Player Matchup

Zhong Kui
Zhong Kui
Acajoeharazinga
Zhong Kui
Level 134
God Stats
2W - 3L
1,309 SR
Queue Stats
311W - 225L
1,617 Elo+
Party 2
Arachne
Arachne
AntVigz
Arachne
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
240W - 166L
1,640 Elo+
Party 2
Ra
Ra
KiingPatton
Ra
Level 120
God Stats
6W - 4L
1,795 SR
Queue Stats
368W - 281L
1,626 Elo+
Party 2
Neith
Neith
Wiji3471
Neith
Level 20
God Stats
60W - 59L
1,503 SR
Queue Stats
78W - 88L
1,609 Elo+
Party 2
King Arthur
King Arthur
bugsxhunni
King Arthur
Level 36
God Stats
10W - 9L
1,535 SR
Queue Stats
232W - 196L
1,607 Elo+
Party 2
Team Averages
Level 87
1,528 SR
1,620 Elo+

VS

Team Averages
Level 82
1,542 SR
1,554 Elo+
Ares
Ares
FrooNash
Ares
Level 83
God Stats
5W - 2L
1,639 SR
Queue Stats
145W - 156L
1,708 Elo+
Party 1
Neith
Neith
Kiyohn
Neith
Level 42
God Stats
4W - 2L
1,443 SR
Queue Stats
19W - 21L
1,342 Elo+
Solo
Osiris
Osiris
RizeOfTheBuddah
Osiris
Level 108
God Stats
6W - 5L
1,500 SR
Queue Stats
237W - 229L
1,582 Elo+
Party 1
Gilgamesh
Gilgamesh
TJBowhunter
Gilgamesh
Level 148
God Stats
37W - 29L
1,637 SR
Queue Stats
450W - 442L
1,571 Elo+
Party 1
Ymir
Ymir
itszebruhh
Ymir
Level 29
God Stats
28W - 21L
1,489 SR
Queue Stats
302W - 277L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Acajoeharazinga
Zhong Kui
14
1 / 6 / 6
9,360
425
13,658
24,461
27,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
AntVigz
Arachne
17
9 / 5 / 3
11,315
514
13,356
15,906
8,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
4 / 12 / 7
10,445
475
14,845
18,581
7,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Wiji3471
Neith
13
2 / 8 / 2
8,753
398
4,144
13,260
4,959
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
bugsxhunni
King Arthur
14
2 / 6 / 6
9,361
426
2,178
14,939
5,695
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
7 / 3 / 11
11,308
514
11,322
18,028
19,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
Kiyohn
Neith
18
2 / 3 / 10
11,405
518
10,802
11,114
4,388
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 5 / 8
11,567
526
9,874
18,869
17,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
TJBowhunter
Gilgamesh
19
14 / 5 / 4
12,554
571
22,299
23,252
19,096
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
10 / 2 / 11
13,488
613
16,102
19,562
11,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
81
18
Kills
37
37
Deaths
18
24
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Acajoeharazinga
Zhong Kui
1
6
6
0.67
L
Arachne
AntVigz
Arachne
9
5
3
2.1
W
Ares
7
3
11
4.17
L
4
12
7
0.63
W
Neith
Kiyohn
Neith
2
3
10
2.33
W
4
5
8
1.6
W
Gilgamesh
TJBowhunter
Gilgamesh
14
5
4
3.2
L
Neith
Wiji3471
Neith
2
8
2
0.38
L
King Arthur
bugsxhunni
King Arthur
2
6
6
0.83
W
10
2
11
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,181
Damage
70,399
87,147
Taken
90,825
53,612
Mitigated
72,009
18,338
Healing
28,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Acajoeharazinga
Zhong Kui
13,658
1,684
241
6,777
24,461
27,067
0
7,784
16,677
48,676
0
L
Arachne
AntVigz
Arachne
13,356
9,743
0
3,430
15,906
8,484
0
5,434
10,472
0
45,857
W
Ares
11,322
543
0
1,966
18,028
19,480
0
7,307
10,476
30,679
0
L
14,845
545
1,031
2,915
18,581
7,407
0
7,047
11,534
51,908
0
W
Neith
Kiyohn
Neith
10,802
4,915
0
5,656
11,114
4,388
3,294
4,771
6,311
0
81,375
W
9,874
3,397
0
5,979
18,869
17,706
1,753
3,889
14,799
0
73,591
W
Gilgamesh
TJBowhunter
Gilgamesh
22,299
7,867
0
4,851
23,252
19,096
2,094
7,448
15,303
0
83,346
L
Neith
Wiji3471
Neith
4,144
1,136
0
1,619
13,260
4,959
0
2,262
10,998
0
30,352
L
King Arthur
bugsxhunni
King Arthur
2,178
191
0
2,325
14,939
5,695
0
4,897
10,042
0
23,869
W
16,102
3,812
0
10,070
19,562
11,339
0
3,935
15,433
117,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,234
Gold Earned
60,322
332
Minions Killed
641
0
Camps Cleared
0
1,752,203
Distance Traveled
1,961,541
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,360
425
69
3
0
345,523
1
L
Arachne
11,315
514
68
3
0
448,775
5
W
Ares
11,308
514
31
1
0
415,158
9
L
Ra
10,445
475
94
4
0
373,673
2
W
Neith
11,405
518
160
7
0
377,710
3
W
Osiris
11,567
526
145
7
0
395,608
1
W
Gilgamesh
12,554
571
139
6
0
359,010
1
L
Neith
8,753
398
54
2
0
351,886
0
L
King Arthur
9,361
426
47
2
0
232,346
1
W
Ymir
13,488
613
166
8
0
414,055
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role