Player Matchup

Chang'e
Chang'e
ARIMAkill
Chang'e
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
258W - 357L
1,259 Elo+
Party 1
Artemis
Artemis
LOLISLAYER1908
Artemis
Level 18
God Stats
2W - 9L
1,227 SR
Queue Stats
124W - 195L
1,334 Elo+
Party 1
Bellona
Bellona
Makarontchik
Bellona
Level 38
God Stats
6W - 10L
1,351 SR
Queue Stats
163W - 239L
1,298 Elo+
Party 3
Ymir
Ymir
Queirozgu32
Ymir
Level 17
God Stats
5W - 4L
1,602 SR
Queue Stats
103W - 149L
1,287 Elo+
Party 1
Ra
Ra
kpukyn
Ra
Level 12
God Stats
0W - 3L
1,213 SR
Queue Stats
7W - 18L
1,231 Elo+
Party 3
Team Averages
Level 21
1,379 SR
1,282 Elo+

VS

Team Averages
Level 9
1,564 SR
1,415 Elo+
Baron Samedi
Baron Samedi
BBBBeanBoy
Baron Samedi
Level 17
God Stats
3W - 1L
1,659 SR
Queue Stats
48W - 32L
1,303 Elo+
Party 2
Yemoja
Yemoja
Gregdetama
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4
Thanatos
Thanatos
Planet3us
Thanatos
Level 20
God Stats
9W - 6L
1,659 SR
Queue Stats
43W - 31L
1,271 Elo+
Party 2
Amaterasu
Amaterasu
kamurayan
Amaterasu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4
Neith
Neith
redandbluepaint
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ARIMAkill
Chang'e
12
2 / 3 / 2
7,041
371
3,554
8,572
2,290
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
2 / 4 / 2
7,463
393
10,872
11,456
4,107
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Makarontchik
Bellona
14
2 / 2 / 4
7,996
421
3,396
12,443
5,760
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
8 / 5 / 5
9,621
506
10,248
15,237
6,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ra
12
2 / 9 / 6
7,605
400
5,693
14,549
7,086
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BBBBeanBoy
Baron Samedi
16
4 / 5 / 7
9,483
499
15,465
12,276
5,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
Gregdetama
Yemoja
13
1 / 4 / 3
8,374
441
5,475
10,098
7,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
Planet3us
Thanatos
17
13 / 3 / 3
10,916
575
14,390
13,667
5,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
kamurayan
Amaterasu
14
4 / 5 / 4
8,756
461
5,980
14,954
9,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
1 / 1 / 5
8,040
423
7,210
8,357
3,527
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
45
16
Kills
23
23
Deaths
18
19
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chang'e
ARIMAkill
Chang'e
2
3
2
1
W
Baron Samedi
BBBBeanBoy
Baron Samedi
4
5
7
1.5
W
Yemoja
Gregdetama
Yemoja
1
4
3
0.63
L
2
4
2
0.75
L
Bellona
Makarontchik
Bellona
2
2
4
2
W
Thanatos
Planet3us
Thanatos
13
3
3
4.83
L
8
5
5
2.1
W
Amaterasu
kamurayan
Amaterasu
4
5
4
1.2
L
Ra
2
9
6
0.56
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,763
Damage
48,520
62,257
Taken
59,352
25,695
Mitigated
31,919
12,803
Healing
26,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
ARIMAkill
Chang'e
3,554
1,042
3,522
3,024
8,572
2,290
542
2,003
6,569
21,273
0
W
Baron Samedi
BBBBeanBoy
Baron Samedi
15,465
1,513
1,228
4,416
12,276
5,712
1,155
6,322
5,954
52,364
0
W
Yemoja
Gregdetama
Yemoja
5,475
738
1,725
1,076
10,098
7,238
441
3,068
7,030
22,770
0
L
10,872
4,341
0
325
11,456
4,107
0
2,820
8,636
0
42,349
L
Bellona
Makarontchik
Bellona
3,396
306
0
2,420
12,443
5,760
420
5,651
6,370
0
30,272
W
Thanatos
Planet3us
Thanatos
14,390
5,234
437
14,283
13,667
5,776
1,115
3,062
10,605
0
57,432
L
10,248
2,830
0
2,215
15,237
6,452
414
5,148
9,800
41,923
0
W
Amaterasu
kamurayan
Amaterasu
5,980
2,130
0
1,364
14,954
9,666
2,601
4,886
10,068
0
28,391
L
Ra
5,693
1,336
235
1,062
14,549
7,086
0
4,195
9,942
31,866
0
W
7,210
4,654
0
2,271
8,357
3,527
1,925
2,157
6,200
0
50,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,726
Gold Earned
45,569
284
Minions Killed
347
0
Camps Cleared
0
1,511,485
Distance Traveled
1,587,446
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,041
371
30
2
0
313,125
0
W
Baron Samedi
9,483
499
73
4
0
311,317
3
W
Yemoja
8,374
441
30
2
0
302,909
1
L
Artemis
7,463
393
68
4
0
296,246
1
L
Bellona
7,996
421
68
4
0
325,585
0
W
Thanatos
10,916
575
91
5
0
362,986
7
L
Ymir
9,621
506
76
4
0
304,922
2
W
Amaterasu
8,756
461
61
3
0
352,381
1
L
Ra
7,605
400
42
2
0
271,607
1
W
Neith
8,040
423
92
5
0
257,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role