Player Matchup

Fafnir
Fafnir
Dragonabyss8
Fafnir
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
97W - 57L
1,561 Elo+
Party 3
Horus
Horus
GarbageSushi
Horus
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 32L
1,477 Elo+
Party 3
Hachiman
Hachiman
LightKevy
Hachiman
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,583 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Mad_Vi11ainie
Ah Muzen Cab
Level 99
God Stats
7W - 6L
1,546 SR
Queue Stats
298W - 337L
1,444 Elo+
Solo
Freya
Freya
S1eepy Babyy
Freya
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 26L
1,833 Elo+
Party 3
Team Averages
Level 104
1,509 SR
1,580 Elo+

VS

Team Averages
Level 127
1,512 SR
1,525 Elo+
Xbalanque
Xbalanque
FireGuide502376
Xbalanque
Level 123
God Stats
8W - 9L
1,426 SR
Queue Stats
508W - 461L
1,518 Elo+
Party 1
Chang'e
Chang'e
Mixedbaby
Chang'e
Level 137
God Stats
6W - 4L
1,554 SR
Queue Stats
210W - 206L
1,503 Elo+
Solo
Chernobog
Chernobog
StillYdgn
Chernobog
Level 115
God Stats
7W - 6L
1,732 SR
Queue Stats
276W - 267L
1,538 Elo+
Party 2
Xing Tian
Xing Tian
bachtrevor17
Xing Tian
Level 139
God Stats
15W - 5L
1,738 SR
Queue Stats
534W - 493L
1,531 Elo+
Party 1
Ullr
Ullr
hoper1112
Ullr
Level 120
God Stats
1W - 4L
1,108 SR
Queue Stats
256W - 253L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
14
3 / 5 / 8
8,157
1,020
6,622
14,210
16,415
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 5 / 5
6,434
804
1,133
10,209
8,965
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
LightKevy
Hachiman
14
2 / 3 / 5
7,330
916
8,116
9,316
4,352
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
Mad_Vi11ainie
Ah Muzen Cab
13
3 / 4 / 4
7,256
907
9,805
10,743
5,148
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 6 / 5
7,464
933
6,031
10,469
4,531
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
FireGuide502376
Xbalanque
14
3 / 2 / 16
8,074
1,009
10,769
7,509
3,003
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chang'e
Mixedbaby
Chang'e
15
8 / 1 / 12
8,775
1,097
11,329
6,447
3,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
StillYdgn
Chernobog
15
6 / 3 / 15
8,758
1,095
15,760
9,184
4,040
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Xing Tian
bachtrevor17
Xing Tian
13
3 / 3 / 16
8,313
1,039
6,202
12,817
14,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
13
3 / 3 / 15
7,988
999
5,910
8,480
3,585
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
97
12
Kills
23
23
Deaths
12
27
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Fafnir
3
5
8
1.4
W
Xbalanque
FireGuide502376
Xbalanque
3
2
16
5.5
L
1
5
5
0.7
L
Hachiman
LightKevy
Hachiman
2
3
5
1.5
L
Ah Muzen Cab
Mad_Vi11ainie
Ah Muzen Cab
3
4
4
1.25
W
Chang'e
Mixedbaby
Chang'e
8
1
12
14
L
3
6
5
0.92
W
Chernobog
StillYdgn
Chernobog
6
3
15
4.5
W
Xing Tian
bachtrevor17
Xing Tian
3
3
16
3.67
W
Ullr
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,707
Damage
49,970
54,947
Taken
44,437
39,411
Mitigated
27,995
13,251
Healing
21,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
6,622
1,838
880
2,601
14,210
16,415
0
4,638
9,572
12,224
0
W
Xbalanque
FireGuide502376
Xbalanque
10,769
4,201
1,310
1,249
7,509
3,003
1,504
3,025
4,484
0
21,182
L
1,133
126
550
537
10,209
8,965
0
3,878
6,331
0
3,347
L
Hachiman
LightKevy
Hachiman
8,116
3,536
628
1,381
9,316
4,352
0
2,594
6,722
0
20,258
L
Ah Muzen Cab
Mad_Vi11ainie
Ah Muzen Cab
9,805
3,523
1,241
3,395
10,743
5,148
0
2,900
7,843
0
18,947
W
Chang'e
Mixedbaby
Chang'e
11,329
934
7,666
3,719
6,447
3,306
993
1,052
5,395
19,135
0
L
6,031
1,860
478
1,560
10,469
4,531
0
3,521
6,948
9,517
0
W
Chernobog
StillYdgn
Chernobog
15,760
9,307
59
2,015
9,184
4,040
1,944
2,450
6,734
0
37,256
W
Xing Tian
bachtrevor17
Xing Tian
6,202
250
775
1,356
12,817
14,061
214
3,668
9,149
10,107
0
W
Ullr
5,910
3,379
1,662
1,367
8,480
3,585
1,443
2,458
6,022
0
9,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,641
Gold Earned
41,908
68
Minions Killed
106
0
Camps Cleared
0
740,435
Distance Traveled
748,401
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,157
1,020
9
1
0
154,062
0
W
Xbalanque
8,074
1,009
18
2
0
143,855
0
L
Horus
6,434
804
1
0
0
151,428
0
L
Hachiman
7,330
916
37
5
0
149,783
1
L
Ah Muzen Cab
7,256
907
13
2
0
144,353
0
W
Chang'e
8,775
1,097
24
3
0
153,570
0
L
Freya
7,464
933
8
1
0
140,809
1
W
Chernobog
8,758
1,095
46
6
0
153,031
0
W
Xing Tian
8,313
1,039
6
1
0
167,234
0
W
Ullr
7,988
999
12
2
0
130,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role