Player Matchup

Gilgamesh
Gilgamesh
BeanTowns
Gilgamesh
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 53L
1,707 Elo+
Party 1
Anhur
Anhur
CaptSkuzzles
Anhur
Level 35
God Stats
3W - 4L
1,797 SR
Queue Stats
60W - 52L
1,709 Elo+
Party 1
Kukulkan
Kukulkan
JosueSkillS
Kukulkan
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
blanchman
Cerberus
Level 24
God Stats
1W - 2L
1,630 SR
Queue Stats
3W - 5L
1,626 Elo+
Solo
Ratatoskr
Ratatoskr
r0b0nd7
Ratatoskr
Level 18
God Stats
7W - 9L
1,500 SR
Queue Stats
29W - 33L
1,726 Elo+
Party 1
Team Averages
Level 26
1,585 SR
1,654 Elo+

VS

Team Averages
Level 15
1,728 SR
1,662 Elo+
Bakasura
Bakasura
Itåchi
Bakasura
Level 15
God Stats
4W - 1L
1,786 SR
Queue Stats
31W - 16L
1,743 Elo+
Party 2
Ymir
Ymir
PapiShaggs
Ymir
Level 8
God Stats
2W - 0L
1,772 SR
Queue Stats
13W - 9L
1,545 Elo+
Party 3
Thoth
Thoth
SupremeSkesis
Thoth
Level 10
God Stats
7W - 3L
1,698 SR
Queue Stats
9W - 3L
1,752 Elo+
Solo
Bellona
Bellona
TheAdonisCreed
Bellona
Level 13
God Stats
5W - 1L
1,752 SR
Queue Stats
27W - 18L
1,689 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Vulcan13
Ah Muzen Cab
Level 29
God Stats
4W - 1L
1,632 SR
Queue Stats
74W - 59L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BeanTowns
Gilgamesh
10
2 / 7 / 1
6,734
481
7,561
12,082
6,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
3 / 6 / 0
6,737
481
6,206
12,257
3,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
JosueSkillS
Kukulkan
8
0 / 3 / 0
5,734
410
1,449
3,668
1,174
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cerberus
blanchman
Cerberus
9
1 / 6 / 1
6,063
433
2,663
9,781
5,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ratatoskr
r0b0nd7
Ratatoskr
7
1 / 4 / 0
5,792
414
2,875
8,261
1,842
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Itåchi
Bakasura
16
7 / 2 / 0
9,770
698
10,764
10,337
4,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 1 / 7
7,016
501
2,062
6,207
2,422
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
6 / 0 / 4
9,598
686
9,507
6,122
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 1 / 6
8,654
618
5,240
7,818
4,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
Vulcan13
Ah Muzen Cab
14
6 / 3 / 2
9,035
645
6,587
9,601
2,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
7
Kills
26
26
Deaths
7
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BeanTowns
Gilgamesh
2
7
1
0.36
L
3
6
0
0.5
W
Bakasura
Itåchi
Bakasura
7
2
0
3.5
L
Kukulkan
JosueSkillS
Kukulkan
0
3
0
0
W
3
1
7
6.5
W
6
0
4
8
W
4
1
6
7
W
Ah Muzen Cab
Vulcan13
Ah Muzen Cab
6
3
2
2.33
L
Cerberus
blanchman
Cerberus
1
6
1
0.25
L
Ratatoskr
r0b0nd7
Ratatoskr
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,754
Damage
34,160
46,049
Taken
40,085
17,993
Mitigated
15,753
6,831
Healing
15,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BeanTowns
Gilgamesh
7,561
2,573
0
600
12,082
6,321
0
1,170
9,535
0
24,525
L
6,206
1,907
0
2,516
12,257
3,238
736
4,052
8,205
0
36,594
W
Bakasura
Itåchi
Bakasura
10,764
7,484
0
5,945
10,337
4,411
602
0
10,337
0
47,702
L
Kukulkan
JosueSkillS
Kukulkan
1,449
45
0
448
3,668
1,174
0
2,808
860
25,303
0
W
2,062
492
308
1,646
6,207
2,422
757
1,494
4,713
16,939
0
W
9,507
24
0
2,140
6,122
1,807
1,988
795
5,327
76,971
0
W
5,240
2,488
0
598
7,818
4,949
0
919
6,899
0
59,906
W
Ah Muzen Cab
Vulcan13
Ah Muzen Cab
6,587
2,750
0
4,713
9,601
2,164
2,662
904
8,697
0
52,518
L
Cerberus
blanchman
Cerberus
2,663
79
0
1,376
9,781
5,418
0
1,485
8,296
22,317
0
L
Ratatoskr
r0b0nd7
Ratatoskr
2,875
606
0
1,891
8,261
1,842
0
2,054
5,870
0
15,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,060
Gold Earned
44,073
274
Minions Killed
511
0
Camps Cleared
0
1,114,477
Distance Traveled
1,371,179
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,734
481
32
2
0
255,778
5
L
Anhur
6,737
481
80
6
0
222,886
4
W
Bakasura
9,770
698
127
9
0
292,143
2
L
Kukulkan
5,734
410
55
4
0
126,158
4
W
Ymir
7,016
501
20
1
0
285,254
7
W
Thoth
9,598
686
151
11
0
262,792
3
W
Bellona
8,654
618
118
8
0
303,813
4
W
Ah Muzen Cab
9,035
645
95
7
0
227,177
0
L
Cerberus
6,063
433
66
5
0
238,168
0
L
Ratatoskr
5,792
414
41
3
0
271,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role