauM
Baron Samedi
1
5
2
0.4
L
Guan Yu
martulucio1
Guan Yu
0
5
0
0
W
4
2
6
3.5
W
Cthulhu
pesadelo190
Cthulhu
3
0
5
5.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,903
Damage
42,401
58,707
Taken
64,521
35,159
Mitigated
41,294
10,664
Healing
27,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AgusKlos
Nemesis
2,964
1,021
0
350
10,215
4,166
0
3,865
6,350
0
46,273
W
Athena
EpiccFaill
Athena
7,322
1,943
0
6,728
20,010
16,320
694
4,563
15,447
31,456
0
L
Skadi
Kibalosco
Skadi
7,084
3,677
0
2,419
11,751
2,828
0
6,028
5,723
0
40,918
W
Eset
11,108
465
1,751
2,770
8,890
3,401
1,635
1,973
6,917
58,558
0
W
11,677
3,065
0
6,016
11,299
4,345
0
2,219
9,080
0
76,207
L
Baron Samedi
XabrauM
Baron Samedi
6,995
1,068
517
3,157
17,360
14,839
0
5,997
11,363
41,842
0
L
Guan Yu
martulucio1
Guan Yu
4,092
958
128
3,779
13,457
11,967
0
7,744
5,713
0
45,270
W
6,704
4,141
0
5,416
11,771
4,038
4,948
1,882
9,889
0
66,811
W
Cthulhu
pesadelo190
Cthulhu
5,590
983
163
5,136
12,551
13,190
686
1,601
10,950
72,137
0
L
768
122
0
314
5,924
1,359
0
386
5,538
28,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,183
Gold Earned
54,265
380
Minions Killed
463
0
Camps Cleared
0
1,503,643
Distance Traveled
1,871,117
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,429
391
80
4
0
360,395
3
W
Athena
10,769
567
37
2
0
395,454
3
L
Skadi
8,243
434
79
4
0
334,508
1
W
Eset
10,594
558
88
5
0
386,825
6
W
Loki
11,842
623
117
6
0
414,742
3
L
Baron Samedi
8,597
452
59
3
0
288,520
1
L
Guan Yu
8,351
440
111
6
0
309,755
2
W
Anhur
10,130
533
78
4
0
287,236
5
W
Cthulhu
10,930
575
143
8
0
386,860
4
L
Scylla
6,563
345
51
3
0
210,465
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role