Player Matchup

Tiamat
Tiamat
FortnightGod233
Tiamat
Level 8
God Stats
7W - 1L
1,619 SR
Queue Stats
13W - 11L
1,489 Elo+
Solo
Yemoja
Yemoja
Gerraheim
Yemoja
Level 28
God Stats
4W - 1L
1,808 SR
Queue Stats
90W - 69L
1,543 Elo+
Solo
Erlang Shen
Erlang Shen
LegionsOfJon
Erlang Shen
Level 26
God Stats
23W - 32L
1,597 SR
Queue Stats
436W - 427L
1,614 Elo+
Solo
Neith
Neith
SavageFlash_G2
Neith
Level 27
God Stats
17W - 8L
1,611 SR
Queue Stats
161W - 160L
1,511 Elo+
Solo
Tyr
Tyr
Weak3ns Dad
Tyr
Level 28
God Stats
16W - 13L
1,661 SR
Queue Stats
66W - 66L
1,680 Elo+
Solo
Team Averages
Level 23
1,659 SR
1,567 Elo+

VS

Team Averages
Level 19
1,536 SR
1,630 Elo+
Thor
Thor
Eldo_13
Thor
Level 12
God Stats
0W - 1L
1,212 SR
Queue Stats
5W - 7L
1,675 Elo+
Solo
Cthulhu
Cthulhu
ScoobySnax21674
Cthulhu
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
24W - 35L
1,619 Elo+
Solo
Heimdallr
Heimdallr
TomOnWelfare
Heimdallr
Level 24
God Stats
2W - 8L
1,715 SR
Queue Stats
123W - 102L
1,622 Elo+
Solo
Cerberus
Cerberus
gabrielvalera25
Cerberus
Level 29
God Stats
15W - 5L
1,548 SR
Queue Stats
462W - 424L
1,506 Elo+
Solo
Cabrakan
Cabrakan
xXRadiantshadow_
Cabrakan
Level 26
God Stats
3W - 3L
1,702 SR
Queue Stats
83W - 53L
1,727 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 2
6,408
641
4,449
4,516
2,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Gerraheim
Yemoja
8
0 / 0 / 5
5,324
532
1,415
3,719
1,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
LegionsOfJon
Erlang Shen
11
1 / 0 / 1
5,759
576
2,474
6,113
2,775
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 0 / 2
6,132
613
4,000
3,668
968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
5 / 0 / 4
6,491
649
6,061
6,566
2,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Eldo_13
Thor
6
0 / 1 / 0
4,405
441
1,605
5,308
1,156
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

5
1 / 4 / 0
4,583
458
1,473
5,443
3,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
TomOnWelfare
Heimdallr
9
0 / 3 / 1
5,666
567
6,002
6,512
2,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
7
0 / 3 / 0
4,636
464
1,910
7,696
2,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
0 / 1 / 0
5,107
511
2,450
6,120
2,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
12
Kills
1
1
Deaths
12
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thor
Eldo_13
Thor
0
1
0
0
W
3
1
2
4
W
Yemoja
Gerraheim
Yemoja
0
0
5
2.5
W
Erlang Shen
LegionsOfJon
Erlang Shen
1
0
1
1.5
W
3
0
2
4
L
1
4
0
0.25
L
Heimdallr
TomOnWelfare
Heimdallr
0
3
1
0.17
W
5
0
4
7
L
Cerberus
0
3
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,399
Damage
13,440
24,582
Taken
31,079
9,772
Mitigated
12,527
8,372
Healing
8,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Eldo_13
Thor
1,605
343
0
1,664
5,308
1,156
0
499
4,809
0
16,473
W
4,449
1,046
0
1,064
4,516
2,151
517
1,020
3,396
28,654
0
W
Yemoja
Gerraheim
Yemoja
1,415
634
891
1,666
3,719
1,320
0
1,664
2,055
9,876
0
W
Erlang Shen
LegionsOfJon
Erlang Shen
2,474
742
0
922
6,113
2,775
921
620
5,468
0
22,486
W
4,000
1,814
0
1,465
3,668
968
0
1,336
2,307
0
30,820
L
1,473
199
0
340
5,443
3,173
0
1,650
3,793
9,691
0
L
Heimdallr
TomOnWelfare
Heimdallr
6,002
2,562
0
1,912
6,512
2,311
0
2,304
4,208
0
31,025
W
6,061
1,511
0
2,364
6,566
2,558
0
993
5,523
0
36,206
L
Cerberus
1,910
73
210
2,260
7,696
2,938
0
789
6,907
15,182
0
L
2,450
400
0
2,301
6,120
2,949
0
622
5,498
28,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,114
Gold Earned
24,397
261
Minions Killed
204
0
Camps Cleared
0
1,120,939
Distance Traveled
914,292
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,405
441
35
4
0
210,119
0
W
Tiamat
6,408
641
55
6
0
281,287
1
W
Yemoja
5,324
532
22
2
0
200,318
3
W
Erlang Shen
5,759
576
58
6
0
227,988
3
W
Neith
6,132
613
65
7
0
178,743
1
L
Cthulhu
4,583
458
18
2
0
202,220
3
L
Heimdallr
5,666
567
61
6
0
170,553
2
W
Tyr
6,491
649
61
6
0
232,603
3
L
Cerberus
4,636
464
25
3
0
158,834
1
L
Cabrakan
5,107
511
65
7
0
172,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role