Player Matchup

Gilgamesh
Gilgamesh
EyelessHackss
Gilgamesh
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 31L
1,278 Elo+
Party 2
Sol
Sol
Ivaeui
Sol
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 47L
1,307 Elo+
Party 2
Neith
Neith
OnimiusSKT
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Bakasura
Bakasura
SleepyUS
Bakasura
Level 8
God Stats
16W - 9L
1,385 SR
Queue Stats
124W - 107L
1,323 Elo+
Solo
Sylvanus
Sylvanus
intoxicSKT
Sylvanus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,090 Elo+
Party 3
Team Averages
Level 12
1,477 SR
1,300 Elo+

VS

Team Averages
Level 15
1,479 SR
1,493 Elo+
Vamana
Vamana
CalebTheWhite
Vamana
Level 18
God Stats
16W - 19L
1,809 SR
Queue Stats
186W - 183L
1,555 Elo+
Solo
Ra
Ra
OvenChickenZ
Ra
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Solo
Sobek
Sobek
Reefie
Sobek
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
chizz203
Da Ji
Level 16
God Stats
2W - 1L
1,138 SR
Queue Stats
17W - 15L
1,398 Elo+
Party 1
Neith
Neith
militarypeak7
Neith
Level 12
God Stats
1W - 2L
1,445 SR
Queue Stats
6W - 7L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EyelessHackss
Gilgamesh
11
0 / 4 / 1
6,675
417
2,047
10,657
6,879
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sol
Ivaeui
Sol
11
1 / 7 / 3
6,536
409
4,797
10,438
3,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
12
4 / 4 / 2
7,731
483
8,100
10,389
2,986
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bakasura
SleepyUS
Bakasura
12
2 / 7 / 1
7,408
463
4,673
12,706
4,527
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
intoxicSKT
Sylvanus
10
2 / 8 / 3
6,728
421
2,796
12,538
9,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 2
10,457
654
12,720
13,759
10,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
14 / 0 / 1
11,628
727
15,097
4,978
2,120
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
Reefie
Sobek
11
2 / 5 / 7
8,276
517
6,065
13,662
14,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Da Ji
chizz203
Da Ji
12
2 / 4 / 3
7,770
486
3,219
9,099
3,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
3 / 2 / 3
8,277
517
5,068
5,993
1,944
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
9
Kills
30
30
Deaths
12
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
9
1
2
10
L
Gilgamesh
EyelessHackss
Gilgamesh
0
4
1
0.13
L
Sol
Ivaeui
Sol
1
7
3
0.36
L
Neith
4
4
2
1.25
W
14
0
1
14.5
W
Sobek
Reefie
Sobek
2
5
7
1.1
L
Bakasura
SleepyUS
Bakasura
2
7
1
0.36
W
Da Ji
chizz203
Da Ji
2
4
3
0.88
L
Sylvanus
intoxicSKT
Sylvanus
2
8
3
0.44
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,413
Damage
42,169
56,728
Taken
47,491
27,714
Mitigated
31,716
8,316
Healing
16,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,720
6,431
0
5,386
13,759
10,413
2,685
1,069
12,310
0
66,572
L
Gilgamesh
EyelessHackss
Gilgamesh
2,047
472
0
450
10,657
6,879
591
2,723
7,934
0
31,203
L
Sol
Ivaeui
Sol
4,797
601
0
2,548
10,438
3,362
0
6,957
3,481
29,321
0
L
Neith
8,100
4,861
0
1,755
10,389
2,986
0
3,450
6,939
0
27,998
W
15,097
1,303
1,239
2,986
4,978
2,120
1,765
2,223
2,755
89,671
0
W
Sobek
Reefie
Sobek
6,065
812
0
3,049
13,662
14,049
976
2,600
10,507
22,203
0
L
Bakasura
SleepyUS
Bakasura
4,673
3,003
0
1,989
12,706
4,527
0
3,418
9,288
0
31,051
W
Da Ji
chizz203
Da Ji
3,219
774
0
2,246
9,099
3,190
2,249
699
8,052
0
25,860
L
Sylvanus
intoxicSKT
Sylvanus
2,796
1,142
200
1,374
12,538
9,960
0
4,614
7,924
12,424
1,443
W
5,068
2,089
0
1,714
5,993
1,944
2,567
781
5,212
0
34,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,078
Gold Earned
46,408
239
Minions Killed
424
0
Camps Cleared
0
1,343,579
Distance Traveled
1,524,830
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,457
654
128
8
0
280,267
0
L
Gilgamesh
6,675
417
62
4
0
301,365
5
L
Sol
6,536
409
39
2
0
244,110
0
L
Neith
7,731
483
46
3
0
234,577
2
W
Ra
11,628
727
157
10
0
318,413
3
W
Sobek
8,276
517
25
2
0
330,651
3
L
Bakasura
7,408
463
77
5
0
306,805
0
W
Da Ji
7,770
486
49
3
0
282,242
2
L
Sylvanus
6,728
421
15
1
0
256,722
2
W
Neith
8,277
517
65
4
0
313,257
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role