Player Matchup

Athena
Athena
 
Athena
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Ominous_Rex_
Ra
Level 104
God Stats
16W - 15L
1,621 SR
Queue Stats
167W - 162L
1,471 Elo+
Party 1
Gilgamesh
Gilgamesh
codyice
Gilgamesh
Level 89
God Stats
11W - 4L
1,620 SR
Queue Stats
115W - 102L
1,601 Elo+
Party 1
Team Averages
Level 100
1,580 SR
1,524 Elo+

VS

Team Averages
Level 89
1,455 SR
1,461 Elo+
Pele
Pele
 
Pele
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
DoctorGoodnite
Chaac
Level 88
God Stats
8W - 9L
1,552 SR
Queue Stats
154W - 166L
1,480 Elo+
Party 2
Scylla
Scylla
KNINE45
Scylla
Level 77
God Stats
15W - 31L
1,312 SR
Queue Stats
112W - 145L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
7 / 5 / 5
8,633
785
6,028
10,884
6,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
2 / 2 / 10
8,379
762
8,263
7,412
4,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
codyice
Gilgamesh
10
3 / 1 / 9
7,925
720
6,827
10,120
6,313
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
1 / 6 / 5
7,326
666
5,648
10,235
3,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 4 / 6
7,609
692
8,852
10,131
6,411
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Scylla
KNINE45
Scylla
12
5 / 2 / 2
8,312
756
4,123
4,855
1,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
12
Kills
8
8
Deaths
12
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
7
5
5
1.9
L
Pele
 
Pele
1
6
5
0.58
L
2
4
6
1.25
L
Scylla
KNINE45
Scylla
5
2
2
3
W
2
2
10
3.5
W
Gilgamesh
codyice
Gilgamesh
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,118
Damage
18,623
28,416
Taken
25,221
16,907
Mitigated
11,530
10,745
Healing
7,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
6,028
993
696
1,914
10,884
6,016
0
1,630
9,136
15,723
0
L
Pele
 
Pele
5,648
1,168
0
3,174
10,235
3,577
0
4,119
5,952
0
27,318
L
8,852
1,795
297
3,605
10,131
6,411
0
7,103
2,804
0
21,872
L
Scylla
KNINE45
Scylla
4,123
620
0
594
4,855
1,542
0
2,603
2,046
27,536
0
W
8,263
1,295
2,130
3,443
7,412
4,578
0
980
6,358
44,048
0
W
Gilgamesh
codyice
Gilgamesh
6,827
2,196
0
2,562
10,120
6,313
0
1,230
8,748
0
19,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,937
Gold Earned
23,247
125
Minions Killed
128
0
Camps Cleared
0
557,244
Distance Traveled
536,381
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,633
785
25
2
0
164,283
1
L
Pele
7,326
666
28
3
0
166,696
1
L
Chaac
7,609
692
39
4
0
167,367
2
L
Scylla
8,312
756
61
6
0
202,318
1
W
Ra
8,379
762
67
6
0
207,338
1
W
Gilgamesh
7,925
720
33
3
0
185,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role