Player Matchup

Loki
Loki
CatnipEvergreen
Loki
Level 86
God Stats
4W - 4L
1,293 SR
Queue Stats
27W - 35L
1,618 Elo+
Party 1
Baron Samedi
Baron Samedi
Cbmisc
Baron Samedi
Level 126
God Stats
5W - 7L
1,430 SR
Queue Stats
85W - 90L
1,547 Elo+
Solo
Gilgamesh
Gilgamesh
XFaTaLFrenzy
Gilgamesh
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 120
1,408 SR
1,555 Elo+

VS

Team Averages
Level 73
1,562 SR
1,579 Elo+
Chang'e
Chang'e
BaronVonSpank
Chang'e
Level 69
God Stats
6W - 3L
1,970 SR
Queue Stats
108W - 66L
1,807 Elo+
Party 2
Apollo
Apollo
PraiseAllah05
Apollo
Level 40
God Stats
1W - 1L
1,215 SR
Queue Stats
98W - 178L
1,290 Elo+
Solo
Guan Yu
Guan Yu
ShakaZulu
Guan Yu
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
137W - 111L
1,639 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 4 / 8
12,332
771
15,882
14,775
4,398
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
Cbmisc
Baron Samedi
16
5 / 3 / 12
11,421
714
16,465
9,801
3,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
XFaTaLFrenzy
Gilgamesh
15
7 / 3 / 12
11,466
717
16,827
17,739
8,462
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
13
2 / 7 / 8
10,178
636
9,217
17,177
5,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
0 / 10 / 7
9,056
566
6,202
16,909
4,966
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
ShakaZulu
Guan Yu
14
8 / 5 / 2
10,971
686
15,391
22,744
19,994
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
27
22
Kills
10
10
Deaths
22
32
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chang'e
2
7
8
0.86
W
10
4
8
3.5
W
Baron Samedi
Cbmisc
Baron Samedi
5
3
12
3.67
L
0
10
7
0.35
L
Guan Yu
ShakaZulu
Guan Yu
8
5
2
1.8
W
Gilgamesh
XFaTaLFrenzy
Gilgamesh
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,174
Damage
30,810
42,315
Taken
56,830
16,817
Mitigated
30,787
14,017
Healing
16,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
9,217
372
2,660
5,040
17,177
5,827
410
2,996
13,989
36,490
0
W
15,882
4,539
0
3,208
14,775
4,398
359
3,619
11,156
0
64,302
W
Baron Samedi
Cbmisc
Baron Samedi
16,465
1,544
1,767
4,178
9,801
3,957
605
1,594
8,207
62,792
0
L
6,202
2,521
0
2,083
16,909
4,966
314
4,303
12,382
0
26,267
L
Guan Yu
ShakaZulu
Guan Yu
15,391
2,048
2,046
4,651
22,744
19,994
88
8,195
13,914
0
35,101
W
Gilgamesh
XFaTaLFrenzy
Gilgamesh
16,827
4,644
0
4,864
17,739
8,462
165
4,092
13,647
0
36,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,219
Gold Earned
30,205
199
Minions Killed
133
0
Camps Cleared
0
853,883
Distance Traveled
753,578
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,178
636
46
3
0
214,735
4
W
Loki
12,332
771
75
5
0
284,040
2
W
Baron Samedi
11,421
714
94
6
0
253,274
4
L
Apollo
9,056
566
43
3
0
247,035
2
L
Guan Yu
10,971
686
44
3
0
291,808
1
W
Gilgamesh
11,466
717
30
2
0
316,569
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role