Player Matchup

Cupid
Cupid
 
Cupid
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
JetBard48282421
Poseidon
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 32L
1,556 Elo+
Party 2
Danzaburou
Danzaburou
Spewer55
Danzaburou
Level 137
God Stats
5W - 4L
1,439 SR
Queue Stats
127W - 117L
1,545 Elo+
Party 2
Zeus
Zeus
VPAZ_018
Zeus
Level 149
God Stats
2W - 2L
1,288 SR
Queue Stats
84W - 93L
1,507 Elo+
Solo
Neith
Neith
YOREALD4DDY97
Neith
Level 77
God Stats
4W - 6L
1,611 SR
Queue Stats
193W - 181L
1,456 Elo+
Party 2
Team Averages
Level 123
1,468 SR
1,513 Elo+

VS

Team Averages
Level 126
1,602 SR
1,522 Elo+
Chiron
Chiron
AK KiNg Cody
Chiron
Level 154
God Stats
1W - 0L
1,297 SR
Queue Stats
100W - 69L
1,570 Elo+
Party 1
Geb
Geb
Flare427
Geb
Level 53
God Stats
1W - 0L
1,490 SR
Queue Stats
16W - 28L
1,453 Elo+
Solo
Merlin
Merlin
Geistborne
Merlin
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 180L
1,528 Elo+
Solo
Zeus
Zeus
OHNO ITs ROBBIE
Zeus
Level 147
God Stats
12W - 3L
2,048 SR
Queue Stats
584W - 505L
1,538 Elo+
Party 1
Medusa
Medusa
Prodigod
Medusa
Level 149
God Stats
1W - 0L
1,674 SR
Queue Stats
12W - 12L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
2 / 5 / 6
9,082
699
3,673
10,701
3,672
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
15
2 / 7 / 7
8,952
689
9,352
8,535
2,754
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Spewer55
Danzaburou
17
7 / 6 / 6
10,481
806
10,406
13,017
8,289
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
18
4 / 3 / 5
10,094
776
14,058
8,733
3,109
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
0 / 5 / 6
8,038
618
5,093
9,230
3,052
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
18
6 / 2 / 11
10,847
834
7,789
7,156
3,300
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 2 / 14
9,543
734
4,630
16,421
17,974
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
Geistborne
Merlin
18
8 / 5 / 12
11,382
876
10,398
13,391
7,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 3 / 8
10,529
810
15,107
7,392
3,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Prodigod
Medusa
17
5 / 3 / 9
10,324
794
8,497
12,852
6,095
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
80
15
Kills
26
26
Deaths
15
30
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
5
6
1
W
Chiron
6
2
11
5.75
W
1
2
14
4
W
Merlin
Geistborne
Merlin
8
5
12
2.8
L
Poseidon
2
7
7
0.79
W
6
3
8
3.33
W
Medusa
Prodigod
Medusa
5
3
9
3.17
L
Danzaburou
Spewer55
Danzaburou
7
6
6
1.67
L
Zeus
4
3
5
2.17
L
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,582
Damage
46,421
50,216
Taken
57,212
20,876
Mitigated
38,385
14,078
Healing
19,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
3,673
2,020
1,687
3,819
10,701
3,672
483
6,739
3,872
0
14,071
W
Chiron
7,789
2,463
2,129
1,044
7,156
3,300
2,066
3,495
3,661
0
22,828
W
4,630
432
1,716
3,237
16,421
17,974
151
5,386
11,035
8,401
0
W
Merlin
Geistborne
Merlin
10,398
314
2,477
1,846
13,391
7,670
1,072
3,413
9,978
28,542
0
L
Poseidon
9,352
1,533
0
331
8,535
2,754
0
4,863
3,468
14,333
0
W
15,107
229
1,359
1,491
7,392
3,346
741
2,694
4,698
30,077
0
W
Medusa
Prodigod
Medusa
8,497
2,908
1,946
2,373
12,852
6,095
1,530
8,422
4,430
0
27,234
L
Danzaburou
Spewer55
Danzaburou
10,406
4,347
0
2,659
13,017
8,289
1,080
8,775
3,980
0
24,478
L
Zeus
14,058
508
159
3,239
8,733
3,109
0
3,324
5,389
32,939
0
L
5,093
1,955
0
2,184
9,230
3,052
55
5,654
3,372
0
12,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,647
Gold Earned
52,625
126
Minions Killed
159
0
Camps Cleared
0
1,090,267
Distance Traveled
1,107,113
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,082
699
24
2
0
233,543
4
W
Chiron
10,847
834
34
3
0
214,822
0
W
Geb
9,543
734
3
0
0
246,553
3
W
Merlin
11,382
876
59
5
0
203,898
3
L
Poseidon
8,952
689
18
1
0
209,930
0
W
Zeus
10,529
810
27
2
0
200,765
0
W
Medusa
10,324
794
36
3
0
241,075
1
L
Danzaburou
10,481
806
20
2
0
207,485
0
L
Zeus
10,094
776
52
4
0
224,862
1
L
Neith
8,038
618
12
1
0
214,447
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role