Player Matchup

Bacchus
Bacchus
DuckieLove
Bacchus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 49L
1,409 Elo+
Solo
Merlin
Merlin
LordOmen666
Merlin
Level 99
God Stats
0W - 1L
1,553 SR
Queue Stats
170W - 165L
1,545 Elo+
Party 2
Sun Wukong
Sun Wukong
Mythreindeer
Sun Wukong
Level 67
God Stats
11W - 14L
1,480 SR
Queue Stats
373W - 451L
1,263 Elo+
Solo
Nemesis
Nemesis
PumpkinBreads
Nemesis
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
236W - 223L
1,498 Elo+
Party 2
Danzaburou
Danzaburou
crymrcr
Danzaburou
Level 67
God Stats
30W - 34L
1,475 SR
Queue Stats
173W - 163L
1,529 Elo+
Party 2
Team Averages
Level 81
1,502 SR
1,449 Elo+

VS

Team Averages
Level 88
1,579 SR
1,482 Elo+
Bacchus
Bacchus
DarkReaper757
Bacchus
Level 105
God Stats
8W - 4L
1,547 SR
Queue Stats
212W - 200L
1,504 Elo+
Party 1
Gilgamesh
Gilgamesh
SirDaemonHunter
Gilgamesh
Level 82
God Stats
16W - 9L
1,552 SR
Queue Stats
449W - 488L
1,450 Elo+
Party 3
Ra
Ra
Snouuw
Ra
Level 82
God Stats
4W - 1L
1,758 SR
Queue Stats
66W - 58L
1,556 Elo+
Solo
Loki
Loki
StOnKs AFK
Loki
Level 78
God Stats
4W - 10L
1,404 SR
Queue Stats
201W - 242L
1,425 Elo+
Party 3
Neith
Neith
roberttc24
Neith
Level 94
God Stats
11W - 6L
1,631 SR
Queue Stats
121W - 126L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DuckieLove
Bacchus
4
0 / 0 / 0
3,310
552
1,454
2,574
1,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
5
0 / 2 / 0
3,161
527
240
2,429
744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sun Wukong
Mythreindeer
Sun Wukong
6
0 / 2 / 0
3,564
594
1,338
4,449
1,672
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
6
0 / 0 / 0
3,442
574
299
2,760
594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Danzaburou
crymrcr
Danzaburou
5
0 / 1 / 0
3,203
534
714
2,335
510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
6
0 / 0 / 0
3,660
610
1,469
2,932
1,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
SirDaemonHunter
Gilgamesh
8
2 / 0 / 0
4,533
756
2,845
3,127
898
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ra
8
2 / 0 / 0
4,432
739
1,117
1,066
268
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 0 / 0
3,697
616
565
1,882
368
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
6
1 / 0 / 0
3,714
619
1,106
1,699
360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
5
5
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
0
0
0
0
L
Bacchus
DuckieLove
Bacchus
0
0
0
0
L
Merlin
0
2
0
0
L
Sun Wukong
Mythreindeer
Sun Wukong
0
2
0
0
L
Nemesis
0
0
0
0
W
Gilgamesh
SirDaemonHunter
Gilgamesh
2
0
0
2
W
Ra
2
0
0
2
W
0
0
0
0
L
Danzaburou
crymrcr
Danzaburou
0
1
0
0
W
Neith
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,045
Damage
7,102
14,547
Taken
10,706
5,229
Mitigated
3,233
6,070
Healing
5,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
1,469
144
0
1,036
2,932
1,339
0
570
2,362
9,418
0
L
Bacchus
DuckieLove
Bacchus
1,454
83
0
975
2,574
1,709
0
666
1,908
7,391
0
L
Merlin
240
0
0
690
2,429
744
0
1,007
1,422
10,827
0
L
Sun Wukong
Mythreindeer
Sun Wukong
1,338
82
0
1,545
4,449
1,672
0
0
4,449
0
12,801
L
Nemesis
299
99
0
1,822
2,760
594
0
110
2,650
0
8,727
W
Gilgamesh
SirDaemonHunter
Gilgamesh
2,845
574
0
1,254
3,127
898
0
0
3,127
0
17,013
W
Ra
1,117
160
85
373
1,066
268
0
166
826
22,856
0
W
565
71
0
1,365
1,882
368
0
0
1,882
0
16,549
L
Danzaburou
crymrcr
Danzaburou
714
145
0
1,038
2,335
510
0
803
1,532
0
9,783
W
Neith
1,106
672
0
1,285
1,699
360
0
884
815
0
18,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,680
Gold Earned
20,036
120
Minions Killed
187
0
Camps Cleared
0
503,175
Distance Traveled
598,851
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
3,660
610
13
2
0
113,831
1
L
Bacchus
3,310
552
17
3
0
107,517
1
L
Merlin
3,161
527
25
4
0
85,771
1
L
Sun Wukong
3,564
594
35
6
0
93,786
0
L
Nemesis
3,442
574
25
4
0
120,756
2
W
Gilgamesh
4,533
756
38
6
0
117,352
0
W
Ra
4,432
739
49
8
0
121,316
3
W
Loki
3,697
616
50
8
0
138,526
2
L
Danzaburou
3,203
534
18
3
0
95,345
1
W
Neith
3,714
619
37
6
0
107,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role