Player Matchup

Hel
Hel
DCGxDutch
Hel
Level 129
God Stats
1W - 1L
1,414 SR
Queue Stats
5W - 8L
1,543 Elo+
Party 2
Gilgamesh
Gilgamesh
DDCzWHITEY
Gilgamesh
Level 122
God Stats
0W - 1L
1,781 SR
Queue Stats
2W - 6L
1,543 Elo+
Party 2
Neith
Neith
TrillBlazinn
Neith
Level 6
God Stats
1W - 2L
1,627 SR
Queue Stats
1W - 4L
1,543 Elo+
Party 2
Team Averages
Level 86
1,607 SR
1,543 Elo+

VS

Team Averages
Level 48
1,614 SR
1,425 Elo+
Odin
Odin
Its-Yoshi--
Odin
Level 68
God Stats
7W - 3L
1,644 SR
Queue Stats
8W - 3L
1,457 Elo+
Party 1
Tiamat
Tiamat
KennethKIRK
Tiamat
Level 61
God Stats
12W - 11L
1,517 SR
Queue Stats
82W - 85L
1,422 Elo+
Party 1
Susano
Susano
Koopuh_Troopah
Susano
Level 16
God Stats
2W - 1L
1,681 SR
Queue Stats
3W - 4L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 2
7,936
794
4,352
9,123
3,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
DDCzWHITEY
Gilgamesh
10
3 / 7 / 2
7,814
781
5,239
12,047
8,994
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
0 / 5 / 3
6,471
647
3,044
6,364
2,015
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 13
7,939
794
5,537
8,045
6,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
13
12 / 2 / 4
9,562
956
12,169
8,533
6,426
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 3 / 11
8,159
816
5,945
5,890
2,250
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
7
Kills
17
17
Deaths
7
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
4
5
2
1
L
Gilgamesh
DDCzWHITEY
Gilgamesh
3
7
2
0.57
W
1
2
13
3.75
W
Tiamat
12
2
4
7
W
4
3
11
3.17
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,635
Damage
23,651
27,534
Taken
22,468
14,613
Mitigated
15,393
6,694
Healing
3,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,352
516
1,631
2,993
9,123
3,604
0
3,207
5,816
24,827
0
L
Gilgamesh
DDCzWHITEY
Gilgamesh
5,239
1,315
307
1,373
12,047
8,994
0
5,220
6,627
0
17,920
W
5,537
1,130
0
250
8,045
6,717
930
1,309
6,736
0
23,088
W
Tiamat
12,169
1,464
0
3,169
8,533
6,426
752
2,099
6,434
38,665
0
W
5,945
1,675
0
0
5,890
2,250
217
1,008
4,882
0
19,154
L
3,044
1,600
0
390
6,364
2,015
0
3,850
2,489
0
8,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,221
Gold Earned
25,660
104
Minions Killed
123
0
Camps Cleared
0
495,487
Distance Traveled
623,037
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,936
794
55
6
0
180,109
2
L
Gilgamesh
7,814
781
30
3
0
167,401
2
W
Odin
7,939
794
47
5
0
219,023
1
W
Tiamat
9,562
956
47
5
0
202,974
3
W
Susano
8,159
816
29
3
0
201,040
0
L
Neith
6,471
647
19
2
0
147,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role