Player Matchup

Tiamat
Tiamat
Diamond V
Hippokat
Tiamat
Diamond V
Level 141
God Stats
10W - 7L
1,866 SR
Queue Stats
30W - 39L
2,041 MMR
Party 1
Sobek
Sobek
Platinum II
ItsDrowsyBat
Sobek
Platinum II
Level 158
God Stats
0W - 1L
1,884 SR
Queue Stats
204W - 175L
1,874 MMR
Solo
Guan Yu
Guan Yu
Platinum III
Voidace201
Guan Yu
Platinum III
Level 135
God Stats
0W - 2L
1,353 SR
Queue Stats
44W - 37L
1,980 MMR
Solo
Nemesis
Nemesis
Platinum I
peterattia773
Nemesis
Platinum I
Level 158
God Stats
40W - 35L
1,646 SR
Queue Stats
268W - 270L
1,929 MMR
Party 1
Anhur
Anhur
Platinum I
sharkbait359
Anhur
Platinum I
Level 108
God Stats
17W - 13L
1,692 SR
Queue Stats
185W - 168L
1,972 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 140
1,688 SR
1,959 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 101
1,714 SR
1,886 MMR
Athena
Athena
Platinum I
BigPapaJohn1
Athena
Platinum I
Level 139
God Stats
3W - 0L
1,936 SR
Queue Stats
245W - 242L
2,002 MMR
Solo
Janus
Janus
Platinum I
FreezingFantasy
Janus
Platinum I
Level 146
God Stats
20W - 28L
1,633 SR
Queue Stats
535W - 524L
2,007 MMR
Solo
Chronos
Chronos
Platinum IV
NICKSOLOLEANE
Chronos
Platinum IV
Level 46
God Stats
5W - 5L
1,760 SR
Queue Stats
41W - 29L
1,998 MMR
Solo
Izanami
Izanami
Gold I
StickSteven
Izanami
Gold I
Level 47
God Stats
2W - 0L
1,740 SR
Queue Stats
18W - 0L
1,923 MMR
Solo
Chernobog
Chernobog
Platinum II
mogli000
Chernobog
Platinum II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Hippokat
Tiamat
16
0 / 8 / 5
9,997
454
10,472
20,545
10,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 7 / 7
9,449
430
5,830
20,618
16,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
Voidace201
Guan Yu
18
3 / 5 / 0
10,557
480
8,983
24,864
23,307
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nemesis
13
2 / 11 / 3
8,803
400
7,886
21,506
7,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
7 / 8 / 0
11,122
506
9,995
22,913
8,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
ApolloTsukuyomiSetSun Wukong

VS

Bans
YmirHun BatzDanzaburouCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
1 / 7 / 16
11,102
505
8,401
24,136
19,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
5 / 1 / 9
14,270
649
18,868
10,195
4,327
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos
20
1 / 1 / 2
13,512
614
4,705
16,845
11,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
StickSteven
Izanami
20
29 / 1 / 6
15,840
720
57,379
20,494
8,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
mogli000
Chernobog
17
3 / 6 / 13
12,325
560
5,898
15,868
5,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
85
14
Kills
39
39
Deaths
16
15
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Athena
1
7
16
1.29
W
5
1
9
9.5
L
Tiamat
Hippokat
Tiamat
0
8
5
0.31
L
2
7
7
0.79
W
Chronos
1
1
2
2
W
Izanami
StickSteven
Izanami
29
1
6
32
L
Guan Yu
Voidace201
Guan Yu
3
5
0
0.6
W
Chernobog
mogli000
Chernobog
3
6
13
1.58
L
Nemesis
2
11
3
0.32
L
7
8
0
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,166
Damage
95,251
110,446
Taken
87,538
66,376
Mitigated
49,440
23,363
Healing
23,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
8,401
3,282
0
6,119
24,136
19,101
758
6,487
17,649
28,670
0
W
18,868
212
431
3,891
10,195
4,327
1,237
3,267
6,928
148,153
0
L
Tiamat
Hippokat
Tiamat
10,472
1,841
0
2,977
20,545
10,846
765
9,168
11,377
70,582
0
L
5,830
697
0
4,714
20,618
16,471
0
6,349
14,269
17,544
0
W
Chronos
4,705
1,563
0
8,518
16,845
11,205
4,076
1,175
15,670
118,832
0
W
Izanami
StickSteven
Izanami
57,379
49,719
0
2,237
20,494
8,827
5,855
4,043
16,451
0
122,677
L
Guan Yu
Voidace201
Guan Yu
8,983
1,296
336
7,924
24,864
23,307
0
5,428
19,436
0
56,550
W
Chernobog
mogli000
Chernobog
5,898
3,805
0
2,520
15,868
5,980
3,512
1,330
11,938
0
66,591
L
Nemesis
7,886
3,032
0
2,539
21,506
7,650
0
5,718
15,788
0
48,173
L
9,995
5,304
0
4,873
22,913
8,102
796
5,311
17,602
0
73,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,928
Gold Earned
67,049
514
Minions Killed
758
0
Camps Cleared
0
1,819,616
Distance Traveled
2,821,328
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,102
505
41
2
0
473,343
1
W
Janus
14,270
649
264
12
0
458,786
3
L
Tiamat
9,997
454
140
6
0
355,294
1
L
Sobek
9,449
430
24
1
0
310,401
2
W
Chronos
13,512
614
205
9
0
407,333
7
W
Izanami
15,840
720
123
6
0
1,094,842
0
L
Guan Yu
10,557
480
114
5
0
422,240
2
W
Chernobog
12,325
560
125
6
0
387,024
0
L
Nemesis
8,803
400
90
4
0
426,951
0
L
Anhur
11,122
506
146
7
0
304,730
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role