Player Matchup

Achilles
Achilles
edgyVermen474
Achilles
Level 31
God Stats
12W - 14L
1,476 SR
Queue Stats
224W - 277L
1,326 Elo+
Party 2
Zeus
Zeus
x UneadSniper6
Zeus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 98L
1,290 Elo+
Party 2
He Bo
He Bo
xxREFLEXION 760
He Bo
Level 125
God Stats
0W - 1L
1,584 SR
Queue Stats
3W - 5L
1,344 Elo+
Solo
Team Averages
Level 61
1,520 SR
1,320 Elo+

VS

Team Averages
Level 54
1,511 SR
1,135 Elo+
Kukulkan
Kukulkan
Terrores-_-
Kukulkan
Level 48
God Stats
2W - 2L
1,401 SR
Queue Stats
15W - 37L
1,100 Elo+
Party 1
Bellona
Bellona
Y_NinJaGhOsT_Y
Bellona
Level 61
God Stats
3W - 2L
1,497 SR
Queue Stats
11W - 40L
1,110 Elo+
Party 1
Zeus
Zeus
broken503deer
Zeus
Level 52
God Stats
1W - 1L
1,634 SR
Queue Stats
12W - 24L
1,194 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
edgyVermen474
Achilles
11
1 / 5 / 3
8,330
641
7,320
14,655
14,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 5 / 1
8,068
621
7,612
6,901
2,319
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
4 / 2 / 1
9,473
729
7,080
5,715
1,866
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Terrores-_-
Kukulkan
11
2 / 1 / 6
8,668
667
5,204
7,339
2,500
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
5 / 2 / 5
9,338
718
6,265
13,396
7,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
4 / 3 / 7
9,610
739
8,434
7,224
2,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
6
Kills
11
12
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Terrores-_-
Kukulkan
2
1
6
5
W
5
2
5
3.75
W
4
3
7
2.5
L
Achilles
edgyVermen474
Achilles
1
5
3
0.5
L
1
5
1
0.3
L
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,012
Damage
19,903
27,271
Taken
27,959
18,377
Mitigated
12,226
3,939
Healing
3,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Terrores-_-
Kukulkan
5,204
462
0
1,473
7,339
2,500
322
3,901
3,161
30,130
0
W
6,265
2,168
0
692
13,396
7,207
0
7,042
5,775
0
14,782
W
8,434
842
0
1,471
7,224
2,519
502
3,605
3,340
38,728
0
L
Achilles
edgyVermen474
Achilles
7,320
1,690
0
1,317
14,655
14,192
129
6,378
7,549
273
18,249
L
7,612
1,171
346
1,020
6,901
2,319
637
3,780
2,876
29,315
0
L
7,080
164
0
1,256
5,715
1,866
0
2,209
3,192
32,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,871
Gold Earned
27,616
120
Minions Killed
136
0
Camps Cleared
0
624,593
Distance Traveled
742,995
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,668
667
41
3
0
248,228
1
W
Bellona
9,338
718
24
2
0
267,683
0
W
Zeus
9,610
739
71
5
0
227,084
4
L
Achilles
8,330
641
20
2
0
259,441
2
L
Zeus
8,068
621
54
4
0
192,171
2
L
He Bo
9,473
729
46
4
0
172,981
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role