Player Matchup

King Arthur
King Arthur
Alkon15
King Arthur
Level 26
God Stats
3W - 4L
1,474 SR
Queue Stats
8W - 19L
1,258 Elo+
Party 1
Hades
Hades
Crisnioh
Hades
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,278 Elo+
Party 1
Artemis
Artemis
Loliconmon
Artemis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,059 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NerfGenjiNibbas
Tsukuyomi
Level 27
God Stats
10W - 6L
1,675 SR
Queue Stats
21W - 24L
1,403 Elo+
Party 2
Cthulhu
Cthulhu
gamerman_034
Cthulhu
Level 18
God Stats
7W - 13L
1,387 SR
Queue Stats
19W - 24L
1,384 Elo+
Party 2
Team Averages
Level 23
1,507 SR
1,277 Elo+

VS

Team Averages
Level 22
1,467 SR
1,415 Elo+
Jormungandr
Jormungandr
Alexandre-GP
Jormungandr
Level 12
God Stats
7W - 1L
1,662 SR
Queue Stats
15W - 16L
1,315 Elo+
Solo
Cernunnos
Cernunnos
Brunohydra
Cernunnos
Level 29
God Stats
3W - 2L
1,278 SR
Queue Stats
105W - 127L
1,484 Elo+
Solo
Sylvanus
Sylvanus
MarkXVIII
Sylvanus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,526 Elo+
Solo
Chaac
Chaac
PatoElCerdito
Chaac
Level 18
God Stats
4W - 2L
1,444 SR
Queue Stats
53W - 50L
1,382 Elo+
Solo
Mercury
Mercury
SalchiPro97
Mercury
Level 29
God Stats
6W - 7L
1,453 SR
Queue Stats
219W - 243L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Alkon15
King Arthur
20
1 / 5 / 2
12,250
422
8,022
28,171
30,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hades
Crisnioh
Hades
20
8 / 7 / 5
14,396
496
37,074
31,951
19,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
Loliconmon
Artemis
18
1 / 10 / 6
12,032
415
18,947
23,666
11,746
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
NerfGenjiNibbas
Tsukuyomi
20
7 / 8 / 6
13,985
482
17,185
25,771
13,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
gamerman_034
Cthulhu
17
1 / 11 / 11
11,335
391
19,756
37,873
37,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Alexandre-GP
Jormungandr
20
5 / 4 / 12
14,391
496
19,431
24,128
21,273
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
Brunohydra
Cernunnos
20
19 / 1 / 9
18,124
625
42,484
31,872
14,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
MarkXVIII
Sylvanus
17
1 / 7 / 16
12,099
417
13,160
31,099
40,644
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
7 / 3 / 14
15,645
539
20,760
37,365
36,262
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mercury
SalchiPro97
Mercury
20
9 / 3 / 13
16,441
567
20,102
25,090
10,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
105
18
Kills
41
41
Deaths
18
30
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Alexandre-GP
Jormungandr
5
4
12
2.75
L
King Arthur
Alkon15
King Arthur
1
5
2
0.4
W
Cernunnos
Brunohydra
Cernunnos
19
1
9
23.5
L
Hades
Crisnioh
Hades
8
7
5
1.5
L
Artemis
Loliconmon
Artemis
1
10
6
0.4
W
Sylvanus
MarkXVIII
Sylvanus
1
7
16
1.29
L
Tsukuyomi
NerfGenjiNibbas
Tsukuyomi
7
8
6
1.25
W
7
3
14
4.67
W
Mercury
SalchiPro97
Mercury
9
3
13
5.17
L
Cthulhu
gamerman_034
Cthulhu
1
11
11
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,984
Damage
115,937
147,432
Taken
149,554
113,050
Mitigated
123,991
40,437
Healing
67,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Alexandre-GP
Jormungandr
19,431
6,590
0
6,825
24,128
21,273
1,023
13,666
9,963
78,132
0
L
King Arthur
Alkon15
King Arthur
8,022
1,658
0
8,590
28,171
30,554
959
5,467
22,704
0
64,372
W
Cernunnos
Brunohydra
Cernunnos
42,484
32,027
0
20,395
31,872
14,928
5,822
5,802
25,970
0
172,093
L
Hades
Crisnioh
Hades
37,074
4,978
716
12,485
31,951
19,812
429
8,763
23,188
105,291
0
L
Artemis
Loliconmon
Artemis
18,947
8,838
0
1,691
23,666
11,746
66
1,671
21,995
0
78,219
W
Sylvanus
MarkXVIII
Sylvanus
13,160
3,682
5,819
7,291
31,099
40,644
923
14,598
16,101
34,664
0
L
Tsukuyomi
NerfGenjiNibbas
Tsukuyomi
17,185
5,438
852
6,910
25,771
13,465
379
3,621
22,150
0
81,273
W
20,760
4,190
0
16,830
37,365
36,262
1,351
17,477
19,309
0
93,984
W
Mercury
SalchiPro97
Mercury
20,102
16,346
967
8,961
25,090
10,884
2,554
8,151
16,714
0
104,217
L
Cthulhu
gamerman_034
Cthulhu
19,756
2,153
1,120
8,073
37,873
37,473
829
13,069
24,804
64,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,998
Gold Earned
76,700
591
Minions Killed
614
0
Camps Cleared
0
2,484,818
Distance Traveled
2,647,942
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,391
496
124
4
0
548,407
3
L
King Arthur
12,250
422
112
4
0
548,543
1
W
Cernunnos
18,124
625
163
6
0
519,525
2
L
Hades
14,396
496
139
5
0
478,233
1
L
Artemis
12,032
415
123
4
0
446,260
1
W
Sylvanus
12,099
417
34
1
0
414,600
3
L
Tsukuyomi
13,985
482
118
4
0
527,345
0
W
Chaac
15,645
539
148
5
0
529,424
0
W
Mercury
16,441
567
145
5
0
635,986
2
L
Cthulhu
11,335
391
99
3
0
484,437
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role