Player Matchup

Odin
Odin
Azuron122
Odin
Level 18
God Stats
1W - 1L
1,731 SR
Queue Stats
6W - 16L
1,364 Elo+
Party 1
Xbalanque
Xbalanque
Huiee
Xbalanque
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,256 Elo+
Solo
Tiamat
Tiamat
Sparty8881
Tiamat
Level 15
God Stats
1W - 6L
1,500 SR
Queue Stats
272W - 315L
1,245 Elo+
Solo
Olorun
Olorun
Vallionce
Olorun
Level 29
God Stats
1W - 3L
1,714 SR
Queue Stats
101W - 91L
1,536 Elo+
Solo
Guan Yu
Guan Yu
xNinjadude420x
Guan Yu
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
44W - 63L
1,387 Elo+
Party 1
Team Averages
Level 27
1,589 SR
1,358 Elo+

VS

Team Averages
Level 41
1,449 SR
1,410 Elo+
Merlin
Merlin
GrayWorldOrder
Merlin
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 14L
1,454 Elo+
Party 2
Cernunnos
Cernunnos
JalapenoEchidna
Cernunnos
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,139 Elo+
Solo
Hercules
Hercules
MoralVictory14
Hercules
Level 26
God Stats
1W - 0L
1,290 SR
Queue Stats
7W - 4L
1,581 Elo+
Party 2
Nemesis
Nemesis
NuMba_7eVeN
Nemesis
Level 41
God Stats
2W - 1L
1,512 SR
Queue Stats
101W - 117L
1,451 Elo+
Solo
Sylvanus
Sylvanus
theHOUND2485
Sylvanus
Level 89
God Stats
3W - 1L
1,444 SR
Queue Stats
131W - 136L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
20
2 / 13 / 23
20,791
520
25,308
68,913
61,951
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Xbalanque
Huiee
Xbalanque
20
9 / 15 / 21
21,271
532
70,240
60,936
27,595
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tiamat
Sparty8881
Tiamat
20
7 / 11 / 24
21,054
526
85,887
46,038
35,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
Vallionce
Olorun
20
22 / 6 / 15
27,005
675
68,186
48,234
24,603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 6 / 29
21,213
530
33,060
73,314
106,369
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
26 / 7 / 17
28,173
704
119,661
50,791
33,766
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
JalapenoEchidna
Cernunnos
20
1 / 13 / 28
19,800
495
30,407
52,727
72,028
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hercules
20
9 / 8 / 28
21,821
546
43,726
82,402
131,596
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
NuMba_7eVeN
Nemesis
20
12 / 14 / 20
22,728
568
54,397
57,262
40,250
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
theHOUND2485
Sylvanus
20
3 / 5 / 28
22,032
551
14,549
63,411
115,137
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
172
46
Kills
51
51
Deaths
47
112
Assists
121
Player
Kills
Deaths
Assists
KDA
L
Odin
2
13
23
1.04
W
26
7
17
4.93
L
Xbalanque
Huiee
Xbalanque
9
15
21
1.3
W
Cernunnos
JalapenoEchidna
Cernunnos
1
13
28
1.15
W
Hercules
9
8
28
2.88
W
Nemesis
NuMba_7eVeN
Nemesis
12
14
20
1.57
L
Tiamat
Sparty8881
Tiamat
7
11
24
1.73
L
Olorun
Vallionce
Olorun
22
6
15
4.92
W
Sylvanus
theHOUND2485
Sylvanus
3
5
28
3.4
L
6
6
29
3.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

282,681
Damage
262,740
297,435
Taken
306,593
255,836
Mitigated
392,777
154,676
Healing
139,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
25,308
5,628
5,261
16,074
68,913
61,951
559
24,090
44,823
0
55,758
W
119,661
8,290
5,185
13,064
50,791
33,766
2,252
24,757
25,859
222,152
0
L
Xbalanque
Huiee
Xbalanque
70,240
43,353
4,132
16,333
60,936
27,595
1,214
31,594
29,342
0
110,487
W
Cernunnos
JalapenoEchidna
Cernunnos
30,407
12,588
201
9,175
52,727
72,028
1,290
24,705
27,826
1,466
66,275
W
Hercules
43,726
12,120
6,752
28,032
82,402
131,596
604
41,157
40,545
0
76,726
W
Nemesis
NuMba_7eVeN
Nemesis
54,397
28,024
7,690
14,073
57,262
40,250
386
29,216
27,846
0
106,183
L
Tiamat
Sparty8881
Tiamat
85,887
5,262
4,308
9,369
46,038
35,318
178
21,953
24,085
140,319
0
L
Olorun
Vallionce
Olorun
68,186
28,729
18,056
18,047
48,234
24,603
3,276
23,870
24,364
134,338
0
W
Sylvanus
theHOUND2485
Sylvanus
14,549
3,075
32,671
22,923
63,411
115,137
104
34,238
28,899
25,001
0
L
33,060
3,354
31,516
31,580
73,314
106,369
332
33,961
39,353
0
48,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

111,334
Gold Earned
114,554
422
Minions Killed
432
0
Camps Cleared
0
3,254,401
Distance Traveled
2,925,805
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
20,791
520
86
2
0
613,241
2
W
Merlin
28,173
704
209
5
0
582,355
3
L
Xbalanque
21,271
532
73
2
0
599,133
1
W
Cernunnos
19,800
495
62
2
0
479,972
2
W
Hercules
21,821
546
49
1
0
643,449
0
W
Nemesis
22,728
568
98
2
0
638,390
0
L
Tiamat
21,054
526
89
2
0
578,872
0
L
Olorun
27,005
675
131
3
0
664,812
0
W
Sylvanus
22,032
551
14
0
0
581,639
0
L
Guan Yu
21,213
530
43
1
0
798,343
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role