Player Matchup

Gilgamesh
Gilgamesh
Asrintos
Gilgamesh
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
JonasG
Tiamat
Level 93
God Stats
4W - 1L
1,817 SR
Queue Stats
28W - 26L
1,591 Elo+
Solo
Cthulhu
Cthulhu
Magorko
Cthulhu
Level 38
God Stats
3W - 6L
1,126 SR
Queue Stats
12W - 18L
1,181 Elo+
Party 1
Team Averages
Level 58
1,481 SR
1,424 Elo+

VS

Team Averages
Level 101
1,476 SR
1,383 Elo+
Cerberus
Cerberus
IOVEYAOI
Cerberus
Level 28
God Stats
2W - 7L
1,621 SR
Queue Stats
95W - 108L
1,222 Elo+
Solo
Tiamat
Tiamat
MalaMiiii
Tiamat
Level 118
God Stats
1W - 1L
1,306 SR
Queue Stats
8W - 6L
1,426 Elo+
Solo
Anhur
Anhur
iZhayn
Anhur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Asrintos
Gilgamesh
13
4 / 2 / 8
10,777
674
12,059
12,123
6,374
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
JonasG
Tiamat
16
5 / 3 / 9
11,629
727
11,533
8,793
3,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Magorko
Cthulhu
15
6 / 3 / 8
11,441
715
9,595
13,855
9,717
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
IOVEYAOI
Cerberus
14
2 / 2 / 4
10,162
635
9,261
16,464
13,692
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tiamat
MalaMiiii
Tiamat
12
0 / 9 / 4
9,273
580
4,867
11,433
6,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
iZhayn
Anhur
15
6 / 4 / 2
11,171
698
9,039
12,890
4,417
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
15
Kills
8
8
Deaths
15
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Asrintos
Gilgamesh
4
2
8
4
L
Cerberus
IOVEYAOI
Cerberus
2
2
4
2
W
Tiamat
JonasG
Tiamat
5
3
9
3.17
W
Cthulhu
Magorko
Cthulhu
6
3
8
3.33
L
Tiamat
MalaMiiii
Tiamat
0
9
4
0.22
L
Anhur
iZhayn
Anhur
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,187
Damage
23,167
34,771
Taken
40,787
19,849
Mitigated
24,237
6,381
Healing
7,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Asrintos
Gilgamesh
12,059
3,392
664
1,399
12,123
6,374
812
5,926
6,197
0
50,087
L
Cerberus
IOVEYAOI
Cerberus
9,261
519
0
6,326
16,464
13,692
338
9,263
6,751
40,721
0
W
Tiamat
JonasG
Tiamat
11,533
1,221
0
2,071
8,793
3,758
1,095
3,828
4,965
58,135
0
W
Cthulhu
Magorko
Cthulhu
9,595
647
342
1,905
13,855
9,717
356
5,816
8,039
25,496
0
L
Tiamat
MalaMiiii
Tiamat
4,867
0
0
903
11,433
6,128
0
4,224
7,092
25,470
0
L
Anhur
iZhayn
Anhur
9,039
5,464
0
500
12,890
4,417
606
7,039
5,423
0
57,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,847
Gold Earned
30,606
183
Minions Killed
220
0
Camps Cleared
0
914,279
Distance Traveled
801,872
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,777
674
52
3
0
318,644
6
L
Cerberus
10,162
635
101
6
0
303,126
2
W
Tiamat
11,629
727
100
6
0
293,135
4
W
Cthulhu
11,441
715
31
2
0
302,500
1
L
Tiamat
9,273
580
38
2
0
225,384
4
L
Anhur
11,171
698
81
5
0
273,362
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role