Player Matchup

Vulcan
Vulcan
Feared
Vulcan
Level 29
God Stats
2W - 0L
1,844 SR
Queue Stats
24W - 16L
1,724 Elo+
Solo
Xing Tian
Xing Tian
Killerbolbol
Xing Tian
Level 23
God Stats
24W - 28L
1,500 SR
Queue Stats
37W - 61L
1,373 Elo+
Party 1
Nu Wa
Nu Wa
ZhaiYunsheng
Nu Wa
Level 28
God Stats
24W - 16L
1,607 SR
Queue Stats
86W - 94L
1,452 Elo+
Party 1
Mulan
Mulan
nicolama99
Mulan
Level 26
God Stats
4W - 0L
1,711 SR
Queue Stats
8W - 5L
1,834 Elo+
Solo
Tsukuyomi
Tsukuyomi
notfinenotokay
Tsukuyomi
Level 28
God Stats
7W - 11L
1,318 SR
Queue Stats
130W - 100L
1,628 Elo+
Solo
Team Averages
Level 27
1,596 SR
1,602 Elo+

VS

Team Averages
Level 18
1,745 SR
1,667 Elo+
Yemoja
Yemoja
Gyufun
Yemoja
Level 8
God Stats
2W - 3L
1,820 SR
Queue Stats
14W - 10L
1,806 Elo+
Solo
Sol
Sol
RockyAntonio
Sol
Level 6
God Stats
15W - 23L
1,853 SR
Queue Stats
17W - 24L
1,757 Elo+
Solo
Thanatos
Thanatos
StinkyPooty
Thanatos
Level 27
God Stats
0W - 1L
1,616 SR
Queue Stats
31W - 22L
1,586 Elo+
Party 2
Freya
Freya
TempShrimp
Freya
Level 26
God Stats
3W - 3L
1,509 SR
Queue Stats
42W - 42L
1,475 Elo+
Solo
Sun Wukong
Sun Wukong
TheDoinkenator
Sun Wukong
Level 25
God Stats
4W - 1L
1,928 SR
Queue Stats
58W - 28L
1,709 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Feared
Vulcan
20
13 / 1 / 6
14,774
642
27,998
17,185
8,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Xing Tian
Killerbolbol
Xing Tian
9
0 / 3 / 3
7,628
332
538
11,958
5,726
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
9 / 4 / 10
12,413
540
17,428
8,014
2,793
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
2
0 / 0 / 0
6,368
277
0
0
0
Tsukuyomi
notfinenotokay
Tsukuyomi
20
16 / 5 / 8
16,821
731
35,927
17,596
12,198
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Gyufun
Yemoja
15
1 / 5 / 4
10,364
451
5,451
16,807
11,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
1 / 10 / 0
10,045
437
2,676
15,549
6,988
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
StinkyPooty
Thanatos
18
8 / 8 / 2
12,500
543
9,181
30,075
11,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Freya
15
1 / 10 / 2
10,015
435
6,154
21,741
6,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
TheDoinkenator
Sun Wukong
17
2 / 5 / 4
11,733
510
9,681
23,311
19,555
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
25
38
Kills
13
13
Deaths
38
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Feared
Vulcan
13
1
6
16
L
Yemoja
Gyufun
Yemoja
1
5
4
0.6
W
Xing Tian
Killerbolbol
Xing Tian
0
3
3
0.5
L
1
10
0
0.1
L
Thanatos
StinkyPooty
Thanatos
8
8
2
1.13
L
Freya
1
10
2
0.2
L
Sun Wukong
TheDoinkenator
Sun Wukong
2
5
4
0.8
W
9
4
10
3.5
W
Mulan
0
0
0
0
W
Tsukuyomi
notfinenotokay
Tsukuyomi
16
5
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,891
Damage
33,143
54,753
Taken
107,483
29,167
Mitigated
56,281
12,208
Healing
36,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Feared
Vulcan
27,998
6,160
166
4,734
17,185
8,450
0
5,064
12,121
139,345
0
L
Yemoja
Gyufun
Yemoja
5,451
1,068
2,519
1,268
16,807
11,734
180
9,879
6,848
33,552
0
W
Xing Tian
Killerbolbol
Xing Tian
538
138
0
591
11,958
5,726
306
3,143
8,815
6,982
0
L
2,676
763
276
2,349
15,549
6,988
2,323
6,344
9,205
49,355
0
L
Thanatos
StinkyPooty
Thanatos
9,181
1,160
0
18,431
30,075
11,030
886
11,259
18,656
0
72,472
L
Freya
6,154
1,278
0
5,493
21,741
6,974
332
9,388
12,113
58,321
0
L
Sun Wukong
TheDoinkenator
Sun Wukong
9,681
1,947
0
5,901
23,311
19,555
884
9,094
13,797
0
88,035
W
17,428
3,559
0
570
8,014
2,793
3,152
3,049
4,965
74,587
0
W
Mulan
0
0
0
0
0
0
0
0
0
0
0
W
Tsukuyomi
notfinenotokay
Tsukuyomi
35,927
12,196
0
6,147
17,596
12,198
1,287
3,025
14,571
0
171,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,004
Gold Earned
54,657
578
Minions Killed
535
0
Camps Cleared
0
1,851,831
Distance Traveled
1,976,048
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
14,774
642
189
8
0
505,932
0
L
Yemoja
10,364
451
49
2
0
438,020
4
W
Xing Tian
7,628
332
10
0
0
395,817
1
L
Sol
10,045
437
98
4
0
314,870
1
L
Thanatos
12,500
543
116
5
0
412,549
7
L
Freya
10,015
435
98
4
0
375,012
1
L
Sun Wukong
11,733
510
174
8
0
435,597
2
W
Nu Wa
12,413
540
121
5
0
419,074
0
W
Mulan
6,368
277
0
0
0
0
0
W
Tsukuyomi
16,821
731
258
11
0
531,008
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role